dynmap/web
fescen9 084c1a4925 - Map listens for player login and downloads, crops and resizes the players skin (face only)
- If the map fails to download a skin for the user, it downloads, crops and resizes the default skin (http://www.minecraft.net/img/char.png)
 - Images are saved to the tile directory so users aren't forced to map another directory, setup permissions, etc...
 - Added one more zoom level (thanks godsyn)
 - Added a map link so you can link people/friends to specific parts of the map (thanks godsyn)
2010-12-12 20:55:16 +00:00
..
tiles Added default.aspx and some readme files 2010-12-06 01:02:57 +00:00
up Added default.aspx and some readme files 2010-12-06 01:02:57 +00:00
follow_off.png added fescen9 branch 2010-12-04 13:24:32 +00:00
follow_on.png added fescen9 branch 2010-12-04 13:24:32 +00:00
home.png - Renamed markers.csv to markers.txt 2010-12-10 06:48:09 +00:00
index.html Default divs to hidden unless shown by map.js due to item count 2010-12-11 05:15:40 +00:00
list_off.png added fescen9 branch 2010-12-04 13:24:32 +00:00
list_on.png added fescen9 branch 2010-12-04 13:24:32 +00:00
map.js - Map listens for player login and downloads, crops and resizes the players skin (face only) 2010-12-12 20:55:16 +00:00
player.png - Renamed markers.csv to markers.txt 2010-12-10 06:48:09 +00:00
readme.txt Added default.aspx and some readme files 2010-12-06 01:02:57 +00:00
sign.png - Markers are now known as "Signs" 2010-12-11 04:56:06 +00:00
spawn.png - Renamed markers.csv to markers.txt 2010-12-10 06:48:09 +00:00
style.css - Map listens for player login and downloads, crops and resizes the players skin (face only) 2010-12-12 20:55:16 +00:00
warp.png - Renamed markers.csv to markers.txt 2010-12-10 06:48:09 +00:00

Update map.js and set tileUrl and updateUrl