mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-24 19:25:15 +01:00
537 lines
15 KiB
JavaScript
537 lines
15 KiB
JavaScript
"use strict";
|
|
//if (!console) console = { log: function() {} };
|
|
|
|
var componentconstructors = {};
|
|
var maptypes = {};
|
|
|
|
componentconstructors['testcomponent'] = function(dynmap, configuration) {
|
|
console.log('initialize');
|
|
$(dynmap).bind('worldchanged', function() { console.log('worldchanged'); });
|
|
$(dynmap).bind('mapchanged', function() { console.log('mapchanged'); });
|
|
$(dynmap).bind('zoomchanged', function() { console.log('zoomchanged'); });
|
|
$(dynmap).bind('worldupdating', function() { console.log('worldupdating'); });
|
|
$(dynmap).bind('worldupdate', function() { console.log('worldupdate'); });
|
|
$(dynmap).bind('worldupdated', function() { console.log('worldupdated'); });
|
|
$(dynmap).bind('worldupdatefailed', function() { console.log('worldupdatefailed'); });
|
|
$(dynmap).bind('playeradded', function() { console.log('playeradded'); });
|
|
$(dynmap).bind('playerremoved', function() { console.log('playerremoved'); });
|
|
$(dynmap).bind('playerupdated', function() { console.log('playerupdated'); });
|
|
};
|
|
|
|
function loadjs(url, completed) {
|
|
var script = document.createElement('script');
|
|
script.setAttribute('src', url);
|
|
script.setAttribute('type', 'text/javascript');
|
|
var isloaded = false;
|
|
script.onload = function() {
|
|
if (isloaded) { return; }
|
|
isloaded = true;
|
|
completed();
|
|
};
|
|
|
|
// Hack for IE, don't know whether this still applies to IE9.
|
|
script.onreadystatechange = function() {
|
|
script.onload();
|
|
};
|
|
(document.head || document.getElementsByTagName('head')[0]).appendChild(script);
|
|
}
|
|
|
|
function splitArgs(s) {
|
|
var r = s.split(' ');
|
|
delete arguments[0];
|
|
var obj = {};
|
|
var index = 0;
|
|
$.each(arguments, function(argumentIndex, argument) {
|
|
if (!argumentIndex) { return; }
|
|
var value = r[argumentIndex-1];
|
|
obj[argument] = value;
|
|
});
|
|
return obj;
|
|
}
|
|
|
|
function swtch(value, options, defaultOption) {
|
|
return (options[value] || defaultOption || function(){})(value);
|
|
}
|
|
(function( $ ){
|
|
$.fn.scrollHeight = function(height) {
|
|
return this[0].scrollHeight;
|
|
};
|
|
})($);
|
|
|
|
function DynMapType() { }
|
|
DynMapType.prototype = {
|
|
onTileUpdated: function(tile, tileName) {
|
|
var src = this.dynmap.getTileUrl(tileName);
|
|
tile.attr('src', src);
|
|
tile.show();
|
|
},
|
|
updateTileSize: function(zoom) {}
|
|
};
|
|
|
|
function Location(world, x, y, z) {
|
|
this.world = world;
|
|
this.x = x;
|
|
this.y = y;
|
|
this.z = z;
|
|
}
|
|
|
|
function DynMap(options) {
|
|
var me = this;
|
|
me.options = options;
|
|
$.getJSON(me.options.configurationUrl || (me.options.updateUrl + 'configuration'), function(configuration) {
|
|
me.configure(configuration);
|
|
me.initialize();
|
|
}, function(status, statusMessage) {
|
|
alert('Could not retrieve configuration: ' + statusMessage);
|
|
});
|
|
}
|
|
DynMap.prototype = {
|
|
components: [],
|
|
worlds: {},
|
|
registeredTiles: [],
|
|
players: {},
|
|
lasttimestamp: '0',
