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-
27fb8a20f1
Abstracted clock and tile-updating a bit.
FrozenCow
2011-01-12 01:28:45 +0100 -
8263918b8d
Abstracted from cave+normal to kzedmaps. Can now have any configurable type of map.
FrozenCow
2011-01-10 23:58:39 +0100 -
61f372a59d
Merge remote branch 'choose_remote_name/bukkit' into HEAD
flames
2011-01-10 08:31:27 +0100 -
4b5e6e6f80
Cleaned up client-side tile logic.
FrozenCow
2011-01-10 01:28:50 +0100 -
c8a08b5af7
Commented debug-tile-grid.
FrozenCow
2011-01-10 00:43:23 +0100 -
ce7bfdb46e
Small cleanup.
FrozenCow
2011-01-10 00:38:18 +0100 -
a08edc3fa9
Fixed zoomed tile/player not fitting unzoomed.
FrozenCow
2011-01-10 00:31:44 +0100 -
61b4f7c830
added my custom website scripts. you can use ajax/php request with the included scripts to avoid webserver configuration like aliases and rewrite rules. attention: map.js is old and has some really hardcoded functions like fs() to toggle fullscreen, also icons are ugly. i will improve that later.
flames
2011-01-06 10:45:42 +0100 -
2b2891bd0a
Readded zoom-tiles. Still needs some work.
FrozenCow
2011-01-09 01:12:35 +0100 -
e1a3ac60e2
Cleanup/Refactoring.
FrozenCow
2011-01-08 18:56:08 +0100 -
8860eb8c04
Splitted up MapManager.
FrozenCow
2011-01-08 03:20:51 +0100 -
90afd9ef82
Restructured MapManager.
FrozenCow
2011-01-07 15:36:50 +0100 -
6a7559f3ad
Expanded internal webserver to also handle web and tiles, where web-files can be retrieved from filesystem or jar. Also some debugging changes.
FrozenCow
2011-01-07 04:50:43 +0100 -
b4fca31cd5
added configvariable bindaddress (thanks FrozenCow)
flames
2011-01-06 04:55:21 +0100 -
8162817041
Reenabled time again by using Bukkit's getTime.
FrozenCow
2011-01-06 16:37:54 +0100 -
c5d5a85a17
Separated rendering from MapTile, removed separate cave logic (integrated in rendering) and temporarily removed/disabled zoom-rendering.
FrozenCow
2011-01-06 03:30:50 +0100 -
225d28e177
Added maven build file
flames
2011-01-06 01:50:45 +0100 -
4261f30dcd
Made code better fit for Bukkit.
FrozenCow
2011-01-05 21:19:11 +0100 -
eafc8a858c
Added seperate file for ant build parameters.
FrozenCow
2011-01-05 21:17:27 +0100 -
f0ec375834
Put classes in package to be more compatible with Bukkit.
FrozenCow
2011-01-05 19:41:21 +0100 -
37c5fca2ab
'Fixed' onBlockCreate like k-zed's repo.
FrozenCow
2011-01-04 18:24:43 +0100 -
80f9435a1a
Initial bukket work, now compileable
FrozenCow
2011-01-03 23:15:58 +0100 -
3c7f164823
Better browser compatiblity
FrozenCow
2011-01-01 19:36:28 +0100 -
9aaa4c28df
Removed eager loading of chunks, which triggered heavy server load in some cases.
FrozenCow
2010-12-31 13:45:33 +0100 -
6b6979ac3a
Fixed browser compatiblity for Firefox with several cleanups, added jQuery and readded follow-boxes.
FrozenCow
2010-12-31 13:33:51 +0100 -
453fe2c1c0
Added deploy and release targets to apache-ant build file.
FrozenCow
2010-12-31 13:32:51 +0100 -
5780bc89f0
Changed variable names to reflect others. Updated readme to reflect changes
FrozenCow
2010-12-29 03:22:14 +0100 -
f84b9d4bde
Replaced build and clean scripts with apache-ant build file.
FrozenCow
2010-12-29 03:13:01 +0100 -
9cdc23051f
Reworked directory structure.
FrozenCow
2010-12-29 02:44:30 +0100 -
b5bd4bd965
Added option to enable server-side portrait generation (default is off).
FrozenCow
2010-12-29 02:36:33 +0100 -
e761cff2b8
Added client-side portrait generation. Replaced MarkerWithLabel with CustomMarker. Reworked map.js for easier portrait generation and use of CustomMarker.
FrozenCow
2010-12-28 14:41:44 +0100 -
588e107dc8
Merged clock from svn trunk.
FrozenCow
2010-12-27 12:24:03 +0100 -
cbed5c3a01
Separated configuration to config.js.
