Mike Primm
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9b191bb3ab
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Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold)
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2011-08-21 05:31:07 +08:00 |
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Mike Primm
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43df59a88c
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Make sure we can clean up event listeners during reload (make /dynmap reload work)
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2011-08-21 05:30:52 +08:00 |
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Mike Primm
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972d9b2ab7
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Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold)
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2011-08-20 16:28:37 -05:00 |
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Mike Primm
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5ed6cf830b
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Make sure we can clean up event listeners during reload (make /dynmap reload work)
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2011-08-20 15:21:39 -05:00 |
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Mike Primm
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e8e4aa67ce
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Fix boundary condition that was causing some missed tiles on chunk triggers
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2011-08-20 11:38:55 +08:00 |
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Mike Primm
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e643292a7e
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Fix boundary condition that was causing some missed tiles on chunk triggers
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2011-08-19 22:38:08 -05:00 |
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Mike Primm
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f0a8300632
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Merge remote branch 'upstream/master'
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2011-08-19 21:36:35 -05:00 |
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Mike Primm
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f24141587f
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Fix Residence region output in JSON mode
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2011-08-20 00:29:55 +08:00 |
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Mike Primm
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e2616c9159
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Fix Residence region output in JSON mode
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2011-08-19 11:27:38 -05:00 |
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Mike Primm
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83a9ff80d0
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Add 'parallelrendercnt' - multi-core fullrender support (experimental)
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2011-08-18 12:14:56 +08:00 |
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Mike Primm
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fd2085b511
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Add 'parallelrendercnt' - multi-core fullrender support (experimental)
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2011-08-17 23:14:05 -05:00 |
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Mike Primm
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ae9d1fde90
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Turn off using temp file in ImageIO - our images are too small to do that
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2011-08-17 10:26:07 +08:00 |
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Mike Primm
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7fd2d5bf10
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Turn off using temp file in ImageIO - our images are too small to do that
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2011-08-16 21:25:16 -05:00 |
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Mike Primm
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e479d04c85
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Merge remote branch 'origin/master'
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2011-08-16 18:19:43 -05:00 |
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Mike Primm
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55dc6397e1
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Fix logic on scroll buttons
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2011-08-17 01:00:32 +08:00 |
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Mike Primm
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d5d01cf5af
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Fix logic on scroll buttons
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2011-08-16 11:59:08 -05:00 |
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Mike Primm
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98b3bdfde3
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Add triggered update queue length to /dynmap stats
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2011-08-16 13:48:00 +08:00 |
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Mike Primm
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4be423cfb8
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Add triggered update queue length to /dynmap stats
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2011-08-16 00:46:41 -05:00 |
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Mike Primm
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477a7d13de
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Add multiple quality levels for JPG encoding - adjust default to 0.85
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2011-08-16 12:32:01 +08:00 |
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Mike Primm
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4616f6a5be
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Fix window resize exception - Leaflet expects 'map' at top level...