|
|
followingPlayer: '',
|
|
configure: function(configuration) {
|
|
var me = this;
|
|
$.extend(me.options, configuration);
|
|
|
|
$.each(me.options.worlds, function(index, worldentry) {
|
|
var world = me.worlds[worldentry.name] = $.extend({}, worldentry, {
|
|
maps: {}
|
|
});
|
|
|
|
$.each(worldentry.maps, function(index, mapentry) {
|
|
var map = $.extend({}, mapentry, {
|
|
world: world,
|
|
dynmap: me
|
|
});
|
|
map = world.maps[mapentry.name] = maptypes[mapentry.type](map);
|
|
|
|
world.defaultmap = world.defaultmap || map;
|
|
});
|
|
me.defaultworld = me.defaultworld || world;
|
|
});
|
|
},
|
|
initialize: function() {
|
|
var me = this;
|
|
|
|
var container = $(me.options.container);
|
|
container.addClass('dynmap');
|
|
|
|
var mapContainer;
|
|
(mapContainer = $('<div/>'))
|
|
.addClass('map')
|
|
.appendTo(container);
|
|
|
|
var map = this.map = new google.maps.Map(mapContainer.get(0), {
|
|
zoom: 1,
|
|
center: new google.maps.LatLng(0, 1),
|
|
navigationControl: true,
|
|
navigationControlOptions: {
|
|
style: google.maps.NavigationControlStyle.DEFAULT
|
|
},
|
|
scaleControl: false,
|
|
mapTypeControl: false,
|
|
streetViewControl: false,
|
|
backgroundColor: 'none'
|
|
});
|
|
|
|
map.zoom_changed = function() {
|
|
me.maptype.updateTileSize(me.map.zoom);
|
|
$(me).trigger('zoomchanged');
|
|
};
|
|
|
|
google.maps.event.addListener(map, 'dragstart', function(mEvent) {
|
|
me.followPlayer(null);
|
|
});
|
|
// TODO: Enable hash-links.
|
|
/*
|
|
google.maps.event.addListener(map, 'zoom_changed', function() {
|
|
me.updateLink();
|
|
});
|
|
google.maps.event.addListener(map, 'center_changed', function() {
|
|
me.updateLink();
|
|
});
|
|
*/
|
|
|
|
// Sidebar
|
|
var sidebar = me.sidebar = $('<div/>')
|
|
.addClass('sidebar')
|
|
.appendTo(container);
|
|
|
|
var panel = $('<div/>')
|
|
.addClass('panel')
|
|
.appendTo(sidebar);
|
|
|
|
// Pin button.
|
|
var pinbutton = $('<div/>')
|
|
.addClass('pin')
|
|
.click(function() {
|
|
sidebar.toggleClass('pinned');
|
|
})
|
|
.appendTo(panel);
|
|
|
|
// Worlds
|
|
var worldlist;
|
|
$('<fieldset/>')
|
|
.append($('<legend/>').text('Map Types'))
|
|
.append(me.worldlist = worldlist = $('<ul/>').addClass('worldlist'))
|
|
.appendTo(panel);
|
|
|
|
$.each(me.worlds, function(index, world) {
|
|
var maplist;
|
|
world.element = $('<li/>')
|
|
.addClass('world')
|
|
.text(world.title)
|
|
.append(maplist = $('<ul/>')
|
|
.addClass('maplist')
|
|
)
|
|
.data('world', world)
|
|
.appendTo(worldlist);
|
|
|
|
$.each(world.maps, function(index, map) {
|
|
me.map.mapTypes.set(map.world.name + '.' + map.name, map);
|
|
|
|
map.element = $('<li/>')
|
|
.addClass('map')
|
|
.append($('<a/>')
|
|
.attr({ title: map.title, href: '#' })
|
|
.addClass('maptype')
|
|
.css({ backgroundImage: 'url(' + (map.icon || 'images/block_' + map.name + '.png') + ')' })
|
|
.text(map.title)
|
|
)
|
|
.click(function() {
|
|
me.selectMap(map);
|
|
})
|
|
.data('map', map)
|
|
.appendTo(maplist);
|
|
});
|
|
});
|
|
|
|
// The scrollbuttons
|
|
// we need to show/hide them depending: if (me.playerlist.scrollHeight() > me.playerlist.innerHeight()) or something.
