# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/ # How often a tile gets rendered (in seconds). renderinterval: 1 # The path where the tile-files are placed. tilespath: web/tiles # The path where the web-files are located. webpath: web # The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access). webserver-bindaddress: 0.0.0.0 # The TCP-port the webserver will listen on. webserver-port: 8123 # The maptypes Dynmap will use to render. worlds: - name: world maps: - class: org.dynmap.kzedmap.KzedMap renderers: - class: org.dynmap.kzedmap.DefaultTileRenderer prefix: t maximumheight: 127 - class: org.dynmap.kzedmap.CaveTileRenderer prefix: ct maximumheight: 127 - name: nether maps: - class: org.dynmap.kzedmap.KzedMap renderers: - class: org.dynmap.kzedmap.DefaultTileRenderer prefix: nt maximumheight: 64 web: # Interval the browser should poll for updates. updaterate: 2000 # showchat: modal/balloons showchat: modal messagettl: 15000 showplayerfacesonmap: true showplayerfacesinmenu: true focuschatballoons: false joinmessage: "%playername% joined" quitmessage: "%playername% quit" # The clock that is shown alongside the map. clock: timeofday #clock: digital defaultworld: world worlds: - title: World name: world maps: - type: KzedMapType title: Surface name: surface prefix: t - type: KzedMapType title: Cave name: cave prefix: ct - title: Nether name: nether maps: - type: KzedMapType title: Surface name: nether prefix: nt # Example: #- title: Other World # Under what name the world is displayed. # name: world_other # The actual name of the world (equal to your directory-name). # maps: # - type: KzedMapType # The type (or perspective) of the map. At the moment, there are no others than KzedMapType. # title: Surface # The name of the map that will be displayed. # name: surface # The actual name of the map (should be unique for this world). # prefix: t # The prefix of the tile-files that are generated. # icon: block_other.png # Sets the icon of the map. (optional) # - type: KzedMapType # title: Cave # name: cave # prefix: ct # Enables debugging. #debuggers: # - class: org.dynmap.debug.LogDebugger # - class: org.dynmap.debug.BukkitPlayerDebugger