mirror of https://github.com/webbukkit/dynmap.git
1335 lines
42 KiB
Java
1335 lines
42 KiB
Java
package org.dynmap.fabric_1_16_4;
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import net.minecraft.nbt.*;
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import net.minecraft.server.world.ServerChunkManager;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.server.world.ThreadedAnvilChunkStorage;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.world.ChunkSerializer;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.chunk.ChunkManager;
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import net.minecraft.world.chunk.ChunkStatus;
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import org.dynmap.DynmapChunk;
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import org.dynmap.DynmapCore;
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import org.dynmap.DynmapWorld;
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import org.dynmap.Log;
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import org.dynmap.common.BiomeMap;
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import org.dynmap.hdmap.HDBlockModels;
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import org.dynmap.renderer.DynmapBlockState;
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import org.dynmap.renderer.RenderPatchFactory;
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import org.dynmap.utils.*;
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import java.lang.reflect.Field;
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import java.util.*;
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/**
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* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
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*/
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public class FabricMapChunkCache extends MapChunkCache {
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private final DynmapPlugin plugin;
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private static boolean init = false;
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private static Field updateEntityTick = null;
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/* ChunkManager fields */
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private static Field chunksToRemove = null; // Map
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/* ChunjManager Pending fields */
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private static Field chunkCoord = null;
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private static Field nbtTag = null;
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private World w;
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private DynmapWorld dw;
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private ServerChunkManager cps;
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private int nsect;
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private List<DynmapChunk> chunks;
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private ListIterator<DynmapChunk> iterator;
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private int x_min, x_max, z_min, z_max;
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private int x_dim;
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private boolean biome, biomeraw, highesty, blockdata;
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private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
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private List<VisibilityLimit> visible_limits = null;
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private List<VisibilityLimit> hidden_limits = null;
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private boolean isempty = true;
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private int snapcnt;
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private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
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private DynIntHashMap[] snaptile;
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private byte[][] sameneighborbiomecnt;
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private BiomeMap[][] biomemap;
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private boolean[][] isSectionNotEmpty; /* Indexed by snapshot index, then by section index */
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private static final BlockStep unstep[] = {BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
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BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS
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};
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private BiomeMap[] biome_to_bmap;
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private static final int getIndexInChunk(int cx, int cy, int cz) {
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return (cy << 8) | (cz << 4) | cx;
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}
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/**
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* Construct empty cache
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*/
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public FabricMapChunkCache(DynmapPlugin plugin) {
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this.plugin = plugin;
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Registry<Biome> biomeRegistry = plugin.getFabricServer().getBiomeRegistry();
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Biome b[] = plugin.getFabricServer().getBiomeList(biomeRegistry);
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BiomeMap[] bm = BiomeMap.values();
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biome_to_bmap = new BiomeMap[256];
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for (int i = 0; i < biome_to_bmap.length; i++) {
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biome_to_bmap[i] = BiomeMap.NULL;
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}
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for (int i = 0; i < b.length; i++) {
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if (b[i] == null) continue;
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//FIXME: This probably not correct. In 1.16.1 it was: b[i].getTranslationKey();
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String bs = biomeRegistry.getId(b[i]).toString();
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for (int j = 0; j < bm.length; j++) {
