Commit Graph

372 Commits

Author SHA1 Message Date
Mike Primm
cd11283685 Fix for soul campfire, switch torches to modellist, add origin for
rotate
2022-01-29 16:54:36 -06:00
Mike Primm
64fe6d8b39 Fix comparator and repeater models 2022-01-29 13:07:35 -06:00
Mike Primm
f433454ac2 Finish modellist implementation, use for campfire, comparator 2022-01-29 03:57:04 -06:00
Mike Primm
c6c46bdd41 Makes sure popups for circles, areas, lines had correct class 2022-01-28 19:42:34 -06:00
Mike Primm
e5cab354ea Mark label as markup:true for UI (for alternate UIs) 2022-01-28 19:06:28 -06:00
Mike Primm
47edac3a33 Fix markup label handling on areas, lines, circles 2022-01-28 18:53:00 -06:00
Mike Primm
2d0a45795a Alter MySQL schema update to avoid tile table lock issues (hopefully) 2022-01-26 20:20:52 -06:00
Mike Primm
ea79274938 Add model element rotation to modellist 2022-01-23 22:33:47 -06:00
Mike Primm
d8cf759671 Remove debug noise 2022-01-23 21:49:49 -06:00
Mike Primm
4452777585 Add more vanilla model friendly modellist type for model file, use for
comparator
2022-01-23 21:44:26 -06:00
Mike Primm
a3df8251f9 Freshen colorschemes to 1.18, deprecate dead RPs, drop block number
mappings
2022-01-22 15:13:46 -06:00
Mike Primm
a20c43960a Fix texture rotations on crafting table, furnace 2022-01-21 16:25:40 -06:00
Mike Primm
4a97d31585 Fix carved pumpkin and jack-o-lantern rotations 2022-01-21 15:47:08 -06:00
Mike Primm
df83858675 Fix End Portal models 2022-01-20 00:02:54 -06:00
Mike Primm
363d95e10b Finish piston head fix 2022-01-19 22:44:53 -06:00
Mike Primm
18f2bba608 Fix piston head models 2022-01-19 22:38:25 -06:00
Mike Primm
83cfe0b1ea Add contents level to composter model 2022-01-19 21:23:39 -06:00
Mike Primm
44e3ebbff3 Fix for grindstone block 2022-01-19 20:58:23 -06:00
Mike Primm
bfb11c36f5 Fix model and texture definitions for bells 2022-01-19 19:50:57 -06:00
Mike Primm
7afb6e5fb8 Fix off-by-one on max chunk section 2022-01-18 23:55:17 -06:00
Mike Primm
2dd6664bdb Add connectionString to SQLException reports, if defined 2022-01-18 22:07:07 -06:00
Mike Primm
4268b0b6c8 Make SQLException reporting more verbose 2022-01-18 21:57:48 -06:00
Mike Primm
04104d125c Update tp Leaflet 1.8.0-dev for tile seam fix (hopefully) 2022-01-18 20:08:20 -06:00
Mike Primm
c887df5ad8 Limit MySQL purgemap deletes 2022-01-16 21:49:52 -06:00
Mike Primm
45299a153c Finish upgrade SQL 2022-01-16 20:22:16 -06:00
Mike Primm
bbdebbffa6 Update DB schemas for bigger blobs - make MySQL/MariaDB more common 2022-01-16 13:38:06 -06:00
mikeprimm
ebb312c90e
Merge pull request #3611 from JLyne/multipolygon-fix
Fix 3D areas
2022-01-15 18:21:59 -06:00
James Lyne
3ebc1b4123 Fix references to removed MultiPolygon constructor 2022-01-14 15:39:49 +00:00
Mike Primm
b85a159bda Handle manual edits of markers.yml, update of non-markup values 2022-01-12 22:19:12 -06:00
Mike Primm
04ef31fa3b Switch label on markers to be stored as HTML fragment 2022-01-12 20:48:28 -06:00
mikeprimm
a19674c20c
Merge pull request #3599 from JurgenKuyper/v3.0
update tiles storage to use mediumblob
2022-01-10 10:59:30 -06:00
James Lyne
27aa077116 Add %uuid% placeholder for skin-url 2022-01-07 23:06:48 +00:00
JurgenKuyper
a81a6a9486
update tiles storage to use mediumblob
set type to mediumblob to allow for boost type 3 to be stored
2022-01-06 10:53:18 +01:00
Mike Primm
2f3f2350b3 Fix lantern render details 2021-12-30 16:55:43 -06:00
Mike Primm
c48ed688b2 Make state sensitive custom models cache more efficient (save memory) 2021-12-29 18:41:54 -06:00
Mike Primm
0166895a7f Tune memory use on generic chunks, lighting lookup performance 2021-12-28 22:14:19 -06:00
Mike Primm
adcfedd68e Kill debug noise 2021-12-28 16:28:12 -06:00
Mike Primm
f577d8f6f4 Update ColorSchemes, support block state based lookup 2021-12-28 16:27:01 -06:00
Mike Primm
44bcf6bbab Update links 2021-12-28 14:57:00 -06:00
Mike Primm
dbf595c38d Update colormaps 2021-12-28 14:51:58 -06:00
Mike Primm
332292c42c Fix mushroom stem render, cleanup System.out uses 2021-12-28 14:37:20 -06:00
mikeprimm
48ba0b2e41
Merge pull request #3571 from JLyne/tabcomplete
Add tab completions for commands
2021-12-28 10:16:05 -06:00
Mike Primm
8b510102f9 Add basic horizontal light spread to fallback sky lighting 2021-12-26 15:54:57 -06:00
Mike Primm
227a18ceac Check isLightOn flag as well 2021-12-25 22:39:06 -06:00
Mike Primm
450921569c Improve forge chunk generate handling 2021-12-25 21:46:28 -06:00
Mike Primm
b611d34242 Turn on use of good light again 2021-12-24 21:57:14 -06:00
Mike Primm
5b735dab3f Implement basic sky lighting for chunks with broken lighting (spigot) 2021-12-24 21:55:19 -06:00
Mike Primm
3a3a970883 Implement basic sky lighting for chunks with broken lighting
(forge,fabric)
2021-12-24 20:38:05 -06:00
Mike Primm
05819b1b74 Further handle broken lighting data... start builder pattern for
blockstate
2021-12-24 10:19:02 -06:00
Mike Primm
67ab35658c Switch to assuming sky light data for states below 'light' are crap... 2021-12-24 09:22:32 -06:00