Mike Primm
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34348a6d16
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Pad chunksnapshots with empty section (avoid y=256 exceptions)
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2021-01-02 13:07:26 -06:00 |
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Mike Primm
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11cc04320c
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Revert "Handle 5 bit palette properly (1.16.1)"
This reverts commit 79b41d8ffd .
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2020-06-27 10:46:19 -05:00 |
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Mike Primm
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79b41d8ffd
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Handle 5 bit palette properly (1.16.1)
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2020-06-26 20:02:16 -05:00 |
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Mike Primm
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f2cdc8834c
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Fix 1.15.2 and 1.14.4
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2020-06-25 19:48:00 -05:00 |
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Mike Primm
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5e15187e46
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Finish support for greeting/farewall text on area markers
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2020-05-25 13:55:36 -05:00 |
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Mike Primm
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4d310828dd
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Default undefined skylight to 'full'
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2020-05-19 10:45:09 -05:00 |
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Mike Primm
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965e2530ec
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Imrpove chunk state handling
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2020-05-03 21:13:20 -05:00 |
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Mike Primm
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d6aa2f9e17
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Fix Forge 1.12.2 build
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2020-04-25 18:51:11 -05:00 |
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Mike Primm
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e74741b7bd
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Fix chunk lighting for deep water (no skylight data)
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2020-01-23 23:38:09 -06:00 |
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Mike Primm
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70ae3fbc37
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Alter default behavior when no SkyLight to 'full' vs 'none'
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2019-12-15 12:18:52 -06:00 |
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Mike Primm
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deb81d984b
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Fix for legacy vs 1.15 biome layout
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2019-12-15 09:44:16 -06:00 |
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Mike Primm
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fae7fded40
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Patch up 1.15 water shading
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2019-12-15 00:26:17 -06:00 |
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Mike Primm
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286a12c4ef
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Add experimental option to try to migrate old chunks
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2019-06-09 09:59:08 -05:00 |
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Mike Primm
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7f8dcf0eb3
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Fix 1.14 biome mapping
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2019-06-08 21:47:43 -05:00 |
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Mike Primm
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82de1b6899
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Avoid rendering incompletely generated chunks
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2019-06-05 21:32:31 -05:00 |
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Mike Primm
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a2af65add6
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Fix 1.14 biome shading
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2019-06-05 19:36:54 -05:00 |
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Mike Primm
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8bc03f41b0
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Attempt to fix grass shading in 1.14.x
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2019-06-05 18:48:45 -05:00 |
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Mike Primm
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67f446fdb9
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Fix water color shading in 1.14
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2019-06-05 18:39:00 -05:00 |
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Mike Primm
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7bf0743c8c
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More 1.14 and 1.14.1 fixes
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2019-05-14 19:51:42 -05:00 |
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Mike Primm
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1811be0410
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Merge branch 'v3.0' of https://github.com/webbukkit/dynmap.git into v3.0
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2019-05-13 23:41:37 -05:00 |
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Mike Primm
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05de32fcfb
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Initial 1.14.1 support
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2019-05-13 23:41:10 -05:00 |
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Mike Primm
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a9e1a651f9
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Initial 1.14.1 support
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2019-05-13 23:40:18 -05:00 |
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