dynmap/forge-1.14.4/src/main/java/org/dynmap/forge_1_14_4/ChunkSnapshot.java

264 lines
8.7 KiB
Java

package org.dynmap.forge_1_14_4;
import java.util.Arrays;
import org.dynmap.Log;
import org.dynmap.renderer.DynmapBlockState;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.ListNBT;
import net.minecraft.util.BitArray;
/**
* Represents a static, thread-safe snapshot of chunk of blocks
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
*/
public class ChunkSnapshot
{
private static interface Section {
public DynmapBlockState getBlockType(int x, int y, int z);
public int getBlockSkyLight(int x, int y, int z);
public int getBlockEmittedLight(int x, int y, int z);
public boolean isEmpty();
}
private final int x, z;
private final Section[] section;
private final int[] hmap; // Height map
private final int[] biome;
private final long captureFulltime;
private final int sectionCnt;
private final long inhabitedTicks;
private static final int BLOCKS_PER_SECTION = 16 * 16 * 16;
private static final int COLUMNS_PER_CHUNK = 16 * 16;
private static final byte[] emptyData = new byte[BLOCKS_PER_SECTION / 2];
private static final byte[] fullData = new byte[BLOCKS_PER_SECTION / 2];
static
{
Arrays.fill(fullData, (byte)0xFF);
}
private static class EmptySection implements Section {
@Override
public DynmapBlockState getBlockType(int x, int y, int z) {
return DynmapBlockState.AIR;
}
@Override
public int getBlockSkyLight(int x, int y, int z) {
return 15;
}
@Override
public int getBlockEmittedLight(int x, int y, int z) {
return 0;
}
@Override
public boolean isEmpty() {
return true;
}
}
private static final EmptySection empty_section = new EmptySection();
private static class StdSection implements Section {
DynmapBlockState[] states;
byte[] skylight;
byte[] emitlight;
public StdSection() {
states = new DynmapBlockState[BLOCKS_PER_SECTION];
Arrays.fill(states, DynmapBlockState.AIR);
skylight = emptyData;
emitlight = emptyData;
}
@Override
public DynmapBlockState getBlockType(int x, int y, int z) {
return states[((y & 0xF) << 8) | (z << 4) | x];
}
@Override
public int getBlockSkyLight(int x, int y, int z) {
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
return (skylight[off] >> (4 * (x & 1))) & 0xF;
}
@Override
public int getBlockEmittedLight(int x, int y, int z)
{
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
return (emitlight[off] >> (4 * (x & 1))) & 0xF;
}
@Override
public boolean isEmpty() {
return false;
}
}
/**
* Construct empty chunk snapshot
*
* @param x
* @param z
*/
public ChunkSnapshot(int worldheight, int x, int z, long captime, long inhabitedTime)
{
this.x = x;
this.z = z;
this.captureFulltime = captime;
this.biome = new int[COLUMNS_PER_CHUNK];
this.sectionCnt = worldheight / 16;
/* Allocate arrays indexed by section */
this.section = new Section[this.sectionCnt+1];
/* Fill with empty data */
for (int i = 0; i <= this.sectionCnt; i++) {
this.section[i] = empty_section;
}
/* Create empty height map */
this.hmap = new int[16 * 16];
this.inhabitedTicks = inhabitedTime;
}
public ChunkSnapshot(CompoundNBT nbt, int worldheight) {
this.x = nbt.getInt("xPos");
this.z = nbt.getInt("zPos");
this.captureFulltime = 0;
this.hmap = nbt.getIntArray("HeightMap");
this.sectionCnt = worldheight / 16;
if (nbt.contains("InhabitedTime")) {
this.inhabitedTicks = nbt.getLong("InhabitedTime");
}
else {
this.inhabitedTicks = 0;
}
/* Allocate arrays indexed by section */
this.section = new Section[this.sectionCnt+1];
/* Fill with empty data */
for (int i = 0; i <= this.sectionCnt; i++) {
this.section[i] = empty_section;
}
/* Get sections */
ListNBT sect = nbt.getList("Sections", 10);
for (int i = 0; i < sect.size(); i++) {
CompoundNBT sec = sect.getCompound(i);
int secnum = sec.getByte("Y");
if (secnum >= this.sectionCnt) {
//Log.info("Section " + (int) secnum + " above world height " + worldheight);
continue;
}
if (secnum < 0)
continue;
//Log.info("section(" + secnum + ")=" + sec.asString());
// Create normal section to initialize
StdSection cursect = new StdSection();
this.section[secnum] = cursect;
DynmapBlockState[] states = cursect.states;
DynmapBlockState[] palette = null;
// If we've got palette and block states list, process non-empty section
if (sec.contains("Palette", 9) && sec.contains("BlockStates", 12)) {
ListNBT plist = sec.getList("Palette", 10);
long[] statelist = sec.getLongArray("BlockStates");
palette = new DynmapBlockState[plist.size()];
for (int pi = 0; pi < plist.size(); pi++) {
CompoundNBT tc = plist.getCompound(pi);
String pname = tc.getString("Name");
if (tc.contains("Properties")) {
StringBuilder statestr = new StringBuilder();
CompoundNBT prop = tc.getCompound("Properties");
for (String pid : prop.keySet()) {
if (statestr.length() > 0) statestr.append(',');
statestr.append(pid).append('=').append(prop.get(pid).getString());
}
palette[pi] = DynmapBlockState.getStateByNameAndState(pname, statestr.toString());
}
if (palette[pi] == null) {
palette[pi] = DynmapBlockState.getBaseStateByName(pname);
}
if (palette[pi] == null) {
palette[pi] = DynmapBlockState.AIR;
}
}
int bitsperblock = (statelist.length * 64) / 4096;
BitArray db = new BitArray(bitsperblock, 4096, statelist);
if (bitsperblock > 8) { // Not palette
for (int j = 0; j < 4096; j++) {
states[j] = DynmapBlockState.getStateByGlobalIndex(db.getAt(j));
}
}
else {
for (int j = 0; j < 4096; j++) {
int v = db.getAt(j);
states[j] = (v < palette.length) ? palette[v] : DynmapBlockState.AIR;
}
}
}
if (sec.contains("BlockLight")) {
cursect.emitlight = sec.getByteArray("BlockLight");
}
if (sec.contains("SkyLight")) {
cursect.skylight = sec.getByteArray("SkyLight");
}
}
/* Get biome data */
this.biome = new int[COLUMNS_PER_CHUNK];
if (nbt.contains("Biomes")) {
int[] bb = nbt.getIntArray("Biomes");
if (bb != null) {
for (int i = 0; i < bb.length; i++) {
int bv = bb[i];
this.biome[i] = (bv < 0) ? 0 : bv;
}
}
}
}
public int getX()
{
return x;
}
public int getZ()
{
return z;
}
public DynmapBlockState getBlockType(int x, int y, int z)
{
return section[y >> 4].getBlockType(x, y, z);
}
public int getBlockSkyLight(int x, int y, int z)
{
return section[y >> 4].getBlockSkyLight(x, y, z);
}
public int getBlockEmittedLight(int x, int y, int z)
{
return section[y >> 4].getBlockEmittedLight(x, y, z);
}
public int getHighestBlockYAt(int x, int z)
{
return hmap[z << 4 | x];
}
public int getBiome(int x, int z)
{
return biome[z << 4 | x];
}
public final long getCaptureFullTime()
{
return captureFulltime;
}
public boolean isSectionEmpty(int sy)
{
return section[sy].isEmpty();
}
public long getInhabitedTicks() {
return inhabitedTicks;
}
}