Commit Graph

  • 27fb8a20f1 Abstracted clock and tile-updating a bit. FrozenCow 2011-01-12 01:28:45 +0100
  • 8263918b8d Abstracted from cave+normal to kzedmaps. Can now have any configurable type of map. FrozenCow 2011-01-10 23:58:39 +0100
  • 61f372a59d Merge remote branch 'choose_remote_name/bukkit' into HEAD flames 2011-01-10 08:31:27 +0100
  • 4b5e6e6f80 Cleaned up client-side tile logic. FrozenCow 2011-01-10 01:28:50 +0100
  • c8a08b5af7 Commented debug-tile-grid. FrozenCow 2011-01-10 00:43:23 +0100
  • ce7bfdb46e Small cleanup. FrozenCow 2011-01-10 00:38:18 +0100
  • a08edc3fa9 Fixed zoomed tile/player not fitting unzoomed. FrozenCow 2011-01-10 00:31:44 +0100
  • 61b4f7c830 added my custom website scripts. you can use ajax/php request with the included scripts to avoid webserver configuration like aliases and rewrite rules. attention: map.js is old and has some really hardcoded functions like fs() to toggle fullscreen, also icons are ugly. i will improve that later. flames 2011-01-06 10:45:42 +0100
  • 2b2891bd0a Readded zoom-tiles. Still needs some work. FrozenCow 2011-01-09 01:12:35 +0100
  • e1a3ac60e2 Cleanup/Refactoring. FrozenCow 2011-01-08 18:56:08 +0100
  • 8860eb8c04 Splitted up MapManager. FrozenCow 2011-01-08 03:20:51 +0100
  • 90afd9ef82 Restructured MapManager. FrozenCow 2011-01-07 15:36:50 +0100
  • 6a7559f3ad Expanded internal webserver to also handle web and tiles, where web-files can be retrieved from filesystem or jar. Also some debugging changes. FrozenCow 2011-01-07 04:50:43 +0100
  • b4fca31cd5 added configvariable bindaddress (thanks FrozenCow) flames 2011-01-06 04:55:21 +0100
  • 8162817041 Reenabled time again by using Bukkit's getTime. FrozenCow 2011-01-06 16:37:54 +0100
  • c5d5a85a17 Separated rendering from MapTile, removed separate cave logic (integrated in rendering) and temporarily removed/disabled zoom-rendering. FrozenCow 2011-01-06 03:30:50 +0100
  • 225d28e177 Added maven build file flames 2011-01-06 01:50:45 +0100
  • 4261f30dcd Made code better fit for Bukkit. FrozenCow 2011-01-05 21:19:11 +0100
  • eafc8a858c Added seperate file for ant build parameters. FrozenCow 2011-01-05 21:17:27 +0100
  • f0ec375834 Put classes in package to be more compatible with Bukkit. FrozenCow 2011-01-05 19:41:21 +0100
  • 37c5fca2ab 'Fixed' onBlockCreate like k-zed's repo. FrozenCow 2011-01-04 18:24:43 +0100
  • 80f9435a1a Initial bukket work, now compileable FrozenCow 2011-01-03 23:15:58 +0100
  • 3c7f164823 Better browser compatiblity FrozenCow 2011-01-01 19:36:28 +0100
  • 9aaa4c28df Removed eager loading of chunks, which triggered heavy server load in some cases. FrozenCow 2010-12-31 13:45:33 +0100
  • 6b6979ac3a Fixed browser compatiblity for Firefox with several cleanups, added jQuery and readded follow-boxes. FrozenCow 2010-12-31 13:33:51 +0100
  • 453fe2c1c0 Added deploy and release targets to apache-ant build file. FrozenCow 2010-12-31 13:32:51 +0100
  • 5780bc89f0 Changed variable names to reflect others. Updated readme to reflect changes FrozenCow 2010-12-29 03:22:14 +0100
  • f84b9d4bde Replaced build and clean scripts with apache-ant build file. FrozenCow 2010-12-29 03:13:01 +0100
  • 9cdc23051f Reworked directory structure. FrozenCow 2010-12-29 02:44:30 +0100
  • b5bd4bd965 Added option to enable server-side portrait generation (default is off). FrozenCow 2010-12-29 02:36:33 +0100
  • e761cff2b8 Added client-side portrait generation. Replaced MarkerWithLabel with CustomMarker. Reworked map.js for easier portrait generation and use of CustomMarker. FrozenCow 2010-12-28 14:41:44 +0100
  • 588e107dc8 Merged clock from svn trunk. FrozenCow 2010-12-27 12:24:03 +0100
  • cbed5c3a01 Separated configuration to config.js. FrozenCow 2010-12-27 11:58:57 +0100
  • c2d8df8e94 Try to load chunk if it is not (yet) available. FrozenCow 2010-12-27 10:40:58 +0100
  • 37b4d560b4 Updated distribution file name to make it more clear to users which one they are downloading. fescen9 2010-12-17 02:29:35 +0000
  • 4f151f1841 Merged revisions 37-48 from trunk. fescen9 2010-12-17 02:19:56 +0000
