dynmap/DynmapCore/src/main/java/org/dynmap/hdmap/TexturePackHDShader.java

372 lines
13 KiB
Java

package org.dynmap.hdmap;
import static org.dynmap.JSONUtils.s;
import java.io.IOException;
import java.util.BitSet;
import java.util.List;
import org.dynmap.Color;
import org.dynmap.ConfigurationNode;
import org.dynmap.DynmapCore;
import org.dynmap.Log;
import org.dynmap.MapManager;
import org.dynmap.common.DynmapCommandSender;
import org.dynmap.exporter.OBJExport;
import org.dynmap.renderer.DynmapBlockState;
import org.dynmap.utils.BlockStep;
import org.dynmap.utils.DynLongHashMap;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.MapIterator;
import org.json.simple.JSONObject;
public class TexturePackHDShader implements HDShader {
private final String tpname;
private final String name;
private TexturePack tp;
private boolean did_tp_load = false;
private final boolean biome_shaded;
private final boolean bettergrass;
private final int gridscale;
private final DynmapCore core;
private final BitSet hiddenids;
public TexturePackHDShader(DynmapCore core, ConfigurationNode configuration) {
tpname = configuration.getString("texturepack", "minecraft");
name = configuration.getString("name", tpname);
this.core = core;
biome_shaded = configuration.getBoolean("biomeshaded", true);
bettergrass = configuration.getBoolean("better-grass", MapManager.mapman.getBetterGrass());
gridscale = configuration.getInteger("grid-scale", 0);
List<Object> hidden = configuration.getList("hiddenids");
if(hidden != null) {
hiddenids = new BitSet();
for(Object o : hidden) {
if(o instanceof Integer) {
int v = ((Integer)o);
hiddenids.set(v);
}
}
}
else {
hiddenids = null;
}
}
private final TexturePack getTexturePack() {
if (!did_tp_load) {
tp = TexturePack.getTexturePack(this.core, this.tpname);
if(tp == null) {
Log.severe("Error: shader '" + name + "' cannot load texture pack '" + tpname + "'");
}
did_tp_load = true;
}
return tp;
}
@Override
public boolean isBiomeDataNeeded() {
return biome_shaded;
}
@Override
public boolean isRawBiomeDataNeeded() {
return false;
}
@Override
public boolean isHightestBlockYDataNeeded() {
return false;
}
@Override
public boolean isBlockTypeDataNeeded() {
return true;
}
@Override
public boolean isSkyLightLevelNeeded() {
return false;
}
@Override
public boolean isEmittedLightLevelNeeded() {
return false;
}
@Override
public String getName() {
return name;
}
class ShaderState implements HDShaderState {
final private Color color[];
final private Color tmpcolor[];
final private Color c;
final protected MapIterator mapiter;
final protected HDMap map;
final private TexturePack scaledtp;
final private HDLighting lighting;
protected DynmapBlockState lastblk;
protected DynmapBlockState lastblkhit;
final boolean do_biome_shading;
final boolean do_better_grass;
DynLongHashMap ctm_cache;
final int[] lightingTable;
protected ShaderState(MapIterator mapiter, HDMap map, MapChunkCache cache, int scale) {
this.mapiter = mapiter;
this.map = map;
this.lighting = map.getLighting();
if(lighting.isNightAndDayEnabled()) {
color = new Color[] { new Color(), new Color() };
tmpcolor = new Color[] { new Color(), new Color() };
}
else {
color = new Color[] { new Color() };
tmpcolor = new Color[] { new Color() };
}
c = new Color();
TexturePack tp = getTexturePack();
if (tp != null)
scaledtp = tp.resampleTexturePack(scale);
else
scaledtp = null;
/* Biome raw data only works on normal worlds at this point */
do_biome_shading = biome_shaded; // && (cache.getWorld().getEnvironment() == Environment.NORMAL);
do_better_grass = bettergrass;
if (MapManager.mapman.useBrightnessTable()) {
lightingTable = cache.getWorld().getBrightnessTable();
}
else {
lightingTable = null;
}
}
/**
* Get our shader
*/
@Override
public HDShader getShader() {
return TexturePackHDShader.this;
}
/**
* Get our map
*/
@Override
public HDMap getMap() {
return map;
}
/**
* Get our lighting
*/
@Override
public HDLighting getLighting() {
return lighting;
}
/**
* Reset renderer state for new ray
*/
@Override
public void reset(HDPerspectiveState ps) {
for(int i = 0; i < color.length; i++)
color[i].setTransparent();
setLastBlockState(DynmapBlockState.AIR);
lastblkhit = DynmapBlockState.AIR;
}
/**
* Process next ray step - called for each block on route
* @return true if ray is done, false if ray needs to continue
*/
public boolean processBlock(HDPerspectiveState ps) {
DynmapBlockState blocktype = ps.getBlockState();
if ((hiddenids != null) && hiddenids.get(blocktype.globalStateIndex)) {
blocktype = DynmapBlockState.AIR;
}
