dynmap/web/js/map.js

685 lines
19 KiB
JavaScript

"use strict";
//if (!console) console = { log: function() {} };
var componentconstructors = {};
var maptypes = {};
var map = null; // Leaflet assumes top-level 'map'...
componentconstructors['testcomponent'] = function(dynmap, configuration) {
console.log('initialize');
$(dynmap).bind('worldchanged', function() { console.log('worldchanged'); });
$(dynmap).bind('mapchanging', function() { console.log('mapchanging'); });
$(dynmap).bind('mapchanged', function() { console.log('mapchanged'); });
$(dynmap).bind('zoomchanged', function() { console.log('zoomchanged'); });
$(dynmap).bind('worldupdating', function() { console.log('worldupdating'); });
$(dynmap).bind('worldupdate', function() { console.log('worldupdate'); });
$(dynmap).bind('worldupdated', function() { console.log('worldupdated'); });
$(dynmap).bind('worldupdatefailed', function() { console.log('worldupdatefailed'); });
$(dynmap).bind('playeradded', function() { console.log('playeradded'); });
$(dynmap).bind('playerremoved', function() { console.log('playerremoved'); });
$(dynmap).bind('playerupdated', function() { console.log('playerupdated'); });
};
function DynMap(options) {
var me = this;
me.options = options;
$.getJSON(me.options.url.configuration, function(configuration) {
me.configure(configuration);
me.initialize();
}, function(status, statusMessage) {
alert('Could not retrieve configuration: ' + statusMessage);
});
}
DynMap.prototype = {
components: [],
worlds: {},
registeredTiles: [],
players: {},
lasttimestamp: new Date().getUTCMilliseconds(), /* Pseudorandom - prevent cached '?0' */
servertime: 0,
serverday: false,
inittime: new Date().getTime(),
followingPlayer: '',
missedupdates: 0,
layercontrol: undefined,
formatUrl: function(name, options) {
var url = this.options.url[name];
$.each(options, function(n,v) {
url = url.replace("{" + n + "}", v);
});
return url;
},
configure: function(configuration) {
var me = this;
$.extend(me.options, configuration);
$.each(me.options.worlds, function(index, worldentry) {
var world = me.worlds[worldentry.name] = $.extend({}, worldentry, {
maps: {}
});
$.each(worldentry.maps, function(index, mapentry) {
var map = $.extend({}, mapentry, {
world: world,
dynmap: me
});
map = world.maps[mapentry.name] = maptypes[mapentry.type](map);
if(me.options.defaultmap && me.options.defaultmap == mapentry.name)
world.defaultmap = map;
world.defaultmap = world.defaultmap || map;
});
me.defaultworld = me.defaultworld || world;
});
var urlarg = me.getParameterByName('worldname');
if(urlarg != "") {
me.defaultworld = me.worlds[urlarg] || me.defaultworld;
}
urlarg = me.getParameterByName('mapname');
if(urlarg != "") {
me.defaultworld.defaultmap = me.defaultworld.maps[urlarg] || me.defaultworld.defaultmap;
}
urlarg = me.getIntParameterByName('x');
if(urlarg != null)
me.defaultworld.center.x = urlarg;
urlarg = me.getIntParameterByName('y');
if(urlarg != null)
me.defaultworld.center.y = urlarg;
urlarg = me.getIntParameterByName('z');
if(urlarg != null)
me.defaultworld.center.z = urlarg;
},
initialize: function() {
var me = this;
var container = $(me.options.container);
container.addClass('dynmap');
var mapContainer;
(mapContainer = $('<div/>'))
.addClass('map')
.appendTo(container);
var urlzoom = me.getIntParameterByName('zoom');
if(urlzoom != null)
me.options.defaultzoom = urlzoom;
if(typeof me.options.defaultzoom == 'undefined')
me.options.defaultzoom = 1;
var map = this.map = new L.Map(mapContainer.get(0), {
zoom: me.options.defaultzoom,
center: new L.LatLng(0, 0),
zoomAnimation: true,
attributionControl: false,
crs: L.Util.extend({}, L.CRS, {
code: 'simple',
projection: {
project: function(latlng) {
return new L.Point(latlng.lat, latlng.lng);
},
unproject: function(point, unbounded) {
return new L.LatLng(point.x, point.y, true);
}
},
transformation: new L.Transformation(1, 0, 1, 0)
}),
scale: function(zoom) {
return (1 << zoom);
}
});
window.map = map; // Placate Leaflet need for top-level 'map'....
