dynmap/forge-1.20/src/main/java/org/dynmap/forge_1_20/ForgeWorld.java

250 lines
7.0 KiB
Java

package org.dynmap.forge_1_20;
/**
* Forge specific implementation of DynmapWorld
*/
import java.util.List;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.border.WorldBorder;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LightLayer;
import org.dynmap.DynmapChunk;
import org.dynmap.DynmapLocation;
import org.dynmap.DynmapWorld;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.Polygon;
public class ForgeWorld extends DynmapWorld
{
private ServerLevelAccessor world;
private final boolean skylight;
private final boolean isnether;
private final boolean istheend;
private final String env;
private DynmapLocation spawnloc = new DynmapLocation();
private static int maxWorldHeight = 320; // Maximum allows world height
public static int getMaxWorldHeight() {
return maxWorldHeight;
}
public static void setMaxWorldHeight(int h) {
maxWorldHeight = h;
}
public static String getWorldName(ServerLevelAccessor w) {
ResourceKey<Level> rk = w.getLevel().dimension();
String id = rk.location().getNamespace() + "_" + rk.location().getPath();
if (id.equals("minecraft_overworld")) { // Overworld?
return w.getLevel().serverLevelData.getLevelName();
}
else if (id.equals("minecraft_the_end")) {
return "DIM1";
}
else if (id.equals("minecraft_the_nether")) {
return "DIM-1";
}
else {
return id;
}
}
public void updateWorld(ServerLevelAccessor w) {
this.updateWorldHeights(w.getLevel().getHeight(), w.getLevel().dimensionType().minY(), w.getLevel().getSeaLevel());
}
public ForgeWorld(ServerLevelAccessor w)
{
this(getWorldName(w),
w.getLevel().getHeight(),
w.getLevel().getSeaLevel(),
w.getLevel().dimension() == Level.NETHER,
w.getLevel().dimension() == Level.END,
getWorldName(w),
w.getLevel().dimensionType().minY());
setWorldLoaded(w);
}
public ForgeWorld(String name, int height, int sealevel, boolean nether, boolean the_end, String deftitle, int miny)
{
super(name, (height > maxWorldHeight)?maxWorldHeight:height, sealevel, miny);
world = null;
setTitle(deftitle);
isnether = nether;
istheend = the_end;
skylight = !(isnether || istheend);
if (isnether)
{
env = "nether";
}
else if (istheend)
{
env = "the_end";
}
else
{
env = "normal";
}
//Log.info(getName() + ": skylight=" + skylight + ", height=" + this.worldheight + ", isnether=" + isnether + ", istheend=" + istheend);
}
/* Test if world is nether */
@Override
public boolean isNether()
{
return isnether;
}
public boolean isTheEnd()
{
return istheend;
}
/* Get world spawn location */
@Override
public DynmapLocation getSpawnLocation()
{
if(world != null) {
BlockPos p = world.getLevel().getSharedSpawnPos();
spawnloc.x = p.getX();
spawnloc.y = p.getY();
spawnloc.z = p.getZ();
spawnloc.world = this.getName();
}
return spawnloc;
}
/* Get world time */
@Override
public long getTime()
{
if(world != null)
return world.getLevel().getDayTime();
else
return -1;
}
/* World is storming */
@Override
public boolean hasStorm()
{
if(world != null)
return world.getLevel().isRaining();
else
return false;
}
/* World is thundering */
@Override
public boolean isThundering()
{
if(world != null)
return world.getLevel().isThundering();
else
return false;
}
/* World is loaded */
@Override
public boolean isLoaded()
{
return (world != null);
}
/* Set world to unloaded */
@Override
public void setWorldUnloaded()
{
getSpawnLocation();
world = null;
}
/* Set world to loaded */
public void setWorldLoaded(ServerLevelAccessor w) {
world = w;
this.sealevel = w.getLevel().getSeaLevel(); // Read actual current sealevel from world
// Update lighting table
for (int i = 0; i < 16; i++) {
// Algorithm based on LightmapTextureManager.getBrightness()
// We can't call that method because it's client-only.
// This means the code below can stop being correct if Mojang ever
// updates the curve; in that case we should reflect the changes.
float value = (float) i / 15.0f;
float brightness = value / (4.0f - 3.0f * value);
this.setBrightnessTableEntry(i, brightness);
//Log.info(getName() + ": light " + i + " = " + light);
}
}
/* Get light level of block */
@Override
public int getLightLevel(int x, int y, int z)
{
if(world != null)
return world.getLevel().getLightEngine().getRawBrightness(new BlockPos(x, y, z), 0);
else
return -1;
}
/* Get highest Y coord of given location */
@Override
public int getHighestBlockYAt(int x, int z)
{
if(world != null) {
return world.getLevel().getChunk(x >> 4, z >> 4).getHeight(Heightmap.Types.MOTION_BLOCKING, x & 15, z & 15);
}
else
return -1;
}
/* Test if sky light level is requestable */
@Override
public boolean canGetSkyLightLevel()
{
return skylight;
}
/* Return sky light level */
@Override
public int getSkyLightLevel(int x, int y, int z)
{
if(world != null) {
return world.getLevel().getBrightness(LightLayer.SKY, new BlockPos(x, y, z));
}
else
return -1;
}
/**
* Get world environment ID (lower case - normal, the_end, nether)
*/
@Override
public String getEnvironment()
{
return env;
}
/**
* Get map chunk cache for world
*/
@Override
public MapChunkCache getChunkCache(List<DynmapChunk> chunks)
{
if (world != null) {
ForgeMapChunkCache c = new ForgeMapChunkCache(DynmapPlugin.plugin.sscache);
c.setChunks(this, chunks);
return c;
}
return null;
}
public ServerLevel getWorld()
{
return world.getLevel();
}
@Override
public Polygon getWorldBorder() {
if (world != null) {
WorldBorder wb = world.getWorldBorder();
if ((wb != null) && (wb.getSize() < 5.9E7)) {
Polygon p = new Polygon();
p.addVertex(wb.getMinX(), wb.getMinZ());
p.addVertex(wb.getMinX(), wb.getMaxZ());
p.addVertex(wb.getMaxX(), wb.getMaxZ());
p.addVertex(wb.getMaxX(), wb.getMinZ());
return p;
}
}
return null;
}
}