mikeprimm
48ba0b2e41
Merge pull request #3571 from JLyne/tabcomplete
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Add tab completions for commands
2021-12-28 10:16:05 -06:00
Mike Primm
57d02007ab
Handle negative Y for chunk generation driven updates
2021-12-25 19:09:02 -06:00
James Lyne
424000a05f
Very basic single level spigot tabcomplete
2021-12-21 11:58:54 +00:00
stepech
9ebb6b514f
dependency: Update SkinsRestorer
2021-12-12 13:50:43 +01:00
Mike Primm
f56f4378c5
Fix handling of new, additional buiomes
2021-12-05 05:01:59 -06:00
Mike Primm
37fd064434
Put 3D biome code in spigot 1.18 - still working on grass shading...
2021-12-05 01:57:59 -06:00
Mike Primm
983a2a4390
Tie in standard biomes by resource location
2021-12-04 23:01:13 -06:00
Mike Primm
76557bf312
Biome shading fixes for 1.18 (Spigot, Fabric, Forge)
2021-12-02 22:18:03 -06:00
Mike Primm
4610bba449
Update bstats to 2.2.1
2021-11-12 17:44:33 -06:00
Terin Stock
2e382ae160
fix: explicitly set sign lines
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Minecraft allows for plugins to retrieve the text of a newly created or
modified sign through the `SignChangeEvent.getLines()` method. In
vanilla, the lines returned can be mutated, however a
`SignChangeEvent.setLine(idx, text)` method exists.
PaperMC has internally switched most user-facing text to using the
Adventure Text components, to better support text styling and optimize
serializations. For backwards compatibility with most plugins, PaperMC
retains deprecated `getLines` and `setLine` methods by providing a
legacy serialization view of the Aventure components, however mutations
of the returned list are ignored.
This changeset calls `setLine` after all event listeners ran, allowing
PaperMC to preserve the sign mutations.
2021-08-29 21:53:54 -07:00
BrainStone
b7c88f9911
New materials don't even have an ID anymore
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Handle that case as well.
Honestly the best solution would be to just get rid of getBlockIDAt as it's only used in two places where it could be trivially replaced
2021-07-18 03:27:59 +02:00
BrainStone
f6c45adc5f
Added a fallback for the case when numerical IDs have been removed from Bukkit
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This fixes webbukkit/dynmap#3418 .
The idea is to catch the case when numeric IDs have been removed from the code base and to then just use a fallback. Also doing it this way ensures maxium longevity, as `Material#getID` will be among the last ones removed, while other methods to get the numerical ID will get likely get removed earlier
2021-07-18 03:19:56 +02:00
Mike Primm
c3ef1c6839
Handle deprecated materials
2021-07-11 11:54:03 -05:00
Kian Kasad
788a78bbe0
Use updated method of getting SkinsRestorer API
2021-06-20 09:22:07 -07:00
stepech
0ae5694ae6
Update SkinsRestorer hook to v14 API
2021-03-04 20:49:47 +01:00
Mike Primm
c867735c1a
Add 1.16.2 support for Spigot
2020-08-12 21:40:06 -05:00
Mike Primm
5e15187e46
Finish support for greeting/farewall text on area markers
2020-05-25 13:55:36 -05:00
owlnull
c7cb56bc1d
Fix plugin crash caused by SkinsRestorer integration
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SkinsRestorer integration now just shows warning instead of plugin crash when SkinsRestorer not installed and integration enabled
2020-04-28 15:10:25 +05:00
owlnull
578c66e2fe
Add skins support via SkinsRestorer plugin
2020-04-23 06:39:54 +05:00
Zach Levis
23e1bd2c59
spigot: Add Vault permissions provider
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This allows performing permissions checks using any plugin that
implements the Vault interfaces without having to provide direct
support, including for offline players.
2020-01-26 20:45:29 -08:00
Mitch Talmadge
a3cb46e286
Change 'int blkid' to 'String material' for block and sign-change events.
2019-12-19 21:36:09 -07:00
Mike Primm
b966903331
Use LuckPerms 4 API for older LuckPerms, and 5 for newer ones
2019-12-15 12:53:50 -06:00
Mike Primm
10d03ef2ee
More PR merge fixes...
2019-12-15 01:08:31 -06:00
mikeprimm
bf404ee626
Merge branch 'v3.0' into v3.0
2019-12-15 00:46:31 -06:00
mikeprimm
33b4fb7042
Merge pull request #2584 from tiagoad/v3.0
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Fix for disappearing sign-markers on 1.14 (Issue #2533 )
2019-12-15 00:44:27 -06:00
mikeprimm
e14179bff6
Merge pull request #2670 from SijmenSchoon/v3.0
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Update LuckPerms and bStats
2019-12-14 13:38:29 -06:00
Sijmen Schoon
9e7174dcde
Update LuckPerms and bStats
2019-12-01 03:38:05 +01:00
Gabriel Hautclocq
9cf3b74609
fixed disappearing markers (webbukkit#2533), many thanks to tiagoad
2019-10-04 00:51:57 +02:00
Tiago Dias
8fc95bfc96
Fix for disappearing sign-markers on 1.14 (Issue #2533 )
2019-08-14 12:41:24 +01:00
Justin Su
8ca0da72f1
Remove duplicate of onblockfade trigger
2019-07-22 07:54:07 -04:00
Mike Primm
286a12c4ef
Add experimental option to try to migrate old chunks
2019-06-09 09:59:08 -05:00
mikeprimm
881b7dfefd
Merge pull request #2498 from stormboomer/v3.0
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Added functionality for restarting the scheduled job that stores markers
2019-06-09 07:31:27 -05:00
Mike Primm
9746dc19f4
Fix server name to use MOTD on 1.14.x
2019-06-08 21:58:00 -05:00
Mike Primm
a2af65add6
Fix 1.14 biome shading
2019-06-05 19:36:54 -05:00
Stormboomer
39053e36d9
added method to call marker save scheduled job to Dynmap Core, so that MarkerAPIImpl can be private and might not be used directly by other devs.
2019-06-02 13:27:19 +02:00
Stormboomer
0b8118566c
Added functionality for restarting the scheduled job that stores markers to markers.yml.
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This should fix problems with markers not being stored after a dynmap reload, as well as vanishing markers.
2019-06-01 20:03:10 +02:00
Mike Primm
5ba25420a0
Add 1.14 lantern
2019-05-26 00:07:01 -05:00
Mike Primm
e8ec7da47d
Get gspigot 1.14 runnin
2019-04-27 18:55:19 -05:00
Azarias Boutin
87638c6bf5
Added LuckPerms to the permissions for spigot
2019-03-20 07:03:47 +01:00
Mike Primm
3650dc7d2a
Fix scaling of player health bar
2018-12-07 21:33:35 -06:00
Mike Primm
b24f92cdd0
Add blockname and statename support to CTM
2018-12-04 00:44:22 -06:00
Mike Primm
1babea2ace
Shift spigot version to more appropriate path
2018-08-23 23:14:55 -05:00