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if (bm[j].toString().equals(bs)) {
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biome_to_bmap[i] = bm[j];
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break;
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}
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}
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}
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init();
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}
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/**
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* Iterator for traversing map chunk cache (base is for non-snapshot)
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*/
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public class OurMapIterator implements MapIterator {
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private int x, y, z, chunkindex, bx, bz;
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private ChunkSnapshot snap;
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private BlockStep laststep;
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private DynmapBlockState blk;
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private final int worldheight;
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private final int x_base;
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private final int z_base;
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OurMapIterator(int x0, int y0, int z0) {
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x_base = x_min << 4;
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z_base = z_min << 4;
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if (biome) {
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biomePrep();
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}
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initialize(x0, y0, z0);
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worldheight = w.getHeight();
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}
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@Override
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public final void initialize(int x0, int y0, int z0) {
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this.x = x0;
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this.y = y0;
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this.z = z0;
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this.chunkindex = ((x >> 4) - x_min) + (((z >> 4) - z_min) * x_dim);
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this.bx = x & 0xF;
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this.bz = z & 0xF;
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if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
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snap = EMPTY;
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} else {
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snap = snaparray[chunkindex];
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}
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laststep = BlockStep.Y_MINUS;
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if ((y >= 0) && (y < worldheight)) {
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blk = null;
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} else {
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blk = DynmapBlockState.AIR;
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}
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}
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@Override
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public int getBlockSkyLight() {
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try {
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return snap.getBlockSkyLight(bx, y, bz);
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} catch (ArrayIndexOutOfBoundsException aioobx) {
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return 15;
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}
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}
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@Override
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public final int getBlockEmittedLight() {
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try {
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return snap.getBlockEmittedLight(bx, y, bz);
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} catch (ArrayIndexOutOfBoundsException aioobx) {
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return 0;
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}
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}
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private void biomePrep() {
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if (sameneighborbiomecnt != null) {
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return;
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}
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int x_size = x_dim << 4;
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int z_size = (z_max - z_min + 1) << 4;
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sameneighborbiomecnt = new byte[x_size][];
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biomemap = new BiomeMap[x_size][];
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for (int i = 0; i < x_size; i++) {
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sameneighborbiomecnt[i] = new byte[z_size];
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biomemap[i] = new BiomeMap[z_size];
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}
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for (int i = 0; i < x_size; i++) {
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for (int j = 0; j < z_size; j++) {
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if (j == 0)
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initialize(i + x_base, 64, z_base);
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else
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stepPosition(BlockStep.Z_PLUS);
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int bb = snap.getBiome(bx, bz);
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BiomeMap bm = BiomeMap.byBiomeID(bb);
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biomemap[i][j] = bm;
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int cnt = 0;
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if (i > 0) {
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if (bm == biomemap[i - 1][j]) /* Same as one to left */ {