if (blocktype.isAir()) {
lastblkhit = blocktype;
return false;
}
DynmapBlockState lastblocktype = lastblk;
/* Get color from textures */
if (scaledtp != null) {
scaledtp.readColor(ps, mapiter, c, blocktype, lastblocktype, ShaderState.this);
}
lastblkhit = blocktype;
if (c.getAlpha() > 0) {
/* Scale brightness depending upon face */
if (ps.getShade()) {
if (this.lightingTable != null) {
switch (ps.getLastBlockStep()) {
case X_MINUS:
case X_PLUS:
/* 60% brightness */
c.blendColor(0xFF999999);
break;
case Y_MINUS:
// 95% for even
if((mapiter.getY() & 0x01) == 0) {
c.blendColor(0xFFF3F3F3);
}
break;
case Y_PLUS:
/* 50%*/
c.blendColor(0xFF808080);
break;
case Z_MINUS:
case Z_PLUS:
default:
/* 80%*/
c.blendColor(0xFFCDCDCD);
break;
}
}
else {
switch (ps.getLastBlockStep()) {
case X_MINUS:
case X_PLUS:
/* 60% brightness */
c.blendColor(0xFFA0A0A0);
break;
case Y_MINUS:
case Y_PLUS:
/* 85% brightness for even, 90% for even*/
if((mapiter.getY() & 0x01) == 0)
c.blendColor(0xFFD9D9D9);
else
c.blendColor(0xFFE6E6E6);
break;
default:
break;
}
}
}
/* Handle light level, if needed */
lighting.applyLighting(ps, this, c, tmpcolor);
/* If grid scale, add it */
if(gridscale > 0) {
int xx = mapiter.getX() % gridscale;
int zz = mapiter.getZ() % gridscale;
if(((xx == 0) && ((zz & 2) == 0)) || ((zz == 0) && ((xx & 2) == 0))) {
for(int i = 0; i < tmpcolor.length; i++) {
int v = tmpcolor[i].getARGB();
tmpcolor[i].setARGB((v & 0xFF000000) | ((v & 0xFEFEFE) >> 1) | 0x808080);
}
}
}
/* If no previous color contribution, use new color */
if(color[0].isTransparent()) {
for(int i = 0; i < color.length; i++)
color[i].setColor(tmpcolor[i]);
return (color[0].getAlpha() == 255);
}
/* Else, blend and generate new alpha */
else {
int alpha = color[0].getAlpha();
int alpha2 = tmpcolor[0].getAlpha() * (255-alpha) / 255;
int talpha = alpha + alpha2;
if(talpha > 0)
for(int i = 0; i < color.length; i++)
color[i].setRGBA((tmpcolor[i].getRed()*alpha2 + color[i].getRed()*alpha) / talpha,
(tmpcolor[i].getGreen()*alpha2 + color[i].getGreen()*alpha) / talpha,
(tmpcolor[i].getBlue()*alpha2 + color[i].getBlue()*alpha) / talpha, talpha);
else
for(int i = 0; i < color.length; i++)
color[i].setTransparent();
return (talpha >= 254); /* If only one short, no meaningful contribution left */
}
}
return false;
}
/**
* Ray ended - used to report that ray has exited map (called if renderer has not reported complete)
*/
public void rayFinished(HDPerspectiveState ps) {
}
/**
* Get result color - get resulting color for ray
* @param c - object to store color value in
* @param index - index of color to request (renderer specific - 0=default, 1=day for night/day renderer
*/
public void getRayColor(Color c, int index) {
c.setColor(color[index]);
}
/**
* Clean up state object - called after last ray completed
*/
public void cleanup() {
if (ctm_cache != null) {
ctm_cache.clear();
ctm_cache = null;
}
}
@Override
public DynLongHashMap getCTMTextureCache() {
if (ctm_cache == null) {
ctm_cache = new DynLongHashMap();
}
return ctm_cache;
}
@Override
public int[] getLightingTable() {
return lightingTable;
}
@Override
public void setLastBlockState(DynmapBlockState new_lastbs) {
lastblk = new_lastbs;
}
// Return last blockc with surface hit
public DynmapBlockState getLastBlockHit() {
return lastblkhit;
}
}
/**
* Get renderer state object for use rendering a tile
* @param map - map being rendered
* @param cache - chunk cache containing data for tile to be rendered
* @param mapiter - iterator used when traversing rays in tile
* @param scale - scale of perspective
* @return state object to use for all rays in tile
*/
public HDShaderState getStateInstance(HDMap map, MapChunkCache cache, MapIterator mapiter, int scale) {
return new ShaderState(mapiter, map, cache, scale);
}
/* Add shader's contributions to JSON for map object */
public void addClientConfiguration(JSONObject mapObject) {
s(mapObject, "shader", name);
}
@Override
public void exportAsMaterialLibrary(DynmapCommandSender sender, OBJExport out) throws IOException {
if (tp == null) {
getTexturePack(); // Make sure its loaded
}
if (tp != null) {
tp.exportAsOBJMaterialLibrary(out, out.getBaseName());
return;
}
throw new IOException("Export unsupported - invalid texture pack");
}
@Override
public String[] getCurrentBlockMaterials(DynmapBlockState blk, MapIterator mapiter, int[] txtidx, BlockStep[] steps) {
if (tp == null) {
getTexturePack(); // Make sure its loaded
}
if (tp != null) {
return tp.getCurrentBlockMaterials(blk, mapiter, txtidx, steps);
}
return new String[txtidx.length];
}
}