regionConstructors['WorldGuard'] = function(dynmap, configuration) { // Helper function. function createBoxFromRegion(region, boxCreator) { function ArrayMax( array ) { return Math.max.apply( Math, array ); } function ArrayMin( array ) { return Math.min.apply( Math, array ); } if(region.points) { var i; var xs = region.points.map(function(p) { return p.x; }); var zs = region.points.map(function(p) { return p.z; }); return boxCreator(ArrayMax(xs), ArrayMin(xs), region['max-y'], region['min-y'], ArrayMax(zs), ArrayMin(zs)); } if(!region.min || !region.max) return null; if(region.max.y <= region.min.y) region.min.y = region.max.y - 1; return boxCreator(region.max.x, region.min.x, region.max.y, region.min.y, region.max.z, region.min.z); } var regionFile = configuration.filename.substr(0, configuration.filename.lastIndexOf('.')); regionFile += '_'+configuration.worldName+'.json'; $.getJSON('standalone/'+regionFile, function(data) { var boxLayers = []; $.each(data, function(name, region) { // Only handle cuboids for the moment (therefore skipping 'global') if (region.type === 'cuboid') { var boxLayer = createBoxFromRegion(region, configuration.createBoxLayer); // Skip errorous regions. if (boxLayer) { boxLayer.bindPopup(configuration.createPopupContent(name, region)); boxLayers.push(boxLayer); } } }); configuration.result(new L.LayerGroup(boxLayers)); }); };