|
|
var upbtn = $('<div/>')
|
|
.addClass('scrollup')
|
|
.bind('mousedown mouseup', function(event){
|
|
if(event.type == 'mousedown'){
|
|
playerlist.animate({"scrollTop": "-=300px"}, 3000, 'linear');
|
|
}else{
|
|
playerlist.stop();
|
|
}
|
|
});
|
|
var downbtn = $('<div/>')
|
|
.addClass('scrolldown')
|
|
.bind('mousedown mouseup', function(event){
|
|
if(event.type == 'mousedown'){
|
|
playerlist.animate({"scrollTop": "+=300px"}, 3000, 'linear');
|
|
}else{
|
|
playerlist.stop();
|
|
}
|
|
});
|
|
|
|
// The Player List
|
|
var playerlist;
|
|
$('<fieldset/>')
|
|
.append($('<legend/>').text('Players'))
|
|
.append(upbtn)
|
|
.append(me.playerlist = playerlist = $('<ul/>').addClass('playerlist')
|
|
.bind('mousewheel', function(event, delta){
|
|
this.scrollTop -= (delta * 10);
|
|
event.preventDefault();
|
|
})
|
|
)
|
|
.append(downbtn)
|
|
.appendTo(panel);
|
|
|
|
var updateHeight = function() {
|
|
playerlist.height(sidebar.innerHeight() - (playerlist.offset().top - worldlist.offset().top) - 64); // here we need a fix to avoid the static value, but it works fine this way :P
|
|
var scrollable = playerlist.scrollHeight() > playerlist.height();
|
|
upbtn.toggle(scrollable);
|
|
downbtn.toggle(scrollable);
|
|
};
|
|
updateHeight();
|
|
$(window).resize(updateHeight);
|
|
|
|
// The Compass
|
|
var compass = $('<div/>')
|
|
.addClass('compass')
|
|
.appendTo(container);
|
|
|
|
// TODO: Enable hash-links.
|
|
/*
|
|
var link;
|
|
var linkbox = me.linkbox = $('<div/>')
|
|
.addClass('linkbox')
|
|
.append(link=$('<input type="text" />'))
|
|
.data('link', link)
|
|
.appendTo(container);*/
|
|
|
|
$('<div/>')
|
|
.addClass('hitbar')
|
|
.appendTo(panel);
|
|
|
|
var alertbox = me.alertbox = $('<div/>')
|
|
.addClass('alertbox')
|
|
.hide()
|
|
.appendTo(container);
|
|
|
|
me.selectMap(me.defaultworld.defaultmap);
|
|
|
|
var componentstoload = me.options.components.length;
|
|
$.each(me.options.components, function(index, configuration) {
|
|
loadjs('js/' + configuration.type + '.js', function() {
|
|
var componentconstructor = componentconstructors[configuration.type];
|
|
if (componentconstructor) {
|
|
me.components.push(new componentconstructor(me, configuration));
|
|
} else {
|
|
// Could not load component. We'll ignore this for the moment.
|
|
}
|
|
componentstoload--;
|
|
if (componentstoload == 0) {
|
|
// Actually start updating once all components are loaded.
