# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/ components: - class: org.dynmap.ClientConfigurationComponent - class: org.dynmap.InternalClientUpdateComponent sendhealth: true allowwebchat: true webchat-interval: 5 #- class: org.dynmap.JsonFileClientUpdateComponent # writeinterval: 1 # sendhealth: true # allowwebchat: false - class: org.dynmap.SimpleWebChatComponent allowchat: true #- class: org.dynmap.herochat.HeroWebChatComponent # # Control which HeroChat channel messages from web are directed to # herochatwebchannel: Global # # Control which channels are monitored and reported to the web # herochatchannels: # - Global # #- Trade # #- Haggle - class: org.dynmap.ClientComponent type: chat - class: org.dynmap.ClientComponent type: chatballoon focuschatballoons: false - class: org.dynmap.ClientComponent type: chatbox showplayerfaces: true messagettl: 5 - class: org.dynmap.ClientComponent type: playermarkers showplayerfaces: true showplayerhealth: true #- class: org.dynmap.ClientComponent # type: digitalclock - class: org.dynmap.ClientComponent type: timeofdayclock showdigitalclock: true #showweather: true #- class: org.dynmap.regions.RegionsComponent # type: regions # name: WorldGuard # useworldpath: true # filename: regions.yml # basenode: regions # use3dregions: true # infowindow: '
%regionname% - %priority% (%parent%)
Owners %playerowners% %groupowners%
Members %playermembers% %groupmembers%
Flags
%flags%
' # regionstyle: # strokeColor: "#FF0000" # strokeOpacity: 0.8 # strokeWeight: 3 # fillColor: "#FF0000" # fillOpacity: 0.35 #- class: org.dynmap.TestComponent # stuff: "This is some configuration-value" # Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false) display-whitelist: false # How often a tile gets rendered (in seconds). renderinterval: 1 # Do render on main thread - may generate more server load, but safer and fixes broken tiles renderonsync: true render-triggers: # - chunkloaded # - playermove # - playerjoin - blockplaced - blockbreak # The path where the tile-files are placed. tilespath: web/tiles # The path where the web-files are located. webpath: web # The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access). webserver-bindaddress: 0.0.0.0 # The TCP-port the webserver will listen on. webserver-port: 8123 # Disables Webserver portion of Dynmap (Advanced users only) disable-webserver: false # Use timesliced fullrender - takes a bit longer, but much more polite for server timeslicerender: true # Period between tile renders for timesliced fullrender, in seconds timesliceinterval: 0.5 # Interval the browser should poll for updates. updaterate: 2000 showplayerfacesinmenu: true joinmessage: "%playername% joined" quitmessage: "%playername% quit" spammessage: "You may only chat once every %interval% seconds." defaultzoom: 0 defaultworld: world # template world - this is used for worlds that exist but aren't defined in the worlds section. # Also, it supplies the "maps" section for worlds lacking a maps section, and the "center" # for worlds lacking a "center" section. template: # Template for normal world normal: center: x: 0 y: 64 z: 0 maps: - class: org.dynmap.flat.FlatMap name: flat title: "Flat" prefix: flat colorscheme: default - class: org.dynmap.kzedmap.KzedMap renderers: - class: org.dynmap.kzedmap.DefaultTileRenderer name: surface title: "Surface" prefix: t maximumheight: 127 colorscheme: default # Add shadows to world (based on top-down shadows from chunk data) # shadowstrength: 1.0 # Sets the icon to 'images/block_custom.png' # icon: custom #- class: org.dynmap.kzedmap.HighlightTileRenderer # prefix: ht # maximumheight: 127 # colorscheme: default # highlight: # For highlighting multiple block-types. # - 56 # Highlight diamond-ore # - 66 # Highlight minecart track # highlight: 56 # For highlighting a single block-type. - class: org.dynmap.kzedmap.CaveTileRenderer name: cave title: "Cave" prefix: ct maximumheight: 127 # Nether world template nether: center: x: 0 y: 64 z: 0 maps: - class: org.dynmap.flat.FlatMap name: flat title: "Flat" prefix: flat colorscheme: default - class: org.dynmap.kzedmap.KzedMap renderers: - class: org.dynmap.kzedmap.DefaultTileRenderer name: nether title: "Surface" prefix: nt maximumheight: 127 colorscheme: default # The maptypes Dynmap will use to render. worlds: # Worlds can be handled by templates, based on world type # To override, provide name and title here. Any other sections that are provided will # be used instead of the template's value (center, maps). #- name: world # title: "World" # Rest of comes from template - uncomment to tailor for world specifically # center: # x: 0 # y: 64 # z: 0 # maps: # - class: org.dynmap.flat.FlatMap # name: flat # title: "Flat" # prefix: flat # colorscheme: default # - class: org.dynmap.kzedmap.KzedMap # renderers: # - class: org.dynmap.kzedmap.DefaultTileRenderer # name: surface # title: "Surface" # prefix: t # maximumheight: 127 # colorscheme: default # # Add shadows to world (based on top-down shadows from chunk data) # # shadowstrength: 1.0 # # Sets the icon to 'images/block_custom.png' # # icon: custom # #- class: org.dynmap.kzedmap.HighlightTileRenderer # # prefix: ht # # maximumheight: 127 # # colorscheme: default # # highlight: # For highlighting multiple block-types. # # - 56 # Highlight diamond-ore # # - 66 # Highlight minecart track # # highlight: 56 # For highlighting a single block-type. # - class: org.dynmap.kzedmap.CaveTileRenderer # name: cave # title: "Cave" # prefix: ct # maximumheight: 127 # # To just label world, and inherit rest from template, just provide name and title #-name: world2 # title: "Second World" # #- name: nether # title: "Nether" # center: # x: 0 # y: 64 # z: 0 # maps: # - class: org.dynmap.flat.FlatMap # name: flat # title: "Flat" # prefix: flat # colorscheme: default # - class: org.dynmap.kzedmap.KzedMap # renderers: # - class: org.dynmap.kzedmap.DefaultTileRenderer # name: nether # title: "Surface" # prefix: nt # maximumheight: 127 # colorscheme: default # Enables debugging. #debuggers: # - class: org.dynmap.debug.LogDebugger