# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/ # How often a tile gets rendered (in seconds). renderinterval: 1 # The path where the tile-files are placed. tilepath: web/tiles # The path where the web-files are located. webpath: web # The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access). webserver-bindaddress: 0.0.0.0 # The TCP-port the webserver will listen on. webserver-port: 8123 disabledcommands: - fullrender # The maptypes Dynmap will use to render. maps: - class: org.dynmap.kzedmap.KzedMap renderers: - class: org.dynmap.kzedmap.DefaultTileRenderer prefix: t - class: org.dynmap.kzedmap.CaveTileRenderer prefix: ct web: # Interval the browser should poll for updates. updaterate: 2000 showchatballoons: true showplayerfacesonmap: true showplayerfacesinmenu: true focuschatballoons: false # The name of the map shown when opening Dynmap's page (must be in menu). defaultmap: defaultmap # The maps shown in the menu. shownmaps: - type: KzedMapType name: defaultmap prefix: t - type: KzedMapType name: cavemap prefix: ct