|
|
setTimeout(function() { me.update(); }, me.options.updaterate);
|
|
}
|
|
});
|
|
});
|
|
},
|
|
selectMap: function(map, completed) {
|
|
if (!map) { throw "Cannot select map " + map; }
|
|
var me = this;
|
|
|
|
if (me.maptype === map) {
|
|
return;
|
|
}
|
|
if (me.maptype) {
|
|
$('.compass').removeClass('compass_' + me.maptype.name);
|
|
}
|
|
$('.compass').addClass('compass_' + map.name);
|
|
var worldChanged = me.world !== map.world;
|
|
me.map.setMapTypeId('none');
|
|
me.world = map.world;
|
|
me.maptype = map;
|
|
me.maptype.updateTileSize(me.map.zoom);
|
|
window.setTimeout(function() {
|
|
me.map.setMapTypeId(map.world.name + '.' + map.name);
|
|
if (worldChanged) {
|
|
$(me).trigger('worldchanged');
|
|
}
|
|
if (map.world.center) {
|
|
me.map.panTo(map.projection.fromWorldToLatLng(map.world.center.x||0,map.world.center.y||0,map.world.center.z||0));
|
|
} else {
|
|
me.map.panTo(map.projection.fromWorldToLatLng(0,64,0));
|
|
}
|
|
$(me).trigger('mapchanged');
|
|
if (completed) {
|
|
completed();
|
|
}
|
|
}, 1);
|
|
$('.map', me.worldlist).removeClass('selected');
|
|
$(map.element).addClass('selected');
|
|
},
|
|
selectWorld: function(world, completed) {
|
|
var me = this;
|
|
if (typeof(world) === 'String') { world = me.worlds[world]; }
|
|
if (me.world === world) {
|
|
if (completed) { completed(); }
|
|
return;
|
|
}
|
|
me.selectMap(world.defaultmap, completed);
|
|
},
|
|
panTo: function(location, completed) {
|
|
var me = this;
|
|
me.selectWorld(location.world, function() {
|
|
var position = me.map.getProjection().fromWorldToLatLng(location.x, location.y, location.z);
|
|
me.map.panTo(position);
|
|
});
|
|
},
|
|
update: function() {
|
|
var me = this;
|
|
|
|
$(me).trigger('worldupdating');
|
|
$.getJSON(me.options.updateUrl + "world/" + me.world.name + "/" + me.lasttimestamp, function(update) {
|
|
if (!update) {
|
|
setTimeout(function() { me.update(); }, me.options.updaterate);
|
|
return;
|
|
}
|
|
me.alertbox.hide();
|
|
|
|
if (!me.options.jsonfile) {
|
|
me.lasttimestamp = update.timestamp;
|
|
}
|
|
|
|
var newplayers = {};
|
|
$.each(update.players, function(index, playerUpdate) {
|
|
var name = playerUpdate.name;
|
|
var player = me.players[name];
|
|
if (player) {
|
|
me.updatePlayer(player, playerUpdate);
|
|
} else {
|
|
me.addPlayer(playerUpdate);
|
|
}
|
|
newplayers[name] = player;
|
|
});
|
|
var name;
|
|
for(name in me.players) {
|
|
var player = me.players[name];
|
|
if(!(name in newplayers)) {
|
|
me.removePlayer(player);
|
|
}
|
|
}
|
|
|
|
$.each(update.updates, function(index, update) {
|
|
// Only handle updates that are actually new.
|
|
if(!me.options.jsonfile || me.lasttimestamp <= update.timestamp) {
|
|
$(me).trigger('worldupdate', [ update ]);
|
|
|
|
swtch(update.type, {
|
|
tile: function() {
|
|
me.onTileUpdated(update.name,update.timestamp);
|
|
},
|
|
playerjoin: function() {
|
|
$(me).trigger('playerjoin', [ update.playerName ]);
|
|
},
|
|
playerquit: function() {
|
|
$(me).trigger('playerquit', [ update.playerName ]);
|
|
}
|
|
});
|
|
}
|
|
/* remove older messages from chat*/
|
|
//var timestamp = event.timeStamp;
|
|
//var divs = $('div[rel]');
|
|
//divs.filter(function(i){return parseInt(divs[i].attr('rel')) > timestamp+me.options.messagettl;}).remove();
|
|
});
|
|
|
|
$(me).trigger('worldupdated', [ update ]);
|
|
|
|
me.lasttimestamp = update.timestamp;
|
|
|
|
setTimeout(function() { me.update(); }, me.options.updaterate);
|
|
}, function(status, statusText, request) {
|
|
