dynmap/configuration.txt
2011-02-05 03:03:52 +01:00

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# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/
# How often a tile gets rendered (in seconds).
renderinterval: 1
# When enabled Dynmap will preload chunks before rendering a tile. This will avoid Dynmap rendering unloaded (=partially blue) tiles.
# This WILL impact memory and diskio.
loadChunks: false
# The path where the tile-files are placed.
tilepath: web/tiles
# The path where the web-files are located.
webpath: web
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
webserver-bindaddress: 0.0.0.0
# The TCP-port the webserver will listen on.
webserver-port: 8123
# The maptypes Dynmap will use to render.
maps:
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
prefix: t
- class: org.dynmap.kzedmap.CaveTileRenderer
prefix: ct
web:
# Interval the browser should poll for updates.
updaterate: 2000
showchatballoons: true
showplayerfacesonmap: true
showplayerfacesinmenu: true
focuschatballoons: false
# The name of the map shown when opening Dynmap's page (must be in menu).
defaultmap: defaultmap
# The maps shown in the menu.
shownmaps:
- type: KzedMapType
name: defaultmap
prefix: t
- type: KzedMapType
name: cavemap
prefix: ct