//if (!console) console = { log: function() {} }; function splitArgs(s) { var r = s.split(' '); delete arguments[0]; var obj = {}; var index = 0; $.each(arguments, function(argumentIndex, argument) { if (!argumentIndex) return; var value = r[argumentIndex-1]; obj[argument] = value; }); return obj; } function swtch(value, options, defaultOption) { return (options[value] || defaultOption)(value); } function DynMapType() { } DynMapType.prototype = { onTileUpdated: function(tile, tileName) { var src = this.dynmap.getTileUrl(tileName); tile.attr('src', src); tile.show(); } }; function MinecraftClock(element) { this.element = element; } MinecraftClock.prototype = { element: null, timeout: null, time: null, create: function(element) { if (!element) element = $('
'); this.element = element; return element; }, setTime: function(time) { if (this.timeout != null) { window.clearTimeout(this.timeout); this.timeout = null; } this.time = time; this.element .addClass(time.day ? 'day' : 'night') .removeClass(time.night ? 'day' : 'night') .text(this.formatTime(time)); if (this.timeout == null) { var me = this; this.timeout = window.setTimeout(function() { me.timeout = null; me.setTime(getMinecraftTime(me.time.servertime+(1000/60))); }, 700); } }, formatTime: function(time) { var formatDigits = function(n, digits) { var s = n.toString(); while (s.length < digits) { s = '0' + s; } return s; } return formatDigits(time.hours, 2) + ':' + formatDigits(time.minutes, 2); } }; function DynMap(options) { var me = this; me.options = options; $.getJSON(me.options.updateUrl + 'configuration', function(configuration) { me.configure(configuration); me.initialize(); }) } DynMap.prototype = { registeredTiles: new Array(), clock: null, markers: new Array(), chatPopups: new Array(), lasttimestamp: '0', followingPlayer: '', configure: function(configuration) { var me = this; $.extend(me.options, configuration); if (!me.options.maps) me.options.maps = {}; $.each(me.options.shownmaps, function(index, mapentry) { var mapconstructor = eval(mapentry.type); me.options.maps[mapentry.name] = new mapconstructor(mapentry); }); }, initialize: function() { var me = this; var container = $(me.options.container); var mapContainer; (mapContainer = $('')) .addClass('map') .appendTo(container); var map = this.map = new google.maps.Map(mapContainer.get(0), { zoom: 1, center: new google.maps.LatLng(0, 1), navigationControl: true, navigationControlOptions: { style: google.maps.NavigationControlStyle.DEFAULT }, scaleControl: false, mapTypeControl: false, streetViewControl: false, backgroundColor: 'none' }); google.maps.event.addListener(map, 'dragstart', function(mEvent) { me.followPlayer(''); }); // TODO: Enable hash-links. /*google.maps.event.addListener(map, 'zoom_changed', function() { me.updateLink(); }); google.maps.event.addListener(map, 'center_changed', function() { me.updateLink(); });*/ // The sidebar var sidebar = me.sidebar = $('') .addClass('sidebar') .appendTo(container); // The map list. var maplist = me.maplist = $('') .addClass('maplist') .appendTo(sidebar); $.each(me.options.maps, function(name, mapType){ mapType.dynmap = me; map.mapTypes.set(name, mapType); var mapButton; $('') .addClass('maprow') .append(mapButton = $('') .addClass('maptype_' + name) .attr({ type: 'radio', name: 'map', id: 'maptypebutton_' + name }) .attr('checked', me.options.defaultmap == name ? 'checked' : null) ) .append($('') .attr('for', 'maptypebutton_' + name) .text(name) ) .click(function() { $('.mapbutton', maplist).removeAttr('checked'); map.setMapTypeId(name); mapButton.attr('checked', 'checked'); }) .data('maptype', mapType) .appendTo(maplist); }); map.setMapTypeId(me.options.defaultmap); // The Player List var playerlist = me.playerlist = $('') .addClass('playerlist') .appendTo(sidebar); // The Clock var clock = me.clock = new MinecraftClock( $('') .addClass('clock') .appendTo(sidebar) ); // TODO: Enable hash-links. /* var link; var linkbox = me.linkbox = $('') .addClass('linkbox') .append(link=$('')) .data('link', link) .appendTo(container);*/ var alertbox = me.alertbox = $('') .addClass('alertbox') .appendTo(container); setTimeout(function() { me.update(); }, me.options.updaterate); }, update: function() { var me = this; // TODO: is there a better place for this? this.cleanPopups(); $.ajax({ url: me.options.updateUrl + me.lasttimestamp, success: function(res) { if (!res) { me.alertbox .text('Invalid response') .show(); } me.alertbox.hide(); var rows = res.split('\n'); var row = splitArgs(rows[0], 'timestamp', 'servertime'); delete rows[0]; me.lasttimestamp = row.timestamp; me.clock.setTime(getMinecraftTime(row.servertime)); var typeVisibleMap = {}; var newmarkers = {}; for(var rowIndex in rows) { var line = rows[rowIndex]; row = splitArgs(line, 'type', 'name', 'posx', 'posy', 'posz'); if (!row.type) continue; swtch(row.type, { tile: function() { me.onTileUpdated(row.name); } , chat: function() { if (!me.options.showchatballoons) return; var chats = line.split(' '); var message = ''; for (var chatIndex = 2; chatIndex < chats.length; chatIndex++) { if (chatIndex > 2) message = message + " "; message = message + chats[chatIndex]; } if (message.length > 0) { me.onPlayerChat(row.name, message); } } }, function() { var mi = { id: row.type + '_' + row.name, text: row.name, type: row.type, position: me.map.getProjection().fromWorldToLatLng(parseFloat(row.posx), parseFloat(row.posy), parseFloat(row.posz)), visible: true }; me.updateMarker(mi); newmarkers[mi.id] = mi; }); } for(var m in me.markers) { var marker = me.markers[m]; if(!(m in newmarkers)) { marker.remove(null); if (marker.playerRow) { marker.playerRow.remove(); } delete me.markers[m]; } } setTimeout(function() { me.update(); }, me.options.updaterate); }, error: function(request, statusText, ex) { me.alertbox .text('Could not update map') .show(); setTimeout(function() { me.update(); }, me.options.updaterate); } }); }, cleanPopups: function() { var POPUP_LIFE = 8000; var d = new Date(); var now = d.getTime(); for (var popupIndex in this.chatPopups) { var popup = this.chatPopups[popupIndex]; if (now - popup.popupTime > POPUP_LIFE) { popup.infoWindow.close(); popup.infoWindow = null; delete this.chatPopups[popupIndex]; } } }, onPlayerChat: function(playerName, message) { var me = this; var markers = me.markers; var chatPopups = this.chatPopups; var map = me.map; var mid = "player_" + playerName; var playerMarker = markers[mid]; if (playerMarker) { var popup = chatPopups[playerName]; if (!popup) popup = { lines: [ message ] }; else popup.lines[popup.lines.length] = message; var MAX_LINES = 5; if (popup.lines.length > MAX_LINES) { popup.lines = popup.lines.slice(1); } htmlMessage = '