map.zoom_changed = function() {
me.maptype.updateTileSize(me.map.zoom);
$(me).trigger('zoomchanged');
};
/*google.maps.event.addListener(map, 'dragstart', function(mEvent) {
me.followPlayer(null);
});*/
me.layercontrol = new DynmapLayerControl();
map.addControl(me.layercontrol);
// Sidebar
var panel;
var sidebar;
var pinbutton;
if(!me.options.sidebaropened) {
sidebar = me.sidebar = $('<div/>')
.addClass('sidebar')
.appendTo(container);
panel = $('<div/>')
.addClass('panel')
.appendTo(sidebar);
// Pin button.
pinbutton = $('<div/>')
.addClass('pin')
.click(function() {
sidebar.toggleClass('pinned');
})
.appendTo(panel);
}
else {
sidebar = me.sidebar = $('<div/>')
.addClass('sidebar pinned')
.appendTo(container);
panel = $('<div/>')
.addClass('panel')
.appendTo(sidebar);
}
// Worlds
var worldlist;
$('<fieldset/>')
.append($('<legend/>').text('Map Types'))
.append(me.worldlist = worldlist = $('<ul/>').addClass('worldlist'))
.appendTo(panel);
$.each(me.worlds, function(index, world) {
var maplist;
world.element = $('<li/>')
.addClass('world')
.text(world.title)
.append(maplist = $('<ul/>')
.addClass('maplist')
)
.data('world', world)
.appendTo(worldlist);
$.each(world.maps, function(mapindex, map) {
//me.map.mapTypes.set(map.world.name + '.' + map.name, map);
map.element = $('<li/>')
.addClass('map')
.append($('<a/>')
.attr({ title: map.options.title, href: '#' })
.addClass('maptype')
.css({ backgroundImage: 'url(' + (map.options.icon || ('images/block_' + mapindex + '.png')) + ')' })
.text(map.options.title)
)
.click(function() {
me.selectMap(map);
})
.data('map', map)
.appendTo(maplist);
});
});
// The scrollbuttons
// we need to show/hide them depending: if (me.playerlist.scrollHeight() > me.playerlist.innerHeight()) or something.
var upbtn = $('<div/>')
.addClass('scrollup')
.bind('mousedown mouseup', function(event){
if(event.type == 'mousedown'){
playerlist.animate({"scrollTop": "-=300px"}, 3000, 'linear');
}else{
playerlist.stop();
}
});
var downbtn = $('<div/>')
.addClass('scrolldown')
.bind('mousedown mouseup', function(event){
if(event.type == 'mousedown'){
playerlist.animate({"scrollTop": "+=300px"}, 3000, 'linear');
}else{
playerlist.stop();
}
});
// The Player List
var playerlist;
$('<fieldset/>')
.append($('<legend/>').text('Players'))
.append(upbtn)
.append(me.playerlist = playerlist = $('<ul/>').addClass('playerlist')
.bind('mousewheel', function(event, delta){
this.scrollTop -= (delta * 10);
event.preventDefault();
})
)
.append(downbtn)
.appendTo(panel);
var updateHeight = function() {
playerlist.height(sidebar.innerHeight() - (playerlist.offset().top - worldlist.offset().top) - 64); // here we need a fix to avoid the static value, but it works fine this way :P
var scrollable = playerlist.scrollHeight() > playerlist.height();
upbtn.toggle(scrollable);
downbtn.toggle(scrollable);
};
updateHeight();
$(window).resize(updateHeight);
$(dynmap).bind('playeradded', function() {
updateHeight();
});
$(dynmap).bind('playerremoved', function() {
updateHeight();
});
// The Compass
var compass = $('<div/>')
.addClass('compass')
.appendTo(container);
// TODO: Enable hash-links.
