package org.dynmap.bukkit.helper.v119_3; import net.minecraft.world.level.biome.BiomeBase; import net.minecraft.world.level.biome.BiomeFog; import org.bukkit.World; import org.bukkit.craftbukkit.v1_19_R2.CraftWorld; import org.dynmap.DynmapChunk; import org.dynmap.bukkit.helper.BukkitVersionHelper; import org.dynmap.bukkit.helper.BukkitWorld; import org.dynmap.common.BiomeMap; import org.dynmap.common.chunk.GenericChunk; import org.dynmap.common.chunk.GenericChunkCache; import org.dynmap.common.chunk.GenericMapChunkCache; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.level.ChunkCoordIntPair; import net.minecraft.world.level.chunk.storage.ChunkRegionLoader; import net.minecraft.world.level.chunk.Chunk; import java.lang.reflect.InvocationTargetException; import java.util.List; import java.util.NoSuchElementException; import java.util.concurrent.CancellationException; import java.util.concurrent.CompletableFuture; import java.util.concurrent.ExecutionException; import java.util.function.Supplier; /** * Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread */ public class MapChunkCache119_3 extends GenericMapChunkCache { private static final AsyncChunkProvider119_3 provider = BukkitVersionHelper.helper.isUnsafeAsync() ? null : new AsyncChunkProvider119_3(); private World w; /** * Construct empty cache */ public MapChunkCache119_3(GenericChunkCache cc) { super(cc); } // Load generic chunk from existing and already loaded chunk @Override protected Supplier getLoadedChunkAsync(DynmapChunk chunk) { Supplier supplier = provider.getLoadedChunk((CraftWorld) w, chunk.x, chunk.z); return () -> { NBTTagCompound nbt = supplier.get(); return nbt != null ? parseChunkFromNBT(new NBT.NBTCompound(nbt)) : null; }; } protected GenericChunk getLoadedChunk(DynmapChunk chunk) { CraftWorld cw = (CraftWorld) w; if (!cw.isChunkLoaded(chunk.x, chunk.z)) return null; Chunk c = cw.getHandle().getChunkIfLoaded(chunk.x, chunk.z); if (c == null || !c.o) return null; // c.loaded NBTTagCompound nbt = ChunkRegionLoader.a(cw.getHandle(), c); return nbt != null ? parseChunkFromNBT(new NBT.NBTCompound(nbt)) : null; } // Load generic chunk from unloaded chunk @Override protected Supplier loadChunkAsync(DynmapChunk chunk){ try { CompletableFuture nbt = provider.getChunk(((CraftWorld) w).getHandle(), chunk.x, chunk.z); return () -> { NBTTagCompound compound; try { compound = nbt.get(); } catch (InterruptedException e) { return null; } catch (ExecutionException e) { throw new RuntimeException(e); } return compound == null ? null : parseChunkFromNBT(new NBT.NBTCompound(compound)); }; } catch (InvocationTargetException | IllegalAccessException ignored) { return () -> null; } } protected GenericChunk loadChunk(DynmapChunk chunk) { CraftWorld cw = (CraftWorld) w; NBTTagCompound nbt = null; ChunkCoordIntPair cc = new ChunkCoordIntPair(chunk.x, chunk.z); GenericChunk gc = null; try { // BUGBUG - convert this all to asyn properly, since now native async nbt = cw.getHandle().k().a.f(cc).join().get(); // playerChunkMap } catch (CancellationException cx) { } catch (NoSuchElementException snex) { } if (nbt != null) { gc = parseChunkFromNBT(new NBT.NBTCompound(nbt)); } return gc; } public void setChunks(BukkitWorld dw, List chunks) { this.w = dw.getWorld(); super.setChunks(dw, chunks); } @Override public int getFoliageColor(BiomeMap bm, int[] colormap, int x, int z) { return bm.getBiomeObject().map(BiomeBase::j).flatMap(BiomeFog::e).orElse(colormap[bm.biomeLookup()]); } @Override public int getGrassColor(BiomeMap bm, int[] colormap, int x, int z) { BiomeFog fog = bm.getBiomeObject().map(BiomeBase::j).orElse(null); if (fog == null) return colormap[bm.biomeLookup()]; return fog.g().a(x, z, fog.f().orElse(colormap[bm.biomeLookup()])); } }