Michael Primm
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dd81ea2d87
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More gradle updates
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2023-06-09 23:42:40 -04:00 |
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Mike Primm
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b3de1dafe3
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Tidy up Eclipse workspace
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2022-02-07 10:04:12 -06:00 |
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Mike Primm
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332292c42c
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Fix mushroom stem render, cleanup System.out uses
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2021-12-28 14:37:20 -06:00 |
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Mike Primm
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5b735dab3f
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Implement basic sky lighting for chunks with broken lighting (spigot)
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2021-12-24 21:55:19 -06:00 |
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Mike Primm
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78bd6c2ea3
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Migrate Spigot 1.14 to 1.16.4 to Generic chunk management (code reduce)
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2021-12-16 22:23:13 -06:00 |
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Kosma Moczek
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cf121956c3
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build.gradle: rename compile -> implementation
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2021-06-27 13:51:12 +02:00 |
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Mike Primm
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34348a6d16
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Pad chunksnapshots with empty section (avoid y=256 exceptions)
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2021-01-02 13:07:26 -06:00 |
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Mike Primm
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11cc04320c
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Revert "Handle 5 bit palette properly (1.16.1)"
This reverts commit 79b41d8ffd .
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2020-06-27 10:46:19 -05:00 |
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Mike Primm
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79b41d8ffd
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Handle 5 bit palette properly (1.16.1)
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2020-06-26 20:02:16 -05:00 |
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Mike Primm
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f2cdc8834c
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Fix 1.15.2 and 1.14.4
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2020-06-25 19:48:00 -05:00 |
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Mike Primm
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5e15187e46
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Finish support for greeting/farewall text on area markers
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2020-05-25 13:55:36 -05:00 |
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Mike Primm
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314bfced8c
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Fix lighting handling while still working around PaperMC issue
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2020-05-19 22:26:08 -05:00 |
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Mike Primm
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45ce494e41
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Copy light data (cannot trust NBT data returned to be stable....)
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2020-05-19 12:38:16 -05:00 |
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Mike Primm
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4d310828dd
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Default undefined skylight to 'full'
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2020-05-19 10:45:09 -05:00 |
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Mike Primm
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965e2530ec
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Imrpove chunk state handling
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2020-05-03 21:13:20 -05:00 |
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Mike Primm
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d6aa2f9e17
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Fix Forge 1.12.2 build
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2020-04-25 18:51:11 -05:00 |
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Mike Primm
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e74741b7bd
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Fix chunk lighting for deep water (no skylight data)
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2020-01-23 23:38:09 -06:00 |
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Mike Primm
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70ae3fbc37
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Alter default behavior when no SkyLight to 'full' vs 'none'
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2019-12-15 12:18:52 -06:00 |
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Mike Primm
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deb81d984b
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Fix for legacy vs 1.15 biome layout
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2019-12-15 09:44:16 -06:00 |
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Mike Primm
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fae7fded40
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Patch up 1.15 water shading
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2019-12-15 00:26:17 -06:00 |
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BuildTools
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ebd883b1c2
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Added support for 1.15
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2019-12-12 21:15:11 +01:00 |
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