/*
var link;
var linkbox = me.linkbox = $('<div/>')
.addClass('linkbox')
.append(link=$('<input type="text" />'))
.data('link', link)
.appendTo(container);*/
if(!me.options.sidebaropened) {
$('<div/>')
.addClass('hitbar')
.appendTo(panel);
}
var alertbox = me.alertbox = $('<div/>')
.addClass('alertbox')
.hide()
.appendTo(container);
me.selectMap(me.defaultworld.defaultmap);
var componentstoload = 0;
var configset = { };
$.each(me.options.components, function(index, configuration) {
if(!configset[configuration.type]) {
configset[configuration.type] = [];
componentstoload++;
}
configset[configuration.type].push(configuration);
});
$.each(configset, function(type, configlist) {
loadjs('js/' + type + '.js', function() {
var componentconstructor = componentconstructors[type];
if (componentconstructor) {
$.each(configlist, function(idx, configuration) {
me.components.push(new componentconstructor(me, configuration));
});
} else {
// Could not load component. We'll ignore this for the moment.
}
componentstoload--;
if (componentstoload == 0) {
// Actually start updating once all components are loaded.
setTimeout(function() { me.update(); }, me.options.updaterate);
}
});
});
},
getProjection: function() { return this.maptype.getProjection(); },
selectMapAndPan: function(map, location, completed) {
if (!map) { throw "Cannot select map " + map; }
var me = this;
if (me.maptype === map) {
return;
}
$(me).trigger('mapchanging');
var mapWorld = map.options.world;
if (me.maptype) {
$('.compass').removeClass('compass_' + me.maptype.options.compassview);
$('.compass').removeClass('compass_' + me.maptype.options.name);
}
$('.compass').addClass('compass_' + map.options.compassview);
$('.compass').addClass('compass_' + map.options.name);
var worldChanged = me.world !== map.options.world;
var projectionChanged = (me.maptype && me.maptype.getProjection()) !== (map && map.projection);
var prevzoom = me.map.getZoom();
if (me.maptype) {
me.map.removeLayer(me.maptype);
}
var prevmap = me.maptype;
me.world = mapWorld;
me.maptype = map;
if(me.maptype.options.maxZoom < prevzoom)
prevzoom = me.maptype.options.maxZoom;
me.map.options.maxZoom = me.maptype.options.maxZoom;
me.map.options.minZoom = me.maptype.options.minZoom;
if (projectionChanged || worldChanged || location) {
var centerPoint;
if(location) {
centerPoint = me.getProjection().fromLocationToLatLng(location);
}
else if(worldChanged) {
var centerLocation = $.extend({ x: 0, y: 64, z: 0 }, mapWorld.center);
centerPoint = me.getProjection().fromLocationToLatLng(centerLocation);
}
else {
var prevloc = null;
if(prevmap != null)
prevloc = prevmap.getProjection().fromLatLngToLocation(me.map.getCenter(), 64);
if(prevloc != null)
centerPoint = me.getProjection().fromLocationToLatLng(prevloc);
else
centerPoint = me.map.getCenter();
}
me.map.setView(centerPoint, prevzoom, true);
}
else {
me.map.setZoom(prevzoom);
}
me.map.addLayer(me.maptype);
if (worldChanged) {
$(me).trigger('worldchanged');
}
$(me).trigger('mapchanged');
$('.map', me.worldlist).removeClass('selected');
$(map.element).addClass('selected');
me.updateBackground();
if (completed) {
completed();
}
},
selectMap: function(map, completed) {
this.selectMapAndPan(map, null, completed);
},
selectWorldAndPan: function(world, location, completed) {
var me = this;
if (typeof(world) === 'String') { world = me.worlds[world]; }
if (me.world === world) {
if(location) {
var latlng = me.maptype.getProjection().fromLocationToLatLng(location);
me.panToLatLng(latlng, completed);
}
else {
if (completed) { completed(); }
}
return;
}
me.selectMapAndPan(world.defaultmap, location, completed);
},
selectWorld: function(world, completed) {
this.selectWorldAndPan(world, null, completed);
},
panToLocation: function(location, completed) {
var me = this;
if (location.world) {