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cnt++;
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sameneighborbiomecnt[i - 1][j]++;
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}
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if ((j > 0) && (bm == biomemap[i - 1][j - 1])) {
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cnt++;
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sameneighborbiomecnt[i - 1][j - 1]++;
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}
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if ((j < (z_size - 1)) && (bm == biomemap[i - 1][j + 1])) {
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cnt++;
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sameneighborbiomecnt[i - 1][j + 1]++;
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}
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}
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if ((j > 0) && (biomemap[i][j] == biomemap[i][j - 1])) /* Same as one to above */ {
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cnt++;
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sameneighborbiomecnt[i][j - 1]++;
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}
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sameneighborbiomecnt[i][j] = (byte) cnt;
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}
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}
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}
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@Override
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public final BiomeMap getBiome() {
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try {
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return biomemap[x - x_base][z - z_base];
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} catch (Exception ex) {
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return BiomeMap.NULL;
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}
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}
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@Override
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public final int getSmoothGrassColorMultiplier(int[] colormap) {
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int mult = 0xFFFFFF;
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try {
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int rx = x - x_base;
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int rz = z - z_base;
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BiomeMap bm = biomemap[rx][rz];
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if (sameneighborbiomecnt[rx][rz] >= (byte) 8) /* All neighbors same? */ {
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mult = bm.getModifiedGrassMultiplier(colormap[bm.biomeLookup()]);
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} else {
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int raccum = 0;
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int gaccum = 0;
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int baccum = 0;
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for (int xoff = -1; xoff < 2; xoff++) {
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for (int zoff = -1; zoff < 2; zoff++) {
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bm = biomemap[rx + xoff][rz + zoff];
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int rmult = bm.getModifiedGrassMultiplier(colormap[bm.biomeLookup()]);
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raccum += (rmult >> 16) & 0xFF;
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gaccum += (rmult >> 8) & 0xFF;
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baccum += rmult & 0xFF;
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}
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}
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mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
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}
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} catch (Exception x) {
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mult = 0xFFFFFF;
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}
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return mult;
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}
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@Override
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public final int getSmoothFoliageColorMultiplier(int[] colormap) {
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int mult = 0xFFFFFF;
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try {
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int rx = x - x_base;
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int rz = z - z_base;
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BiomeMap bm = biomemap[rx][rz];
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if (sameneighborbiomecnt[rx][rz] >= (byte) 8) /* All neighbors same? */ {
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mult = bm.getModifiedFoliageMultiplier(colormap[bm.biomeLookup()]);
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} else {
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int raccum = 0;
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int gaccum = 0;
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int baccum = 0;
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for (int xoff = -1; xoff < 2; xoff++) {
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for (int zoff = -1; zoff < 2; zoff++) {
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bm = biomemap[rx + xoff][rz + zoff];
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int rmult = bm.getModifiedFoliageMultiplier(colormap[bm.biomeLookup()]);
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raccum += (rmult >> 16) & 0xFF;
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gaccum += (rmult >> 8) & 0xFF;
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baccum += rmult & 0xFF;
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}
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}
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mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
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}
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} catch (Exception x) {
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mult = 0xFFFFFF;
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}
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return mult;
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}