  • 7307d1ec27 Added showPlayerNameOnMap to setup to toggle player names. fescen9 2010-12-12 23:10:29 +0000
  • 6fe8b4eb47 Latest distribution fescen9 2010-12-12 23:01:40 +0000
  • cef6b3bb54 Make player portraits optional on map and in player list. fescen9 2010-12-12 23:01:13 +0000
  • 3072b635cb Don't log when failing to get a player skin, it's common that they won't have one. fescen9 2010-12-12 21:58:24 +0000
  • 084c1a4925 - Map listens for player login and downloads, crops and resizes the players skin (face only) - If the map fails to download a skin for the user, it downloads, crops and resizes the default skin (http://www.minecraft.net/img/char.png) - Images are saved to the tile directory so users aren't forced to map another directory, setup permissions, etc... - Added one more zoom level (thanks godsyn) - Added a map link so you can link people/friends to specific parts of the map (thanks godsyn) fescen9 2010-12-12 20:55:16 +0000
  • 1e11a47534 Latest distribution fescen9 2010-12-11 23:27:17 +0000
  • 9c585d31b5 Don't add spans to p[0] unless there are 5 items in the array. Otherwise it breaks the lastSeen/imgSubstr functionality. fescen9 2010-12-11 23:24:29 +0000
  • e5c347c8cd Default divs to hidden unless shown by map.js due to item count fescen9 2010-12-11 05:15:40 +0000
  • 7a2b1598eb - Markers are now known as "Signs" - map-markerpath is now map-signspath (YOU MUST SET THIS TO YOUR CURRENT FILE IF YOU HAVE ONE) - Commands have been renamed to: /addsign, /removesign, /listsigns, /tpsign (Update groups.txt if required) - New map-showmarkers server.property (comma separated list of options spawn,homes,warps,signs,players or you can set it to all or none; yes, can even hide players but still show warps, spawns, etc...) - map-showmarkers directly affects what output via the "up" directory so what you include in your options is included in the data, and ultimately the map - Internally, signs are now Warp based so no longer owner based - index.html updated to add divs around checkboxes - map.js updated to consolidate both players and markers into a single if statement - checkboxes dynamically show/hide from the map based on the number of items on the map (will hide if there are none, especially based on map-showmarkers) - Player list shows/hides based on number of players (or map-showmarkers setting) fescen9 2010-12-11 04:56:06 +0000
  • 70cb6a5a7f Keep a copy of the latest distribution for users looking for a pre-compiled jar. Updated build scripts to output rar file to dist folder. fescen9 2010-12-10 06:49:56 +0000
  • dfbd69f64e - Renamed markers.csv to markers.txt - Changed format of markers.txt to colon delimited instead of comma (no need to change anything, plugin will read both types and save in the new format) - Added support for warps/homes/spawn from data source (either flatfile or mysql) - Renamed images to be more specific to what they represent (marker = marker.png) for you customizers. - Added fix to mapUpdate to keep marker/player names from conflicting fescen9 2010-12-10 06:48:09 +0000
  • cf2f585364 Fixed broken consolidated show/hide code. fescen9 2010-12-08 07:32:51 +0000
  • d6819372e6 Oops, wrong file name for markers/warps. fescen9 2010-12-08 07:28:40 +0000
  • 3f46675f3f Merge of trunk v20 fescen9 2010-12-08 07:20:49 +0000
  • 60448dda09 Merge of trunk version 9-19 fescen9 2010-12-08 07:18:12 +0000
  • b05fde203e Added control box to show/hide markers/spawns fescen9 2010-12-06 02:36:53 +0000
  • e61997183c Added default.aspx and some readme files fescen9 2010-12-06 01:02:57 +0000
  • 482c07ed8a Don't log FileNotFoundException when trying to load markers.csv. The file is not required unless there are markers. fescen9 2010-12-06 00:18:57 +0000
  • 04ffed70ea Updated setup section with more clear examples of tileUrl and updateUrl. fescen9 2010-12-05 23:58:26 +0000
  • 4bdcb2222a fescen9 2010-12-05 23:35:36 +0000
  • c81cbfeeca fescen9 2010-12-05 21:00:52 +0000
  • af18b73908 added fescen9 branch kzed 2010-12-04 13:24:32 +0000