FrozenCow
2010-12-27 11:58:57 +0100 -
c2d8df8e94
Try to load chunk if it is not (yet) available.
FrozenCow
2010-12-27 10:40:58 +0100 -
37b4d560b4
Updated distribution file name to make it more clear to users which one they are downloading.
fescen9
2010-12-17 02:29:35 +0000 -
4f151f1841
Merged revisions 37-48 from trunk.
fescen9
2010-12-17 02:19:56 +0000 -
7307d1ec27
Added showPlayerNameOnMap to setup to toggle player names.
fescen9
2010-12-12 23:10:29 +0000 -
6fe8b4eb47
Latest distribution
fescen9
2010-12-12 23:01:40 +0000 -
cef6b3bb54
Make player portraits optional on map and in player list.
fescen9
2010-12-12 23:01:13 +0000 -
3072b635cb
Don't log when failing to get a player skin, it's common that they won't have one.
fescen9
2010-12-12 21:58:24 +0000 -
084c1a4925
- Map listens for player login and downloads, crops and resizes the players skin (face only) - If the map fails to download a skin for the user, it downloads, crops and resizes the default skin (http://www.minecraft.net/img/char.png) - Images are saved to the tile directory so users aren't forced to map another directory, setup permissions, etc... - Added one more zoom level (thanks godsyn) - Added a map link so you can link people/friends to specific parts of the map (thanks godsyn)
fescen9
2010-12-12 20:55:16 +0000 -
1e11a47534
Latest distribution
fescen9
2010-12-11 23:27:17 +0000 -
9c585d31b5
Don't add spans to p[0] unless there are 5 items in the array. Otherwise it breaks the lastSeen/imgSubstr functionality.
fescen9
2010-12-11 23:24:29 +0000 -
e5c347c8cd
Default divs to hidden unless shown by map.js due to item count
fescen9
2010-12-11 05:15:40 +0000 -
7a2b1598eb
- Markers are now known as "Signs" - map-markerpath is now map-signspath (YOU MUST SET THIS TO YOUR CURRENT FILE IF YOU HAVE ONE) - Commands have been renamed to: /addsign, /removesign, /listsigns, /tpsign (Update groups.txt if required) - New map-showmarkers server.property (comma separated list of options spawn,homes,warps,signs,players or you can set it to all or none; yes, can even hide players but still show warps, spawns, etc...) - map-showmarkers directly affects what output via the "up" directory so what you include in your options is included in the data, and ultimately the map - Internally, signs are now Warp based so no longer owner based - index.html updated to add divs around checkboxes - map.js updated to consolidate both players and markers into a single if statement - checkboxes dynamically show/hide from the map based on the number of items on the map (will hide if there are none, especially based on map-showmarkers) - Player list shows/hides based on number of players (or map-showmarkers setting)
fescen9
2010-12-11 04:56:06 +0000 -
70cb6a5a7f
Keep a copy of the latest distribution for users looking for a pre-compiled jar. Updated build scripts to output rar file to dist folder.
fescen9
2010-12-10 06:49:56 +0000 -
dfbd69f64e
- Renamed markers.csv to markers.txt - Changed format of markers.txt to colon delimited instead of comma (no need to change anything, plugin will read both types and save in the new format) - Added support for warps/homes/spawn from data source (either flatfile or mysql) - Renamed images to be more specific to what they represent (marker = marker.png) for you customizers. - Added fix to mapUpdate to keep marker/player names from conflicting
fescen9
2010-12-10 06:48:09 +0000 -
cf2f585364
Fixed broken consolidated show/hide code.
fescen9
2010-12-08 07:32:51 +0000 -
d6819372e6
Oops, wrong file name for markers/warps.
fescen9
2010-12-08 07:28:40 +0000 -
3f46675f3f
Merge of trunk v20
fescen9
2010-12-08 07:20:49 +0000 -
60448dda09
Merge of trunk version 9-19
fescen9
2010-12-08 07:18:12 +0000 -
b05fde203e
Added control box to show/hide markers/spawns
fescen9
2010-12-06 02:36:53 +0000 -
e61997183c
Added default.aspx and some readme files
fescen9
2010-12-06 01:02:57 +0000 -
482c07ed8a
Don't log FileNotFoundException when trying to load markers.csv. The file is not required unless there are markers.
fescen9
2010-12-06 00:18:57 +0000 -
04ffed70ea
Updated setup section with more clear examples of tileUrl and updateUrl.
fescen9
2010-12-05 23:58:26 +0000 -
4bdcb2222a
fescen9
2010-12-05 23:35:36 +0000 -
c81cbfeeca
fescen9
2010-12-05 21:00:52 +0000 -
af18b73908
added fescen9 branch
kzed
2010-12-04 13:24:32 +0000