# Industrial Craft 2 Block mapping # rename file to ic2-texture.txt to make active # # Files texturefile:id=blk0,filename=ic2/sprites/block_0.png,xcount=16,ycount=16 texturefile:id=cable,filename=ic2/sprites/block_cable.png,xcount=16,ycount=16 texturefile:id=elec,filename=ic2/sprites/block_electric.png,xcount=16,ycount=16 texturefile:id=gen,filename=ic2/sprites/block_generator.png,xcount=16,ycount=16 texturefile:id=mach,filename=ic2/sprites/block_machine.png,xcount=16,ycount=16 texturefile:id=mach2,filename=ic2/sprites/block_machine2.png,xcount=16,ycount=16 texturefile:id=pers,filename=ic2/sprites/block_personal.png,xcount=16,ycount=16 # Blocks # blockAlloy=231 # blockAlloyGlass=230 # blockCable=228 # blockDoorAlloy=229 # blockDynamite=236 # blockDynamiteRemote=235 # blockElectric=227 # blockFenceIron=232 # blockGenerator=246 # blockHarz=240 # blockITNT=239 # blockLuminator=226 # blockMachine=250 # blockMachine2=223 # blockMetal=224 # blockMiningPipe=245 # blockMiningTip=244 # blockNuke=237 # blockOreCopper=249 # blockOreTin=248 # blockOreUran=247 # blockPersonal=225 # blockReactorChamber=233 # blockRubLeaves=242 block:id=242,data=*,allfaces=2040,transparency=TRANSPARENT,txtid=blk0 # blockRubSapling=241 block:id:241,data=*,allsides=2038,transparency=TRANSPARENT,txtid=blk0 # blockRubWood=243 block:id=243,data=*,topbottom=47,allsides=44,txtid=blk0 # blockRubber=234