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@Override
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public final int getSmoothColorMultiplier(int[] colormap, int[] swampmap) {
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int mult = 0xFFFFFF;
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try {
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int rx = x - x_base;
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int rz = z - z_base;
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BiomeMap bm = biomemap[rx][rz];
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if (sameneighborbiomecnt[rx][rz] >= (byte) 8) /* All neighbors same? */ {
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if (bm == BiomeMap.SWAMPLAND) {
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mult = swampmap[bm.biomeLookup()];
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} else {
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mult = colormap[bm.biomeLookup()];
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}
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} else {
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int raccum = 0;
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int gaccum = 0;
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int baccum = 0;
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for (int xoff = -1; xoff < 2; xoff++) {
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for (int zoff = -1; zoff < 2; zoff++) {
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bm = biomemap[rx + xoff][rz + zoff];
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int rmult;
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if (bm == BiomeMap.SWAMPLAND) {
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rmult = swampmap[bm.biomeLookup()];
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} else {
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rmult = colormap[bm.biomeLookup()];
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}
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raccum += (rmult >> 16) & 0xFF;
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gaccum += (rmult >> 8) & 0xFF;
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baccum += rmult & 0xFF;
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}
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}
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mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
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}
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} catch (Exception x) {
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mult = 0xFFFFFF;
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}
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return mult;
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}
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@Override
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public final int getSmoothWaterColorMultiplier() {
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try {
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int rx = x - x_base;
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int rz = z - z_base;
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BiomeMap bm = biomemap[rx][rz];
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if (sameneighborbiomecnt[rx][rz] >= (byte) 8) /* All neighbors same? */ {
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return bm.getWaterColorMult();
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}
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int raccum = 0;
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int gaccum = 0;
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int baccum = 0;
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for (int xoff = -1; xoff < 2; xoff++) {
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for (int zoff = -1; zoff < 2; zoff++) {
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bm = biomemap[rx + xoff][rz + zoff];
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int mult = bm.getWaterColorMult();
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raccum += (mult >> 16) & 0xFF;
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gaccum += (mult >> 8) & 0xFF;
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baccum += mult & 0xFF;
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}
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}
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return ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
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} catch (Exception x) {
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return 0xFFFFFF;
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}
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}
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@Override
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public final int getSmoothWaterColorMultiplier(int[] colormap) {
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int mult = 0xFFFFFF;
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try {
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int rx = x - x_base;
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int rz = z - z_base;
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BiomeMap bm = biomemap[rx][rz];
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if (sameneighborbiomecnt[rx][rz] >= (byte) 8) /* All neighbors same? */ {
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mult = colormap[bm.biomeLookup()];
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} else {
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int raccum = 0;
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int gaccum = 0;
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int baccum = 0;
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for (int xoff = -1; xoff < 2; xoff++) {
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for (int zoff = -1; zoff < 2; zoff++) {
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bm = biomemap[rx + xoff][rz + zoff];
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int rmult = colormap[bm.biomeLookup()];
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raccum += (rmult >> 16) & 0xFF;
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gaccum += (rmult >> 8) & 0xFF;
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baccum += rmult & 0xFF;
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}
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}
