Arthur Mayer
cc0bb3b509
fixed chat sending messages from web.
...
event.keyCode === '13', where the strict equal operator seem to break
safari, firefox and chrome (different value types? keydown event seem
not to provide either a string nor an integer)
2011-02-23 21:26:51 +01:00
FrozenCow
1d2cce6caa
Simplified tile-mechanism again (a bit like hMod's version).
2011-02-23 14:06:13 +01:00
FrozenCow
b7f6a5a39d
Applied style-change of lechd.
2011-02-23 12:40:05 +01:00
FrozenCow
1cc43637ee
Merge remote-tracking branch 'kilandor/master' into nowebserver
...
Conflicts:
configuration.txt
src/main/java/org/dynmap/DynmapPlayerListener.java
src/main/java/org/dynmap/DynmapPlugin.java
web/map.js
2011-02-22 17:58:39 +01:00
FrozenCow
da7da17235
Applied some suggestions by JSLint.
2011-02-22 15:38:49 +01:00
FrozenCow
ccf6f2ac49
Player per world support @ client.
2011-02-22 14:49:03 +01:00
FrozenCow
b097fb8321
Added entry for css overrides and cleaned up styles by lechd.
2011-02-20 23:55:16 +01:00
FrozenCow
cd4027495c
New buttons and example override css by lechd.
2011-02-20 22:11:28 +01:00
FrozenCow
f80385e1af
Added lechd's new images.
2011-02-20 18:47:18 +01:00
Arthur Mayer
02fb226350
removed forgotten comma
2011-02-20 02:02:45 +01:00
Arthur Mayer
d7fe6072a5
a lot of changes. chat and ui related. thanks FrozenCow & lechd
2011-02-20 01:58:53 +01:00
Jason Booth
6ab82174a5
Added timestamp support to Update Tiles and Chat.
...
New web config to handle for jsonfile method
Modified webclient to handle timestamps to prevent duplication.
Removed duplicate code in JsonTimerTask.java
2011-02-19 18:55:01 -06:00
FrozenCow
83f334445b
Made chatinput reset after send.
2011-02-19 21:16:14 +01:00
FrozenCow
d5bd6ff038
Made sendmessage url relative.
2011-02-19 21:08:14 +01:00
Arthur Mayer
22cc46f4b8
many ui iprovements by lechd
2011-02-19 20:51:21 +01:00
FrozenCow
77539522f0
Merge branch 'master' of https://github.com/flames/dynmap
2011-02-19 16:31:36 +01:00
FrozenCow
2bd0052aa9
Added WebChat back to web.
2011-02-19 16:31:13 +01:00
Arthur Mayer
9d490cbcc8
removed my custom url, made it relative
2011-02-19 08:26:40 +01:00
Arthur Mayer
61c6f4a086
corrected the json string in sendChat()
2011-02-18 20:15:18 +01:00
Arthur Mayer
56f126d5f2
uups. removed debug alert, added function call
2011-02-18 11:15:05 +01:00
Arthur Mayer
10f93c02c1
added chatSend() function
2011-02-18 10:21:55 +01:00
Arthur Mayer
5ddaf940ed
chat interface added, config option changed from showchatballoons:
...
ture/false to showchat: balloons/modal
2011-02-18 07:08:29 +01:00
Arthur Mayer
00485ddcc2
fixed small bug/typo where players were not removed from player list
...
at quit game.
2011-02-18 01:28:58 +01:00
FrozenCow
1388fa11e5
Some desperate attempts to make IE8 work.
2011-02-18 00:07:59 +01:00
FrozenCow
b860c7dd0e
Added pinning.
2011-02-18 00:07:51 +01:00
FrozenCow
44748d7f07
Changed gui by lechd + map per world client-configuration.
2011-02-17 20:08:50 +01:00
FrozenCow
060d1092f9
Made clock configurable and split clocks from map.
2011-02-15 13:50:04 +01:00
FrozenCow
18ad2e1d79
Removed copyrights through flames' css.
2011-02-15 13:33:40 +01:00
FrozenCow
5fb098259a
focuschatballoons now defaults to false.
2011-02-15 13:08:33 +01:00
Daniel Chesters
24c9dfed41
if focuschatballoons is at false, disableAutoPan should be at true
2011-02-14 21:53:07 +01:00
FrozenCow
a1c86bfabb
Removed depricated time-images.
2011-02-14 00:02:52 +01:00
FrozenCow
49d45c653d
Made clock and timeofday interchangable.
2011-02-14 00:01:20 +01:00
FrozenCow
42391cc4d5
Readded getMinecraftTime.
2011-02-13 23:30:19 +01:00
FrozenCow
3980ebefa1
Revert "Removed Clock"
...
This reverts commit 9ca8f8dc64
.