me.selectWorldAndPan(location.world, location, function() {
if(completed) completed();
});
} else {
var latlng = me.maptype.getProjection().fromLocationToLatLng(location);
me.panToLatLng(latlng, completed);
}
},
panToLayerPoint: function(point, completed) {
var me = this;
var latlng = me.map.layerPointToLatLng(point);
me.map.panToLatLng(latlng);
if (completed) {
completed();
}
},
panToLatLng: function(latlng, completed) {
this.map.panTo(latlng);
if (completed) {
completed();
}
},
update: function() {
var me = this;
$(me).trigger('worldupdating');
$.getJSON(me.formatUrl('update', { world: me.world.name, timestamp: me.lasttimestamp }), function(update) {
if (!update) {
setTimeout(function() { me.update(); }, me.options.updaterate);
return;
}
me.alertbox.hide();
if (!me.options.jsonfile) {
me.lasttimestamp = update.timestamp;
}
me.servertime = update.servertime;
var newserverday = (me.servertime > 23100 || me.servertime < 12900);
if(me.serverday != newserverday) {
me.serverday = newserverday;
me.updateBackground();
if(me.maptype.options.nightandday) {
// Readd map.
me.map.removeLayer(me.maptype);
me.map.addLayer(me.maptype);
}
}
var newplayers = {};
$.each(update.players, function(index, playerUpdate) {
var name = playerUpdate.name;
var player = me.players[name];
if (player) {
me.updatePlayer(player, playerUpdate);
} else {
me.addPlayer(playerUpdate);
}
newplayers[name] = player;
});
var name;
for(name in me.players) {
var player = me.players[name];
if(!(name in newplayers)) {
me.removePlayer(player);
}
}
$.each(update.updates, function(index, update) {
// Only handle updates that are actually new.
if(!me.options.jsonfile || me.lasttimestamp <= update.timestamp) {
$(me).trigger('worldupdate', [ update ]);
swtch(update.type, {
tile: function() {
me.onTileUpdated(update.name,update.timestamp);
},
playerjoin: function() {
$(me).trigger('playerjoin', [ update.playerName ]);
},
playerquit: function() {
$(me).trigger('playerquit', [ update.playerName ]);
}
});
}
/* remove older messages from chat*/
//var timestamp = event.timeStamp;
//var divs = $('div[rel]');
//divs.filter(function(i){return parseInt(divs[i].attr('rel')) > timestamp+me.options.messagettl;}).remove();
});
$(me).trigger('worldupdated', [ update ]);
me.lasttimestamp = update.timestamp;
me.missedupdates = 0;
setTimeout(function() { me.update(); }, me.options.updaterate);
}, function(status, statusText, request) {
me.missedupdates++;
if(me.missedupdates > 2) {
me.alertbox
.text('Could not update map: ' + (statusText || 'Could not connect to server'))
.show();
$(me).trigger('worldupdatefailed');
}
setTimeout(function() { me.update(); }, me.options.updaterate);
}
);
},
getTileUrl: function(tileName, always) {
var me = this;
var tile = me.registeredTiles[tileName];
if(tile) {
return me.options.tileUrl + me.world.name + '/' + tileName + '?' + tile.lastseen;
} else {
return me.options.tileUrl + me.world.name + '/' + tileName + '?' + me.inittime; /* Browser cache fix on reload */
}
},
registerTile: function(mapType, tileName, tile) {
this.registeredTiles[tileName] = {
tileElement: tile,
mapType: mapType,
lastseen: '0'
};
},
unregisterTile: function(mapType, tileName) {
delete this.registeredTiles[tileName];
},
onTileUpdated: function(tileName,timestamp) {
var me = this;
var tile = this.registeredTiles[tileName];
if (tile) {
tile.lastseen = timestamp;
tile.mapType.onTileUpdated(tile.tileElement, tileName);
}
me.maptype.updateNamedTile(tileName);
},
addPlayer: function(update) {
var me = this;
var player = me.players[update.name] = {
name: update.name,
location: new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z)),
health: update.health,
armor: update.armor,
account: update.account
};
$(me).trigger('playeradded', [ player ]);
// Create the player-menu-item.