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mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
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}
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} catch (Exception x) {
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mult = 0xFFFFFF;
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}
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return mult;
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}
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/**
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* Step current position in given direction
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*/
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@Override
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public final void stepPosition(BlockStep step) {
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blk = null;
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switch (step.ordinal()) {
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case 0:
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x++;
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bx++;
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if (bx == 16) /* Next chunk? */ {
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bx = 0;
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chunkindex++;
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if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
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snap = EMPTY;
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} else {
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snap = snaparray[chunkindex];
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}
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}
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break;
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case 1:
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y++;
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if (y >= worldheight) {
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blk = DynmapBlockState.AIR;
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}
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break;
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case 2:
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z++;
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bz++;
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if (bz == 16) /* Next chunk? */ {
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bz = 0;
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chunkindex += x_dim;
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if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
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snap = EMPTY;
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} else {
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snap = snaparray[chunkindex];
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}
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}
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break;
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case 3:
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x--;
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bx--;
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if (bx == -1) /* Next chunk? */ {
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bx = 15;
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chunkindex--;
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if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
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snap = EMPTY;
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} else {
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snap = snaparray[chunkindex];
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}
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}
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break;
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case 4:
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y--;
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if (y < 0) {
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blk = DynmapBlockState.AIR;
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}
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break;
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case 5:
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z--;
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bz--;
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if (bz == -1) /* Next chunk? */ {
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bz = 15;
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chunkindex -= x_dim;
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if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
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snap = EMPTY;
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} else {
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snap = snaparray[chunkindex];
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}
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}
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break;
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}
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laststep = step;
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}
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/**
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* Unstep current position to previous position
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*/
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@Override
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public BlockStep unstepPosition() {
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BlockStep ls = laststep;
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stepPosition(unstep[ls.ordinal()]);
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return ls;
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}
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/**
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* Unstep current position in oppisite director of given step
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*/
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@Override
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public void unstepPosition(BlockStep s) {
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stepPosition(unstep[s.ordinal()]);
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}
