Mike Primm
|
5b735dab3f
|
Implement basic sky lighting for chunks with broken lighting (spigot)
|
2021-12-24 21:55:19 -06:00 |
|
Mike Primm
|
78bd6c2ea3
|
Migrate Spigot 1.14 to 1.16.4 to Generic chunk management (code reduce)
|
2021-12-16 22:23:13 -06:00 |
|
Kosma Moczek
|
cf121956c3
|
build.gradle: rename compile -> implementation
|
2021-06-27 13:51:12 +02:00 |
|
Mike Primm
|
34348a6d16
|
Pad chunksnapshots with empty section (avoid y=256 exceptions)
|
2021-01-02 13:07:26 -06:00 |
|
Mike Primm
|
11cc04320c
|
Revert "Handle 5 bit palette properly (1.16.1)"
This reverts commit 79b41d8ffd .
|
2020-06-27 10:46:19 -05:00 |
|
Mike Primm
|
79b41d8ffd
|
Handle 5 bit palette properly (1.16.1)
|
2020-06-26 20:02:16 -05:00 |
|
Mike Primm
|
f2cdc8834c
|
Fix 1.15.2 and 1.14.4
|
2020-06-25 19:48:00 -05:00 |
|
Mike Primm
|
5e15187e46
|
Finish support for greeting/farewall text on area markers
|
2020-05-25 13:55:36 -05:00 |
|
Mike Primm
|
314bfced8c
|
Fix lighting handling while still working around PaperMC issue
|
2020-05-19 22:26:08 -05:00 |
|
Mike Primm
|
45ce494e41
|
Copy light data (cannot trust NBT data returned to be stable....)
|
2020-05-19 12:38:16 -05:00 |
|
Mike Primm
|
4d310828dd
|
Default undefined skylight to 'full'
|
2020-05-19 10:45:09 -05:00 |
|
Mike Primm
|
965e2530ec
|
Imrpove chunk state handling
|
2020-05-03 21:13:20 -05:00 |
|
Mike Primm
|
d6aa2f9e17
|
Fix Forge 1.12.2 build
|
2020-04-25 18:51:11 -05:00 |
|
Mike Primm
|
e74741b7bd
|
Fix chunk lighting for deep water (no skylight data)
|
2020-01-23 23:38:09 -06:00 |
|
Mike Primm
|
70ae3fbc37
|
Alter default behavior when no SkyLight to 'full' vs 'none'
|
2019-12-15 12:18:52 -06:00 |
|
Mike Primm
|
deb81d984b
|
Fix for legacy vs 1.15 biome layout
|
2019-12-15 09:44:16 -06:00 |
|
Mike Primm
|
fae7fded40
|
Patch up 1.15 water shading
|
2019-12-15 00:26:17 -06:00 |
|
BuildTools
|
ebd883b1c2
|
Added support for 1.15
|
2019-12-12 21:15:11 +01:00 |
|