Mike Primm
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571c2acfc3
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Fix new stair and stem transparency
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2011-09-12 03:56:48 +08:00 |
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Mike Primm
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cab056ef5c
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Add pumpkin and melon stems
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2011-09-12 03:56:46 +08:00 |
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Mike Primm
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d5153a6f4c
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Improve fence gate model
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2011-09-12 02:25:39 +08:00 |
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Mike Primm
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b55989f696
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Add full mushroom texture maps (exterior vs interior, stems)
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2011-09-11 23:44:48 +08:00 |
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Mike Primm
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df3027dc8a
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Fix glass pane tops
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2011-09-10 23:42:21 -05:00 |
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Mike Primm
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d53ef57ae1
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More 1.8 block support - gates, glass panes, iron fences, vines
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2011-09-10 23:15:57 -05:00 |
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Mike Primm
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00f16304a4
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Start 1.8 block textures and models
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2011-09-10 15:53:38 -05:00 |
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FrozenCow
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03f62bd8f6
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Made the different version numbers refer to version in pom.xml.
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2011-09-09 20:35:22 +02:00 |
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Mike Primm
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6d2193d597
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Add hide-by-default attribute to marker sets, /dmarker updateset
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2011-09-09 11:05:00 +08:00 |
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Mike Primm
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4c50bd502c
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Fix typo in setMarkerSetLabel() API
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2011-09-09 01:01:02 +08:00 |
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Mike Primm
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996343c5a3
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Add /dmarker addicon command
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2011-09-08 11:42:28 +08:00 |
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Mike Primm
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6181aa8ba9
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Add version check for javascript files versus plugin version
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2011-09-08 09:47:00 +08:00 |
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Mike Primm
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9322c5426d
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Add support for showing spawn points as map markers
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2011-09-08 09:47:00 +08:00 |
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Mike Primm
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9da159f842
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Add 'hidebydefault' option for Markers layers
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2011-09-08 00:23:38 +08:00 |
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Mike Primm
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771059bf5a
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Fix background colors when rendering zoomout with JPEG format
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2011-09-06 14:19:49 +08:00 |
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Mike Primm
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e7f30153b8
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Add marker set commands - addset, deleteset, listsets
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2011-09-06 14:19:49 +08:00 |
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Mike Primm
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2f7890a40b
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Remove debug messages, adjust sign ID mapping
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2011-09-06 07:53:49 +08:00 |
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Mike Primm
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36d983ba28
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Add support for using signs to define markers
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2011-09-06 07:53:48 +08:00 |
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Mike Primm
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20e409b71f
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Start sign support
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2011-09-06 07:53:48 +08:00 |
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Mike Primm
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e0fcca4b7f
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Fix single map render message on single map render of day/night worlds
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2011-09-06 04:41:08 +08:00 |
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Mike Primm
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f99700d863
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Fix double-quoted strings in parameters
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2011-09-06 02:36:37 +08:00 |
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Mike Primm
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e86aa352df
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Make all /dmarker command match-on-label as well as id:<id>
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2011-09-05 14:35:29 +08:00 |
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Mike Primm
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f0db205eb9
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Complete first drop of /dmarker commands and client support
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2011-09-04 23:40:00 -05:00 |
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Mike Primm
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9f8ab5da03
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Add icons on to map display, and marker update logic
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2011-09-04 14:11:48 -05:00 |
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Mike Primm
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3f585c84b7
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Put markers in a component, add generic component update messages
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2011-09-03 16:49:18 -05:00 |
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Mike Primm
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dd8a84165b
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Add marker update/delete events for client
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2011-09-03 01:06:00 -05:00 |
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Mike Primm
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c486c42de8
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Add default marker set
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2011-09-02 23:02:23 -05:00 |
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Mike Primm
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f6a4f3e619
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Fix texture rotation for NE and SW rail corners
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2011-09-02 14:22:13 -05:00 |
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Mike Primm
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a476b66c2f
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Prevent trap if townBlocks is undefined in towny town file
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2011-09-02 09:19:27 -05:00 |
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Mike Primm
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fba69e3d19
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Frame out API and data handling for markers support
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2011-09-01 01:01:51 -05:00 |
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Mike Primm
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704fc7fb32
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Yet another face fix - hopefully got the rules on accessories right
this time...
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2011-08-30 18:13:59 -05:00 |
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Mike Primm
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9da3180e38
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Handle Towny 0.74.0 configuration format
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2011-08-30 00:28:28 -05:00 |
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Mike Primm
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0e1158c77b
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Handle Factions on worlds with no faction data properly
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2011-08-30 00:03:37 -05:00 |
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Mike Primm
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8ac000abec
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Support applying background color to JPG tiles (since no transparency)
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2011-08-30 00:02:52 -05:00 |
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Mike Primm
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5088adb7eb
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Add support for 'http-reponse-headers' attribute to add custom response headers
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2011-08-29 21:33:41 -05:00 |
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Mike Primm
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7e37817b86
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Add 'sidebaropened: pinned' option to allow sidebar to be pre-pinned but support unpinning
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2011-08-29 21:00:05 -05:00 |
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Mike Primm
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974cd33853
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Fix multi-map KzedMap rendering (default cave not rendered issue)
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2011-08-29 15:53:48 -05:00 |
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Mike Primm
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13bf8d7733
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Split renderdata (generated data) from normal block data - to help
with custom block work
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2011-08-29 14:21:39 -05:00 |
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Mike Primm
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af1f47df23
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Add first pass of Factions support
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2011-08-28 21:31:04 -05:00 |
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Mike Primm
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b20b9e1436
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Fix handling of non-standard town_block_size values
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2011-08-28 10:12:04 -05:00 |
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Mike Primm
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ac650656b4
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Fix Towny support to handle 0.75.x and 0.74.x
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2011-08-27 19:13:34 -05:00 |
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FrozenCow
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a3573c7a64
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Added support for Towny Advanced 0.75
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2011-08-27 20:51:47 +02:00 |
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FrozenCow
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069d4c0ce5
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Changed version to 0.22.
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2011-08-27 17:13:56 +02:00 |
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Mike Primm
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f62d46cfbd
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Add hidebydefault setting to playermarkers component too
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2011-08-26 14:23:32 +08:00 |
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Mike Primm
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c353d9aae6
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Add hidebydefault option for regions layers
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2011-08-26 13:57:05 +08:00 |
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Mike Primm
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d9ad51edd6
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Use towns list in Towny worlds/* files to get valid towns (old towns
still in towns/* directory)
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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316440a4e0
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Disable IOImage cache use for image loads
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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04cc6aba43
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Towny fixes - multiple areas on multiple worlds per town
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2011-08-25 11:15:26 +08:00 |
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Mike Primm
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ff4b036c6a
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Fix accessory face mixing
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2011-08-24 14:25:42 +08:00 |
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Mike Primm
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da32c2f0bd
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Add server-side generation of faces : fixes face accessory issues, IE8
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2011-08-24 00:51:54 -05:00 |
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