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@Override
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public final void setY(int y) {
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if (y > this.y) {
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laststep = BlockStep.Y_PLUS;
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} else {
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laststep = BlockStep.Y_MINUS;
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}
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this.y = y;
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if ((y < 0) || (y >= worldheight)) {
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blk = DynmapBlockState.AIR;
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} else {
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blk = null;
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}
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}
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@Override
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public final int getX() {
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return x;
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}
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@Override
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public final int getY() {
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return y;
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}
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@Override
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public final int getZ() {
|
|
return z;
|
|
}
|
|
|
|
@Override
|
|
public final DynmapBlockState getBlockTypeAt(BlockStep s) {
|
|
if (s == BlockStep.Y_MINUS) {
|
|
if (y > 0) {
|
|
return snap.getBlockType(bx, y - 1, bz);
|
|
}
|
|
} else if (s == BlockStep.Y_PLUS) {
|
|
if (y < (worldheight - 1)) {
|
|
return snap.getBlockType(bx, y + 1, bz);
|
|
}
|
|
} else {
|
|
BlockStep ls = laststep;
|
|
stepPosition(s);
|
|
DynmapBlockState tid = snap.getBlockType(bx, y, bz);
|
|
unstepPosition();
|
|
laststep = ls;
|
|
return tid;
|
|
}
|
|
|
|
return DynmapBlockState.AIR;
|
|
}
|
|
|
|
@Override
|
|
public BlockStep getLastStep() {
|
|
return laststep;
|
|
}
|
|
|
|
@Override
|
|
public int getWorldHeight() {
|
|
return worldheight;
|
|
}
|
|
|
|
@Override
|
|
public long getBlockKey() {
|
|
return (((chunkindex * worldheight) + y) << 8) | (bx << 4) | bz;
|
|
}
|
|
|
|
@Override
|
|
public final boolean isEmptySection() {
|
|
try {
|
|
return !isSectionNotEmpty[chunkindex][y >> 4];
|
|
} catch (Exception x) {
|
|
initSectionData(chunkindex);
|
|
return !isSectionNotEmpty[chunkindex][y >> 4];
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public RenderPatchFactory getPatchFactory() {
|
|
return HDBlockModels.getPatchDefinitionFactory();
|
|
}
|
|
|
|
@Override
|
|
public Object getBlockTileEntityField(String fieldId) {
|
|
try {
|
|
int idx = getIndexInChunk(bx, y, bz);
|
|
Object[] vals = (Object[]) snaptile[chunkindex].get(idx);
|
|
for (int i = 0; i < vals.length; i += 2) {
|
|
if (vals[i].equals(fieldId)) {
|
|
return vals[i + 1];
|
|
}
|
|
}
|
|
} catch (Exception x) {
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public DynmapBlockState getBlockTypeAt(int xoff, int yoff, int zoff) {
|
|
int xx = this.x + xoff;
|
|
int yy = this.y + yoff;
|
|
int zz = this.z + zoff;
|
|
int idx = ((xx >> 4) - x_min) + (((zz >> 4) - z_min) * x_dim);
|
|
try {
|
|
return snaparray[idx].getBlockType(xx & 0xF, yy, zz & 0xF);
|
|
} catch (Exception x) {
|
|
return DynmapBlockState.AIR;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public Object getBlockTileEntityFieldAt(String fieldId, int xoff,
|
|
int yoff, int zoff) {
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public long getInhabitedTicks() {
|
|
try {
|
|
return snap.getInhabitedTicks();
|
|
} catch (Exception x) {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public DynmapBlockState getBlockType() {
|
|
if (blk == null) {
|
|
blk = snap.getBlockType(bx, y, bz);
|
|
}
|
|
return blk;
|
|
}
|
|
}
|
|
|
|
private class OurEndMapIterator extends OurMapIterator {
|
|
OurEndMapIterator(int x0, int y0, int z0) {
|
|
super(x0, y0, z0);
|
|
}
|
|
|
|
@Override
|
|
public final int getBlockSkyLight() {
|
|
return 15;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Chunk cache for representing unloaded chunk (or air)
|
|
*/
|
|
private static class EmptyChunk extends ChunkSnapshot {
|
|
public EmptyChunk() {
|
|
super(256, 0, 0, 0, 0);
|
|
}
|
|
|
|
/* Need these for interface, but not used */
|
|
@Override
|
|
public int getX() {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public int getZ() {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public final DynmapBlockState getBlockType(int x, int y, int z) {
|
|
return DynmapBlockState.AIR;
|
|
}
|
|
|
|
@Override
|
|
public final int getBlockSkyLight(int x, int y, int z) {
|
|
return 15;
|
|
}
|
|
|
|
@Override
|
|
public final int getBlockEmittedLight(int x, int y, int z) {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public final int getHighestBlockYAt(int x, int z) {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public int getBiome(int x, int z) {
|
|
return -1;
|
|
}
|
|
|
|
@Override
|
|
public boolean isSectionEmpty(int sy) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Chunk cache for representing generic stone chunk
|
|
*/
|
|
private static class PlainChunk extends ChunkSnapshot {
|
|
private DynmapBlockState fill;
|
|
|
|
PlainChunk(String fill) {
|
|
super(256, 0, 0, 0, 0);
|
|
this.fill = DynmapBlockState.getBaseStateByName(fill);
|
|
}
|
|
|
|
/* Need these for interface, but not used */
|
|
@Override
|
|
public int getX() {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public int getZ() {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public int getBiome(int x, int z) {
|
|
return -1;
|
|
}
|
|
|
|
@Override
|
|
public final DynmapBlockState getBlockType(int x, int y, int z) {
|
|
if (y < 64) {
|
|
return fill;
|
|
}
|
|
|
|
return DynmapBlockState.AIR;
|
|
}
|
|
|
|
@Override
|
|
public final int getBlockSkyLight(int x, int y, int z) {
|
|
if (y < 64) {
|
|
return 0;
|
|
}
|
|
|
|
return 15;
|
|
}
|
|
|
|
@Override
|
|
public final int getBlockEmittedLight(int x, int y, int z) {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public final int getHighestBlockYAt(int x, int z) {
|
|
return 64;
|
|
}
|
|
|
|
@Override
|
|
public boolean isSectionEmpty(int sy) {
|
|
return (sy < 4);
|
|
}
|
|
}
|
|
|
|
private static final EmptyChunk EMPTY = new EmptyChunk();
|
|