2011-02-13 23:27:37 +01:00
lishid
058ab0eea7
Transparent compass now
2011-02-13 23:27:37 +01:00
lishid
6e8160e576
Removed Clock
2011-02-13 23:27:37 +01:00
lishid
51e7420bdb
Dynamic Time of the day Added
2011-02-13 23:27:37 +01:00
lishid
60ea503053
Added/Modified images
2011-02-13 23:27:37 +01:00
lishid
f894c4945b
Added/Modified images
2011-02-13 23:27:37 +01:00
lishid
7241b2be81
Added compass and TimeOfDay
2011-02-13 23:27:37 +01:00
unknown
b729f28df4
initial commit
2011-02-13 23:27:37 +01:00
FrozenCow
db9ced3394
Fixed tiles not updating.
2011-02-13 22:42:08 +01:00
FrozenCow
100f3e0590
Added multiworld update support along with client-side support.
2011-02-13 01:19:47 +01:00
FrozenCow
403a2acc53
Added default player-faces.
2011-02-10 01:20:50 +01:00
FrozenCow
d2b7169884
Workaround for IE's retardness (not yet tested).
2011-02-06 15:09:15 +01:00
FrozenCow
3e398e9124
Made updates in JSON format. Combined chat and tile queues into one UpdateQueue. Fixed UpdateQueue.
2011-02-06 03:00:51 +01:00
FrozenCow
711341ec47
Oops, forgot comma.
2011-02-05 19:51:06 +01:00
FrozenCow
902cc87458
Added 'focuschatballoons' to config influenced by Incendia's suggestion.
2011-02-05 02:59:03 +01:00
FrozenCow
9951baf8b5
Made tiles use nearest-neighbor filtering in Firefox and IE as suggested by lechd.
2011-02-05 02:54:06 +01:00
FrozenCow
fde56275fe
Changed day/night time as suggested by lologarithm.
2011-02-02 11:58:14 +01:00
FrozenCow
455b5d3b3e
Added showchatballoons, showplayerfacesonmap and showplayerfacesinmenu to configuration.
2011-02-01 15:16:54 +01:00
FrozenCow
1beb4fa466
Added server-to-client configuration and maptype-configuration: enables serverside configuration of maps and updaterate.
2011-02-01 14:17:08 +01:00
FrozenCow
e47b4dc49f
Small fixes to chat-balloons.
2011-01-26 01:05:00 +01:00
Nathan Wolf
18b36f96fe
Finish the client-side chat bubble interface:
...
- Bubbles disappear automatically after some time
- Each bubble shows the last 5 messages for each player
- Some formatting to the bubble done, could be better (add high-res
player pic?)
2011-01-25 15:10:42 -08:00
Nathan Wolf
f14e097c54
Adding chat message pop-ups!
2011-01-25 14:03:27 -08:00
FrozenCow
676f6c5a3e
Made it possible to change background color in style.css
2011-01-23 12:00:15 +01:00
FrozenCow
9ea9e347ea
Changed proxy-url to /up/ as ktr suggested.
2011-01-22 14:55:50 -08:00
FrozenCow
75efba1425
Fixed comment in config.js.
2011-01-20 23:29:38 +01:00
FrozenCow
bcb25468db
Added aspx for proxying on IIS.
2011-01-20 20:48:00 +01:00
FrozenCow
6205aee3b6
Updated maven buildfile, removed depricated readmes.
2011-01-15 12:13:54 +01:00
FrozenCow
b22a48d5cb
Fixed small browser incompatibilities
2011-01-15 02:11:31 +01:00
FrozenCow
b5deec79be
Enabled hack for faster rendering when zoomed in, which also fixed a bug that was annoying to fix.
2011-01-15 00:02:03 +01:00
FrozenCow
d594df93ee
Fixed little bug.
2011-01-15 00:01:44 +01:00
FrozenCow
dfc051743d
Better way of handling inheriting in javascript.
2011-01-14 23:38:50 +01:00
FrozenCow
dfe33efdc3
Made dynmap's javascript self-contained, which allows for multiple maps on a single page.
2011-01-14 20:08:23 +01:00
FrozenCow
c4cce7182a
More cleanup.
2011-01-12 02:03:31 +01:00
FrozenCow
d634aede92
Minor cleaups.
2011-01-12 01:45:56 +01:00
FrozenCow
27fb8a20f1
Abstracted clock and tile-updating a bit.
2011-01-12 01:28:45 +01:00
FrozenCow
8263918b8d
Abstracted from cave+normal to kzedmaps. Can now have any configurable type of map.
2011-01-10 23:58:39 +01:00
FrozenCow
4b5e6e6f80
Cleaned up client-side tile logic.
2011-01-10 01:28:50 +01:00
FrozenCow
c8a08b5af7
Commented debug-tile-grid.
2011-01-10 00:43:23 +01:00
FrozenCow
ce7bfdb46e
Small cleanup.
