Commit Graph

16 Commits

Author SHA1 Message Date
Mike Primm
450921569c Improve forge chunk generate handling 2021-12-25 21:46:28 -06:00
Mike Primm
57d02007ab Handle negative Y for chunk generation driven updates 2021-12-25 19:09:02 -06:00
Mike Primm
3a3a970883 Implement basic sky lighting for chunks with broken lighting
(forge,fabric)
2021-12-24 20:38:05 -06:00
Mike Primm
bd4a34e2ae Shift string safely into Log class, finish hack substitution string 2021-12-24 00:08:52 -06:00
Mike Primm
2d2fe02a81 Strip dependencies on Apache Commons Codec 2021-12-19 15:23:40 -06:00
Mike Primm
69a6bb2a2a Apply lighting workaround to 1.16.5+ 2021-12-16 12:32:10 -06:00
Mike Primm
546ffffdc0 Add NBT toString() 2021-12-15 02:14:12 -06:00
Mike Primm
634eb5fd2f Add support for largeplayerfaces option for bigger player markers 2021-12-07 21:38:59 -06:00
Mike Primm
8c3c0e980e Backport generic chunk handler to 1.16.5 for Spigot, Fabric, Forge 2021-12-07 18:49:51 -06:00
Mike Primm
2c82528c13 Remove debug noise 2021-11-15 21:33:43 -06:00
Mike Primm
bf857b4b27 Add data pack dimension support for Forge 1.16.5 and 1.17.1 2021-11-15 20:51:35 -06:00
Mike Primm
809e45631c Add support for experimental Caves and Caverns data pack 2021-08-21 18:03:07 -05:00
Mike Primm
0809d23559 Propagate stateByID scaling performance improvement 2021-03-14 12:08:07 -05:00
Michael
e44863f69b
Resize stateByID by 10% instead of a single element at a time
For a complex modpack, this reduces startup time by more than 99%, because Arrays.copyOf() is invoked only dozens of times instead of hundreds of thousands of times. Fixes #3284 and #3296, and possibly others.

Only patched forge 1.16.5 because that's all I'm running at the moment, but I expect the same fix can be applied elsewhere.
2021-03-06 20:42:19 +08:00
Mike Primm
d584771549 Add config comments for postgresql 2021-02-07 23:14:09 -06:00
Mike Primm
7b318b2d3b Add Forge 1.16.5 build 2021-02-07 22:22:35 -06:00