Commit Graph

12 Commits

Author SHA1 Message Date
FrozenCow
9951baf8b5 Made tiles use nearest-neighbor filtering in Firefox and IE as suggested by lechd. 2011-02-05 02:54:06 +01:00
FrozenCow
676f6c5a3e Made it possible to change background color in style.css 2011-01-23 12:00:15 +01:00
FrozenCow
dfe33efdc3 Made dynmap's javascript self-contained, which allows for multiple maps on a single page. 2011-01-14 20:08:23 +01:00
FrozenCow
27fb8a20f1 Abstracted clock and tile-updating a bit. 2011-01-12 01:28:45 +01:00
FrozenCow
8263918b8d Abstracted from cave+normal to kzedmaps. Can now have any configurable type of map. 2011-01-10 23:58:39 +01:00
FrozenCow
6b6979ac3a Fixed browser compatiblity for Firefox with several cleanups, added jQuery and readded follow-boxes. 2010-12-31 13:33:51 +01:00
FrozenCow
e761cff2b8 Added client-side portrait generation.
Replaced MarkerWithLabel with CustomMarker.
Reworked map.js for easier portrait generation and use of CustomMarker.
2010-12-28 14:41:44 +01:00
FrozenCow
588e107dc8 Merged clock from svn trunk. 2010-12-27 12:24:03 +01:00
fescen9
4f151f1841 Merged revisions 37-48 from trunk. 2010-12-17 02:19:56 +00:00
fescen9
084c1a4925 - Map listens for player login and downloads, crops and resizes the players skin (face only)
- If the map fails to download a skin for the user, it downloads, crops and resizes the default skin (http://www.minecraft.net/img/char.png)
 - Images are saved to the tile directory so users aren't forced to map another directory, setup permissions, etc...
 - Added one more zoom level (thanks godsyn)
 - Added a map link so you can link people/friends to specific parts of the map (thanks godsyn)
2010-12-12 20:55:16 +00:00
fescen9
b05fde203e Added control box to show/hide markers/spawns 2010-12-06 02:36:53 +00:00
fescen9
c81cbfeeca 2010-12-05 21:00:52 +00:00