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2011-08-16 08:08:59 +08:00 |
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Mike Primm
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829e1339a8
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Change console fullrender to seed from world's center setting, vs 0,0,0
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2011-08-15 21:10:44 +08:00 |
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Mike Primm
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c9494a312d
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Fix exception if initial update has stale logoff for player+chat
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2011-08-15 21:10:44 +08:00 |
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Mike Primm
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5b7ad0f4c9
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Fix IE exceptions from debug code, canvas calls
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2011-08-15 10:10:08 +08:00 |
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Mike Primm
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55720cfd4d
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Avoid exception try-catch on nominal path
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2011-08-15 07:25:18 +08:00 |
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Mike Primm
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4cb5b9a956
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Fix initial zoomout processing (unnecessary updates), extra tile invalidates
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2011-08-15 07:25:17 +08:00 |
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Mike Primm
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6860d8952f
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More invalidate tightening up
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2011-08-15 04:49:58 +08:00 |
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Mike Primm
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1aa3d07e6a
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Fix break in namedTile during integrate of updated Leaflet
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2011-08-15 04:49:42 +08:00 |
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Mike Primm
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0c9cfedb6e
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Handle tile invalidates better for bigger-than-one-block cases (chunks)
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2011-08-15 04:49:42 +08:00 |
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Mike Primm
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042544f22e
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Reapply updated Leaflet patch
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2011-08-14 14:59:53 +08:00 |
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Mike Primm
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f5d5171f86
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Improve scaling of memory use with large numbers of tiles, prep for suspend/resume support
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2011-08-14 14:27:20 +08:00 |
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Mike Primm
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fb366ce36b
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Update rail and ladder models - work better with non-default textures
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2011-08-14 13:13:24 +08:00 |
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Mike Primm
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9f4df9a76e
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Switch to using continuousWorld option in newer Leaflet - saves on override
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2011-08-14 13:12:58 +08:00 |
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Mike Primm
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0bc760230f
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Update Leaflet (lots of fixes)
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2011-08-14 13:12:58 +08:00 |
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Mike Primm
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c524c39901
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Add pistonmoved event handling, full rendering for piston and extension
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2011-08-14 10:36:47 +08:00 |
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Mike Primm
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3da03c978b
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Add model for redstone repeater
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2011-08-13 12:32:09 +08:00 |
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Mike Primm
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4316e1f3e4
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Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname
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2011-08-13 11:48:26 +08:00 |
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Mike Primm
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b800984e3f
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Fix alpha-blending on scaled textures, and mask textures
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2011-08-13 11:03:16 +08:00 |
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Mike Primm
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17c2072b82
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Fix armor calculation - bring in line with funky method used in MC UI
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2011-08-13 05:36:48 +08:00 |
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Mike Primm
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d008548306
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Add support for JPEG encoding option for HDMaps
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2011-08-12 14:48:52 +08:00 |
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mikeprimm
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49b38c10b7
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Merge pull request #401 from mikeprimm/master
Fix typo in 'sendposition' setting - allow both 'sendposition' and 'sendpositon' in case someone worked around it
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2011-08-10 20:38:52 -07:00 |
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Mike Primm
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053bd0e561
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Fix typo in 'sendposition' setting - allow both 'sendposition' and 'sendpositon' in case someone worked around it
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2011-08-10 22:37:41 -05:00 |
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mikeprimm
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4d3931709b
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Merge pull request #400 from mikeprimm/master
Add support for selectively hiding portions of worlds (opposite of visibilitylimits)
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2011-08-10 20:18:20 -07:00 |
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Mike Primm
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166a5272fb
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Add support for selectively hiding portions of world (hiddenlimits)
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2011-08-10 22:15:18 -05:00 |
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mikeprimm
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7e8e0411d9
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Merge pull request #399 from mikeprimm/master
Add poly2d region support back to WorldGuard support
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2011-08-10 18:48:36 -07:00 |
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Mike Primm
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6616b3eae5
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Add poly2d region support back to WorldGuard
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2011-08-10 20:47:14 -05:00 |
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mikeprimm
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0c99a6e7f4
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Merge pull request #398 from mikeprimm/master
IE8 doesn't have indexOf, if you can believe that....
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2011-08-10 16:10:35 -07:00 |
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Mike Primm
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a5e3f36d97
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Fix IE8 - missing indexOf(), if you can believe that.... fix is per
https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Array/IndexOf
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2011-08-10 18:07:59 -05:00 |
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FrozenCow
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f5f9c3bb31
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Use shift, not pop, for queue.
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2011-08-10 23:32:33 +02:00 |
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FrozenCow
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91b9b456b5
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Added tile queueing.
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2011-08-10 22:39:57 +02:00 |
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mikeprimm
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0a60c35be0
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Merge pull request #395 from mikeprimm/master
Handle texture packs that do not include all required files
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2011-08-10 12:58:30 -07:00 |
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