Commit Graph

22 Commits

Author SHA1 Message Date
Michael Primm
b310a57b64 Shift old spigot/paper support to dynamic load to handle pedantic Paper
loader
2023-08-20 14:38:38 -05:00
Michael Primm
dd81ea2d87 More gradle updates 2023-06-09 23:42:40 -04:00
Mike Primm
b3de1dafe3 Tidy up Eclipse workspace 2022-02-07 10:04:12 -06:00
Mike Primm
332292c42c Fix mushroom stem render, cleanup System.out uses 2021-12-28 14:37:20 -06:00
Mike Primm
5b735dab3f Implement basic sky lighting for chunks with broken lighting (spigot) 2021-12-24 21:55:19 -06:00
Mike Primm
78bd6c2ea3 Migrate Spigot 1.14 to 1.16.4 to Generic chunk management (code reduce) 2021-12-16 22:23:13 -06:00
Kosma Moczek
cf121956c3 build.gradle: rename compile -> implementation 2021-06-27 13:51:12 +02:00
Mike Primm
34348a6d16 Pad chunksnapshots with empty section (avoid y=256 exceptions) 2021-01-02 13:07:26 -06:00
Mike Primm
11cc04320c Revert "Handle 5 bit palette properly (1.16.1)"
This reverts commit 79b41d8ffd.
2020-06-27 10:46:19 -05:00
Mike Primm
79b41d8ffd Handle 5 bit palette properly (1.16.1) 2020-06-26 20:02:16 -05:00
Mike Primm
f2cdc8834c Fix 1.15.2 and 1.14.4 2020-06-25 19:48:00 -05:00
Mike Primm
5e15187e46 Finish support for greeting/farewall text on area markers 2020-05-25 13:55:36 -05:00
Mike Primm
314bfced8c Fix lighting handling while still working around PaperMC issue 2020-05-19 22:26:08 -05:00
Mike Primm
45ce494e41 Copy light data (cannot trust NBT data returned to be stable....) 2020-05-19 12:38:16 -05:00
Mike Primm
4d310828dd Default undefined skylight to 'full' 2020-05-19 10:45:09 -05:00
Mike Primm
965e2530ec Imrpove chunk state handling 2020-05-03 21:13:20 -05:00
Mike Primm
d6aa2f9e17 Fix Forge 1.12.2 build 2020-04-25 18:51:11 -05:00
Mike Primm
e74741b7bd Fix chunk lighting for deep water (no skylight data) 2020-01-23 23:38:09 -06:00
Mike Primm
70ae3fbc37 Alter default behavior when no SkyLight to 'full' vs 'none' 2019-12-15 12:18:52 -06:00
Mike Primm
deb81d984b Fix for legacy vs 1.15 biome layout 2019-12-15 09:44:16 -06:00
Mike Primm
fae7fded40 Patch up 1.15 water shading 2019-12-15 00:26:17 -06:00
BuildTools
ebd883b1c2 Added support for 1.15 2019-12-12 21:15:11 +01:00