var playerIconContainer;
var menuitem = player.menuitem = $('<li/>')
.addClass('player')
.append(playerIconContainer = $('<span/>')
.addClass('playerIcon')
.append($('<img/>').attr({ src: 'images/player_face.png' }))
.attr({ title: 'Follow ' + player.name })
.click(function() {
var follow = player !== me.followingPlayer;
me.followPlayer(follow ? player : null);
})
)
.append($('<a/>')
.attr({
href: '#',
title: 'Center on ' + player.name
})
.text(player.name)
)
.click(function(e) {
if (me.followingPlayer !== player) {
me.followPlayer(null);
}
me.panToLocation(player.location);
})
.appendTo(me.playerlist);
if (me.options.showplayerfacesinmenu) {
getMinecraftHead(player.account, 16, function(head) {
$('img', playerIconContainer).remove();
$(head).appendTo(playerIconContainer);
});
}
},
updatePlayer: function(player, update) {
var me = this;
var location = player.location = new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z));
player.health = update.health;
player.armor = update.armor;
$(me).trigger('playerupdated', [ player ]);
// Update menuitem.
player.menuitem.toggleClass('otherworld', me.world !== location.world);
if (player === me.followingPlayer) {
// Follow the updated player.
me.panToLocation(player.location);
}
},
removePlayer: function(player) {
var me = this;
delete me.players[player.name];
$(me).trigger('playerremoved', [ player ]);
// Remove menu item.
player.menuitem.remove();
},
followPlayer: function(player) {
var me = this;
$('.following', me.playerlist).removeClass('following');
if(player) {
$(player.menuitem).addClass('following');
me.panToLocation(player.location);
}
this.followingPlayer = player;
},
updateBackground: function() {
var me = this;
var col = "#000000";
if(me.serverday) {
if(me.maptype.options.backgroundday)
col = me.maptype.options.backgroundday;
else if(me.maptype.options.background)
col = me.maptype.options.background;
}
else {
if(me.maptype.options.backgroundnight)
col = me.maptype.options.backgroundnight;
else if(me.maptype.options.background)
col = me.maptype.options.background;
}
$('.map').css('background', col);
$('.leaflet-tile').css('background', col);
},
getParameterByName: function(name) {
name = name.replace(/[\[]/,"\\\[").replace(/[\]]/,"\\\]");
var regexS = "[\\?&]"+name+"=([^&#]*)";
var regex = new RegExp( regexS );
var results = regex.exec( window.location.href );
if( results == null )
return "";
else
return decodeURIComponent(results[1].replace(/\+/g, " "));
},
getIntParameterByName: function(name) {
var v = this.getParameterByName(name);
if(v != "") {
v = parseInt(v, 10);
if(v != NaN) {
return v;
}
}
return null;
}
// TODO: Enable hash-links.
/* updateLink: function() {
var me = this;
var url = location.href.match(/^[^#]+/);
var a=url
+ "#lat=" + me.map.getCenter().lat().toFixed(6)
+ "&lng=" + me.map.getCenter().lng().toFixed(6)
+ "&zoom=" + me.map.getZoom();
me.linkbox.data('link').val(a);
}*/
};