dynmap/web/js
Mike Primm 2d0b2ef63d Hide player positions when on disabled worlds, add sendposition flat
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
..
chat.js Fix web to server chat on standalone - make chat.js use config.sendmessage 2011-06-02 15:41:09 -05:00
chatballoon.js Changed clocks to be components. 2011-03-31 15:53:42 +02:00
chatbox.js Fixes for alias/nicknames in web UI (esp handling player icons), 2011-05-21 23:58:48 -05:00
custommarker.js Cleanup Moved CSS and JS to matching folders 2011-03-09 17:43:24 -06:00
digitalclock.js Changed clocks to be components. 2011-03-31 15:53:42 +02:00
flatmap.js Add support in web UI for automatic day/night cycle when night-and-day 2011-05-29 17:24:46 -05:00
jquery.json.js Cleanup Moved CSS and JS to matching folders 2011-03-09 17:43:24 -06:00
jquery.mousewheel.js added forgotten jquery.mousewheel.js 2011-03-17 21:41:24 +01:00
kzedmaps.js Add support in web UI for automatic day/night cycle when night-and-day 2011-05-29 17:24:46 -05:00
map.js Hide player positions when on disabled worlds, add sendposition flat 2011-06-03 00:39:21 -05:00
minecraft.js Implemented protocol-relative URLs (this is tested) 2011-03-24 18:32:43 +01:00
playermarkers.js Hide player positions when on disabled worlds, add sendposition flat 2011-06-03 00:39:21 -05:00
regions_Residence.js Initial Support for Regions system on dynmap 2011-04-13 19:58:25 -05:00
regions_WorldGuard.js Initial Support for Regions system on dynmap 2011-04-13 19:58:25 -05:00
regions.js Initial Support for Regions system on dynmap 2011-04-13 19:58:25 -05:00
timeofdayclock.js First iteration of weather icons 2011-05-10 12:51:52 +02:00