2011-01-10 00:38:18 +01:00
FrozenCow
a08edc3fa9
Fixed zoomed tile/player not fitting unzoomed.
2011-01-10 00:31:44 +01:00
FrozenCow
2b2891bd0a
Readded zoom-tiles. Still needs some work.
2011-01-09 01:12:35 +01:00
FrozenCow
8860eb8c04
Splitted up MapManager.
2011-01-08 03:20:51 +01:00
FrozenCow
80f9435a1a
Initial bukket work, now compileable
2011-01-03 23:15:58 +01:00
FrozenCow
3c7f164823
Better browser compatiblity
2011-01-01 19:36:28 +01:00
FrozenCow
6b6979ac3a
Fixed browser compatiblity for Firefox with several cleanups, added jQuery and readded follow-boxes.
2010-12-31 13:33:51 +01:00
FrozenCow
e761cff2b8
Added client-side portrait generation.
...
Replaced MarkerWithLabel with CustomMarker.
Reworked map.js for easier portrait generation and use of CustomMarker.
2010-12-28 14:41:44 +01:00
FrozenCow
588e107dc8
Merged clock from svn trunk.
2010-12-27 12:24:03 +01:00
FrozenCow
cbed5c3a01
Separated configuration to config.js.
2010-12-27 11:58:57 +01:00
fescen9
4f151f1841
Merged revisions 37-48 from trunk.
2010-12-17 02:19:56 +00:00
fescen9
7307d1ec27
Added showPlayerNameOnMap to setup to toggle player names.
2010-12-12 23:10:29 +00:00
fescen9
cef6b3bb54
Make player portraits optional on map and in player list.
2010-12-12 23:01:13 +00:00
fescen9
084c1a4925
- Map listens for player login and downloads, crops and resizes the players skin (face only)
...
- If the map fails to download a skin for the user, it downloads, crops and resizes the default skin (http://www.minecraft.net/img/char.png )
- Images are saved to the tile directory so users aren't forced to map another directory, setup permissions, etc...
- Added one more zoom level (thanks godsyn)
- Added a map link so you can link people/friends to specific parts of the map (thanks godsyn)
2010-12-12 20:55:16 +00:00
fescen9
9c585d31b5
Don't add spans to p[0] unless there are 5 items in the array.
...
Otherwise it breaks the lastSeen/imgSubstr functionality.
2010-12-11 23:24:29 +00:00
fescen9
e5c347c8cd
Default divs to hidden unless shown by map.js due to item count
2010-12-11 05:15:40 +00:00
fescen9
7a2b1598eb
- Markers are now known as "Signs"
...
- map-markerpath is now map-signspath (YOU MUST SET THIS TO YOUR CURRENT FILE IF YOU HAVE ONE)
- Commands have been renamed to: /addsign, /removesign, /listsigns, /tpsign (Update groups.txt if required)
- New map-showmarkers server.property (comma separated list of options spawn,homes,warps,signs,players or you can set it to all or none; yes, can even hide players but still show warps, spawns, etc...)
- map-showmarkers directly affects what output via the "up" directory so what you include in your options is included in the data, and ultimately the map
- Internally, signs are now Warp based so no longer owner based
- index.html updated to add divs around checkboxes
- map.js updated to consolidate both players and markers into a single if statement
- checkboxes dynamically show/hide from the map based on the number of items on the map (will hide if there are none, especially based on map-showmarkers)
- Player list shows/hides based on number of players (or map-showmarkers setting)
2010-12-11 04:56:06 +00:00
fescen9
dfbd69f64e
- Renamed markers.csv to markers.txt
...
- Changed format of markers.txt to colon delimited instead of comma (no need to change anything, plugin will read both types and save in the new format)
- Added support for warps/homes/spawn from data source (either flatfile or mysql)
- Renamed images to be more specific to what they represent (marker = marker.png) for you customizers.
- Added fix to mapUpdate to keep marker/player names from conflicting
2010-12-10 06:48:09 +00:00
fescen9
cf2f585364
Fixed broken consolidated show/hide code.
2010-12-08 07:32:51 +00:00
fescen9
d6819372e6
Oops, wrong file name for markers/warps.
2010-12-08 07:28:40 +00:00
fescen9
60448dda09
Merge of trunk version 9-19
2010-12-08 07:18:12 +00:00
fescen9
b05fde203e
Added control box to show/hide markers/spawns
2010-12-06 02:36:53 +00:00
fescen9
e61997183c
Added default.aspx and some readme files
2010-12-06 01:02:57 +00:00
fescen9
04ffed70ea
Updated setup section with more clear examples of tileUrl and updateUrl.
2010-12-05 23:58:26 +00:00
fescen9
4bdcb2222a
2010-12-05 23:35:36 +00:00
fescen9
c81cbfeeca
2010-12-05 21:00:52 +00:00
kzed
af18b73908
added fescen9 branch
2010-12-04 13:24:32 +00:00