me.alertbox
|
|
.text('Could not update map: ' + (statusText || 'Could not connect to server'))
|
|
.show();
|
|
$(me).trigger('worldupdatefailed');
|
|
setTimeout(function() { me.update(); }, me.options.updaterate);
|
|
}
|
|
);
|
|
},
|
|
getTileUrl: function(tileName, always) {
|
|
var me = this;
|
|
var tile = me.registeredTiles[tileName];
|
|
|
|
if(tile) {
|
|
return me.options.tileUrl + me.world.name + '/' + tileName + '?' + tile.lastseen;
|
|
} else {
|
|
return me.options.tileUrl + me.world.name + '/' + tileName + '?0';
|
|
}
|
|
},
|
|
registerTile: function(mapType, tileName, tile) {
|
|
this.registeredTiles[tileName] = {
|
|
tileElement: tile,
|
|
mapType: mapType,
|
|
lastseen: '0'
|
|
};
|
|
},
|
|
unregisterTile: function(mapType, tileName) {
|
|
delete this.registeredTiles[tileName];
|
|
},
|
|
onTileUpdated: function(tileName,timestamp) {
|
|
var me = this;
|
|
var tile = this.registeredTiles[tileName];
|
|
|
|
if (tile) {
|
|
tile.lastseen = timestamp;
|
|
tile.mapType.onTileUpdated(tile.tileElement, tileName);
|
|
}
|
|
},
|
|
addPlayer: function(update) {
|
|
var me = this;
|
|
var player = me.players[update.name] = {
|
|
name: update.name,
|
|
location: new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z))
|
|
};
|
|
|
|
$(me).trigger('playeradded', [ player ]);
|
|
|
|
// Create the player-menu-item.
|
|
var playerIconContainer;
|
|
var menuitem = player.menuitem = $('<li/>')
|
|
.addClass('player')
|
|
.append(playerIconContainer = $('<span/>')
|
|
.addClass('playerIcon')
|
|
.append($('<img/>').attr({ src: 'images/player_face.png' }))
|
|
.attr({ title: 'Follow ' + player.name })
|
|
.click(function() {
|
|
var follow = player !== me.followingPlayer;
|
|
me.followPlayer(follow ? player : null);
|
|
})
|
|
)
|
|
.append($('<a/>')
|
|
.attr({
|
|
href: '#',
|
|
title: 'Center on ' + player.name
|
|
})
|
|
.text(player.name)
|
|
)
|
|
.click(function(e) {
|
|
if (me.followingPlayer !== player) {
|
|
me.followPlayer(null);
|
|
}
|
|
me.panTo(player.location);
|
|
})
|
|
.appendTo(me.playerlist);
|
|
if (me.options.showplayerfacesinmenu) {
|
|
getMinecraftHead(player.name, 16, function(head) {
|
|
$('img', playerIconContainer).remove();
|
|
$(head).appendTo(playerIconContainer);
|
|
});
|
|
}
|
|
},
|
|
updatePlayer: function(player, update) {
|
|
var me = this;
|
|
var location = player.location = new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z));
|
|
|
|
$(me).trigger('playerupdated', [ player ]);
|
|
|
|
// Update menuitem.
|
|
player.menuitem.toggleClass('otherworld', me.world !== location.world);
|
|
|
|
if (player === me.followingPlayer) {
|
|
// Follow the updated player.
|
|
me.panTo(player.location);
|
|
}
|
|
},
|
|
removePlayer: function(player) {
|
|
var me = this;
|
|
|
|
delete me.players[player.name];
|
|
|
|
$(me).trigger('playerremoved', [ player ]);
|
|
|
|
// Remove menu item.
|
|
player.menuitem.remove();
|
|
},
|
|
followPlayer: function(player) {
|
|
var me = this;
|
|
$('.following', me.playerlist).removeClass('following');
|
|
|
|
if(player) {
|
|
$(player.menuitem).addClass('following');
|
|
me.panTo(player.location);
|
|
}
|
|
this.followingPlayer = player;
|
|
}
|
|
// TODO: Enable hash-links.
|
|
/* updateLink: function() {
|
|
var me = this;
|
|
var url = location.href.match(/^[^#]+/);
|
|
|
|
var a=url
|
|
+ "#lat=" + me.map.getCenter().lat().toFixed(6)
|
|
+ "&lng=" + me.map.getCenter().lng().toFixed(6)
|
|
+ "&zoom=" + me.map.getZoom();
|
|
me.linkbox.data('link').val(a);
|
|
}*/
|
|
};
|