Mike Primm
|
1543a2e7c4
|
Fix break in 1.18 Spigot chunk reading
|
2021-12-08 10:25:46 -06:00 |
|
Mike Primm
|
d42921beb5
|
Migrate Spigot, Forge, Fabric 1.17.1 to generic chunk handling
|
2021-12-07 00:01:07 -06:00 |
|
Mike Primm
|
2ef6bf35a5
|
Handle negative Y chunks from 1.17 in 1.18 code
|
2021-12-05 14:35:48 -06:00 |
|
Mike Primm
|
f56f4378c5
|
Fix handling of new, additional buiomes
|
2021-12-05 05:01:59 -06:00 |
|
Mike Primm
|
37fd064434
|
Put 3D biome code in spigot 1.18 - still working on grass shading...
|
2021-12-05 01:57:59 -06:00 |
|
Mike Primm
|
76557bf312
|
Biome shading fixes for 1.18 (Spigot, Fabric, Forge)
|
2021-12-02 22:18:03 -06:00 |
|
Mike Primm
|
ebdab5e706
|
Get Forge 1.18 working
|
2021-12-02 00:28:41 -06:00 |
|
Mike Primm
|
5b158a7d73
|
Some more cleanup
|
2021-12-01 21:27:21 -06:00 |
|
Mike Primm
|
039ff30f61
|
We're rendering now on Spigot 1.18 - still more to do, but progress
|
2021-12-01 21:00:42 -06:00 |
|
Mike Primm
|
d52f02d88e
|
Some more Spigot 1.18 work - still NOT functional
|
2021-12-01 00:47:19 -06:00 |
|
Mike Primm
|
a1e32588b2
|
Initial compiling Spigot code (doesn't work, but it does compile...)
|
2021-11-30 23:08:54 -06:00 |
|
Mike Primm
|
50e75e17d2
|
Start 1.18 Spigot work... need to sort through obfuscation bullshit
|
2021-11-23 16:43:55 -06:00 |
|