Michael Primm
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ab900740b7
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Rework cave shader - make default proportional for variable world height
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2023-03-23 13:27:33 -05:00 |
Mike Primm
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e22ad9b8bf
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Start prep for shadow lighting rework
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2022-01-30 14:23:00 -06:00 |
Mike Primm
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0166895a7f
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Tune memory use on generic chunks, lighting lookup performance
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2021-12-28 22:14:19 -06:00 |
Mike Primm
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24d78e5f78
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Add chunkstatus and chunkversion shaders (for problem determination)
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2021-12-19 21:02:35 -06:00 |
Mike Primm
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1de0f66230
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Merge DynmapCoreAPI into common gradle build
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2018-08-12 00:53:55 -05:00 |