mirror of https://github.com/webbukkit/dynmap.git
55 lines
2.1 KiB
Java
55 lines
2.1 KiB
Java
package org.dynmap.hdmap.renderer;
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import java.util.ArrayList;
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import java.util.BitSet;
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import java.util.Map;
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import org.dynmap.renderer.CustomRenderer;
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import org.dynmap.renderer.MapDataContext;
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import org.dynmap.renderer.RenderPatch;
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import org.dynmap.renderer.RenderPatchFactory;
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/*
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* Huge mushroom renderer for v1.13+
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*/
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public class MushroomStateRenderer extends CustomRenderer {
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private static final int TEXTURE_OUTSIDE = 0;
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private static final int TEXTURE_INSIDE = 1;
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// Meshes, indexed by state index (bit5=down, bit4=east, bit3=north, bit2=south, bit1=up, bit0=west)
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protected RenderPatch[][] meshes = new RenderPatch[64][];
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@Override
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public boolean initializeRenderer(RenderPatchFactory rpf, String blkname, BitSet blockdatamask, Map<String,String> custparm) {
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if(!super.initializeRenderer(rpf, blkname, blockdatamask, custparm))
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return false;
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buildPatches(rpf);
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return true;
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}
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private void buildPatches(RenderPatchFactory rpf) {
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int[] faces = new int[6];
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ArrayList<RenderPatch> list = new ArrayList<RenderPatch>();
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for (int i = 0; i < 64; i++) {
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list.clear();
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faces[0] = ((i & 0x20) == 0) ? TEXTURE_OUTSIDE : TEXTURE_INSIDE; // Down
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faces[1] = ((i & 0x02) == 0) ? TEXTURE_OUTSIDE : TEXTURE_INSIDE; // Up
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faces[2] = ((i & 0x01) == 0) ? TEXTURE_OUTSIDE : TEXTURE_INSIDE; // West
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faces[3] = ((i & 0x10) == 0) ? TEXTURE_OUTSIDE : TEXTURE_INSIDE; // East
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faces[4] = ((i & 0x08) == 0) ? TEXTURE_OUTSIDE : TEXTURE_INSIDE; // North
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faces[5] = ((i & 0x04) == 0) ? TEXTURE_OUTSIDE : TEXTURE_INSIDE; // North
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CustomRenderer.addBox(rpf, list, 0, 1, 0, 1, 0, 1, faces);
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meshes[i] = list.toArray(new RenderPatch[list.size()]);
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}
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}
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@Override
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public int getMaximumTextureCount() {
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return 2;
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}
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@Override
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public RenderPatch[] getRenderPatchList(MapDataContext ctx) {
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return meshes[ctx.getBlockType().stateIndex];
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}
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}
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