Michael Primm
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ab900740b7
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Rework cave shader - make default proportional for variable world height
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2023-03-23 13:27:33 -05:00 |
Mike Primm
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3c76c3f875
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Fix lighting exception in pre 1.13.2 Spigot/Paper
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2022-01-31 09:23:40 -06:00 |
Mike Primm
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e22ad9b8bf
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Start prep for shadow lighting rework
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2022-01-30 14:23:00 -06:00 |
Mike Primm
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0166895a7f
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Tune memory use on generic chunks, lighting lookup performance
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2021-12-28 22:14:19 -06:00 |
Mike Primm
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24d78e5f78
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Add chunkstatus and chunkversion shaders (for problem determination)
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2021-12-19 21:02:35 -06:00 |
Mike Primm
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809e45631c
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Add support for experimental Caves and Caverns data pack
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2021-08-21 18:03:07 -05:00 |
Mike Primm
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6ac175c29d
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Prototype direct NBT reading for 1.14
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2019-05-13 23:09:47 -05:00 |
Mike Primm
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12c4df777d
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Add workaround for Spigot 1.13.2 bug with loadChunk(x,z,false)
Workaround problem with fact that World.loadChunk(x, z, false) fails
when called on existing chunks that have not been migrated to 1.13.x
format.
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2018-12-01 20:56:08 -06:00 |
Mike Primm
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9c4250a7ac
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Handle IllegalArgumentException from Spigot snapshot (#2329)
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2018-09-09 08:55:36 -05:00 |
Mike Primm
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d2a0f65173
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Cleanup directory structure
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2018-08-11 23:27:52 -05:00 |