# BuildCraft Block mapping # define buildcraft-support: true in configuration.txt to enable enabled:buildcraft-support # Pipe - set render alg linkmap:id=145,linkalg=5,linkid=146,linkid=147,linkid=148,linkid=149,linkid=156,linkid=159,linkid=166 linkmap:id=146,linkalg=5,linkid=145,linkid=146,linkid=147,linkid=148,linkid=149,linkid=156,linkid=159,linkid=166 linkmap:id=147,linkalg=5,linkid=145,linkid=146,linkid=147,linkid=148,linkid=149,linkid=156,linkid=159,linkid=166 linkmap:id=148,linkalg=5,linkid=145,linkid=146,linkid=147,linkid=149,linkid=156,linkid=159,linkid=166 linkmap:id=149,linkalg=5,linkid=145,linkid=146,linkid=147,linkid=148,linkid=149,linkid=156,linkid=159,linkid=166 linkmap:id=156,linkalg=5,linkid=145,linkid=146,linkid=147,linkid=148,linkid=149,linkid=159,linkid=166 linkmap:id=159,linkalg=5,linkid=145,linkid=146,linkid=147,linkid=148,linkid=149,linkid=156,linkid=159,linkid=166 linkmap:id=166,linkalg=5,linkid=145,linkid=146,linkid=147,linkid=148,linkid=149,linkid=156,linkid=159,linkid=166 # Frame linkmap:id=160,linkalg=5,linkid=160 # Pipe - (data is faked: 1=north,2=east,4=south,8=west) # Pipe - no neighbors # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=0,scale=4 layer:1,2 ---- -**- -**- ---- # Pipe - just north neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=1,scale=4 layer:1,2 -**- -**- -**- ---- # Pipe - just east neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=2,scale=4 rotate:id=145,data=1,rot=90 # Pipe - just south neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=4,scale=4 rotate:id=145,data=1,rot=180 # Pipe - just south neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=8,scale=4 rotate:id=145,data=1,rot=270 # Pipe - north and east neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=3,scale=4 layer:1,2 -**- -*** -*** ---- # Pipe - east and south neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=6,scale=4 rotate:id=145,data=3,rot=90 # Pipe - south and west neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=12,scale=4 rotate:id=145,data=3,rot=180 # Pipe - west and north neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=9,scale=4 rotate:id=145,data=3,rot=270 # Pipe - north and south neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=5,scale=4 layer:1,2 -**- -**- -**- -**- # Pipe - east and west neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=10,scale=4 rotate:id=145,data=5,rot=90 # Pipe - north, east and south neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=7,scale=4 layer:1,2 -**- -*** -*** -**- # Pipe - east, south and west neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=14,scale=4 rotate:id=145,data=7,rot=90 # Pipe - south, west and north neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=13,scale=4 rotate:id=145,data=7,rot=180 # Pipe - west, north and east neighbor # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=11,scale=4 rotate:id=145,data=7,rot=270 # Pipe - north, south, east, west neightbors # Frame block:id=145,id=146,id=147,id=148,id=149,id=156,id=159,id=166,id=160,data=15,scale=4 layer:1,2 -**- **** **** -**- # Drill - set render alg linkmap:id=151,linkalg=5 # Drill - (data is faked: 1=north,2=east,4=south,8=west) # Drill - no neighbors block:id=151,data=0,scale=4 layer:0,1,2,3 ---- -**- -**- ---- # Drill - just north neighbor block:id=151,data=1,scale=4 layer:0,3 ---- -**- -**- ---- layer:1,2 -**- -**- -**- ---- # Drill - just east neighbor block:id=151,data=2,scale=4 rotate:id=151,data=1,rot=90 # Drill - just south neighbor block:id=151,data=4,scale=4 rotate:id=151,data=1,rot=180 # Drill - just south neighbor block:id=151,data=8,scale=4 rotate:id=151,data=1,rot=270 # Drill - north and east neighbor block:id=151,data=3,scale=4 layer:0,3 ---- -**- -**- ---- layer:1,2 -**- -*** -*** ---- # Drill - east and south neighbor block:id=151,data=6,scale=4 rotate:id=151,data=3,rot=90 # Drill - south and west neighbor block:id=151,data=12,scale=4 rotate:id=151,data=3,rot=180 # Drill - west and north neighbor block:id=151,data=9,scale=4 rotate:id=151,data=3,rot=270 # Drill - north and south neighbor block:id=151,data=5,scale=4 layer:0,3 ---- -**- -**- ---- layer:1,2 -**- -**- -**- -**- # Drill - east and west neighbor block:id=151,data=10,scale=4 rotate:id=151,data=5,rot=90 # Drill - north, east and south neighbor block:id=151,data=7,scale=4 layer:0,3 ---- -**- -**- ---- layer:1,2 -**- -*** -*** -**- # Drill - east, south and west neighbor block:id=151,data=14,scale=4 rotate:id=151,data=7,rot=90 # Drill - south, west and north neighbor block:id=151,data=13,scale=4 rotate:id=151,data=7,rot=180 # Drill - west, north and east neighbor block:id=151,data=11,scale=4 rotate:id=151,data=7,rot=270 # Drill - north, south, east, west neightbors block:id=151,data=15,scale=4 layer:0,3 ---- -**- -**- ---- layer:1,2 -**- **** **** -**- # Marker block:id=154,data=*,scale=8 layer:0,1,2,3,4,5,6,7 -------- -------- ---**--- --****-- --****-- ---**--- -------- -------- # Engine block:id=161,data=*,scale=8 layer:2,3 ******** ******** ******** ******** ******** ******** ******** ******** layer:4,5,6,7 -------- -------- --****-- --****-- --****-- --****-- -------- -------- # Oil, flowing block:id=162,data=*,scale=4 layer:0 **** **** **** **** # Oil block:id=163,data=*,scale=4 layer:0,1 **** **** **** **** # Tank block:id=165,data=*,scale=8 layer:0,1,2,3,4,5,6,7 -------- -******- -******- -******- -******- -******- -******- --------