private static final PlainChunk STONE = new PlainChunk(DynmapBlockState.STONE_BLOCK);
|
|
private static final PlainChunk OCEAN = new PlainChunk(DynmapBlockState.WATER_BLOCK);
|
|
|
|
|
|
public static void init() {
|
|
if (!init) {
|
|
Field[] f = ServerChunkManager.class.getDeclaredFields();
|
|
|
|
f = ServerWorld.class.getDeclaredFields();
|
|
for (int i = 0; i < f.length; i++) {
|
|
if ((updateEntityTick == null) && f[i].getType().isAssignableFrom(int.class)) {
|
|
updateEntityTick = f[i];
|
|
//Log.info("Found updateEntityTick - " + f[i].getName());
|
|
updateEntityTick.setAccessible(true);
|
|
}
|
|
}
|
|
|
|
f = ChunkManager.class.getDeclaredFields();
|
|
for (int i = 0; i < f.length; i++) {
|
|
if ((chunksToRemove == null) && (f[i].getType().equals(Map.class))) {
|
|
chunksToRemove = f[i];
|
|
//Log.info("Found chunksToRemove - " + f[i].getName());
|
|
chunksToRemove.setAccessible(true);
|
|
}
|
|
// else if((pendingAnvilChunksCoordinates == null) && (f[i].getType().equals(it.unimi.dsi.fastutil.longs.LongSet.class))) {
|
|
// //Log.info("Found pendingAnvilChunksCoordinates - " + f[i].getName());
|
|
// pendingAnvilChunksCoordinates = f[i];
|
|
// pendingAnvilChunksCoordinates.setAccessible(true);
|
|
// }
|
|
}
|
|
if (updateEntityTick == null) {
|
|
Log.severe("ERROR: cannot find updateEntityTick - dynmap cannot drive entity cleanup when no players are active");
|
|
}
|
|
|
|
init = true;
|
|
}
|
|
}
|
|
|
|
public void setChunks(FabricWorld dw, List<DynmapChunk> chunks) {
|
|
this.dw = dw;
|
|
this.w = dw.getWorld();
|
|
if (dw.isLoaded()) {
|
|
/* Check if world's provider is ServerChunkManager */
|
|
ChunkManager cp = this.w.getChunkManager();
|
|
|
|
if (cp instanceof ServerChunkManager) {
|
|
cps = (ServerChunkManager) cp;
|
|
} else {
|
|
Log.severe("Error: world " + dw.getName() + " has unsupported chunk provider");
|
|
}
|
|
} else {
|
|
chunks = new ArrayList<DynmapChunk>();
|
|
}
|
|
nsect = dw.worldheight >> 4;
|
|
this.chunks = chunks;
|
|
|
|
/* Compute range */
|
|
if (chunks.size() == 0) {
|
|
this.x_min = 0;
|
|
this.x_max = 0;
|
|
this.z_min = 0;
|
|
this.z_max = 0;
|
|
x_dim = 1;
|
|
} else {
|
|
x_min = x_max = chunks.get(0).x;
|
|
z_min = z_max = chunks.get(0).z;
|
|
|
|
for (DynmapChunk c : chunks) {
|
|
if (c.x > x_max) {
|
|
x_max = c.x;
|
|
}
|
|
|
|
if (c.x < x_min) {
|
|
x_min = c.x;
|
|
}
|
|
|
|
if (c.z > z_max) {
|
|
z_max = c.z;
|
|
}
|
|
|
|
if (c.z < z_min) {
|
|
z_min = c.z;
|
|
}
|
|
}
|
|
|
|
x_dim = x_max - x_min + 1;
|
|
}
|
|
|
|
snapcnt = x_dim * (z_max - z_min + 1);
|
|
snaparray = new ChunkSnapshot[snapcnt];
|
|
snaptile = new DynIntHashMap[snapcnt];
|
|
isSectionNotEmpty = new boolean[snapcnt][];
|
|
|
|
}
|
|
|
|
private static boolean didError = false;
|
|
|
|
public CompoundTag readChunk(int x, int z) {
|
|
try {
|
|
ThreadedAnvilChunkStorage acl = cps.threadedAnvilChunkStorage;
|
|
|
|
ChunkPos coord = new ChunkPos(x, z);
|
|
CompoundTag rslt = acl.getNbt(coord);
|
|
if (rslt != null) {
|
|
rslt = rslt.getCompound("Level");
|
|
// Don't load uncooked chunks
|
|
String stat = rslt.getString("Status");
|
|
ChunkStatus cs = ChunkStatus.byId(stat);
|
|
if ((stat == null) ||
|
|
// Needs to be at least lighted
|
|
(!cs.isAtLeast(ChunkStatus.LIGHT))) {
|
|
rslt = null;
|
|
}
|
|
}
|
|
//Log.info(String.format("loadChunk(%d,%d)=%s", x, z, (rslt != null) ? rslt.toString() : "null"));
|
|
return rslt;
|
|
} catch (Exception exc) {
|
|
Log.severe(String.format("Error reading chunk: %s,%d,%d", dw.getName(), x, z), exc);
|
|
return null;
|
|
}
|
|
}
|
|
|
|
private Object getNBTValue(Tag v) {
|
|
Object val = null;
|
|
switch (v.getType()) {
|
|
case 1: // Byte
|
|
val = ((ByteTag) v).getByte();
|
|
break;
|
|
case 2: // Short
|
|
val = ((ShortTag) v).getShort();
|
|
break;
|
|
case 3: // Int
|
|
val = ((IntTag) v).getInt();
|
|
break;
|
|
case 4: // Long
|
|
val = ((LongTag) v).getLong();
|
|
break;
|
|
case 5: // Float
|
|
val = ((FloatTag) v).getFloat();
|
|
break;
|
|
case 6: // Double
|
|
val = ((DoubleTag) v).getDouble();
|
|
break;
|
|
case 7: // Byte[]
|
|
val = ((ByteArrayTag) v).getByteArray();
|
|
break;
|
|
case 8: // String
|
|
val = ((StringTag) v).asString();
|
|
break;
|
|
case 9: // List
|
|
ListTag tl = (ListTag) v;
|
|
ArrayList<Object> vlist = new ArrayList<Object>();
|
|
int type = tl.getElementType();
|
|
for (int i = 0; i < tl.size(); i++) {
|
|
switch (type) {
|
|
case 5:
|
|
float fv = tl.getFloat(i);
|
|
vlist.add(fv);
|
|
break;
|
|
case 6:
|
|
double dv = tl.getDouble(i);
|
|
vlist.add(dv);
|
|
break;
|
|
case 8:
|
|
String sv = tl.getString(i);
|
|
vlist.add(sv);
|
|
break;
|
|
case 10:
|
|
CompoundTag tc = tl.getCompound(i);
|
|
vlist.add(getNBTValue(tc));
|
|
break;
|
|
case 11:
|
|
int[] ia = tl.getIntArray(i);
|
|
vlist.add(ia);
|
|
break;
|
|
}
|
|
}
|
|
val = vlist;
|
|
break;
|
|
case 10: // Map
|
|
CompoundTag tc = (CompoundTag) v;
|
|
HashMap<String, Object> vmap = new HashMap<String, Object>();
|
|
for (Object t : tc.getKeys()) {
|
|
String st = (String) t;
|
|
Tag tg = tc.get(st);
|
|
vmap.put(st, getNBTValue(tg));
|
|
}
|
|
val = vmap;
|
|
break;
|
|
case 11: // Int[]
|
|
val = ((IntArrayTag) v).getIntArray();
|
|
break;
|
|
}
|
|
return val;
|
|
}
|
|
|
|
private boolean isChunkVisible(DynmapChunk chunk) {
|
|
boolean vis = true;
|
|
if (visible_limits != null) {
|
|
vis = false;
|
|
for (VisibilityLimit limit : visible_limits) {
|
|
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
|
|
vis = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (vis && (hidden_limits != null)) {
|
|
for (VisibilityLimit limit : hidden_limits) {
|
|
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
|
|
vis = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return vis;
|
|
}
|
|
|
|
private boolean tryChunkCache(DynmapChunk chunk, boolean vis) {
|
|
/* Check if cached chunk snapshot found */
|
|
ChunkSnapshot ss = null;
|
|
SnapshotCache.SnapshotRec ssr = DynmapPlugin.plugin.sscache.getSnapshot(dw.getName(), chunk.x, chunk.z, blockdata, biome, biomeraw, highesty);
|
|
if (ssr != null) {
|
|
ss = ssr.ss;
|
|
if (!vis) {
|
|
if (hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN) {
|
|
ss = STONE;
|
|
} else if (hidestyle == HiddenChunkStyle.FILL_OCEAN) {
|
|
ss = OCEAN;
|
|
} else {
|
|
ss = EMPTY;
|
|
}
|
|
}
|
|
int idx = (chunk.x - x_min) + (chunk.z - z_min) * x_dim;
|
|
snaparray[idx] = ss;
|
|
snaptile[idx] = ssr.tileData;
|
|
}
|
|
return (ssr != null);
|
|
}
|
|
|
|
// Prep snapshot and add to cache
|
|
private SnapshotCache.SnapshotRec prepChunkSnapshot(DynmapChunk chunk, CompoundTag nbt) throws ChunkSnapshot.StateListException {
|
|
ChunkSnapshot ss = new ChunkSnapshot(nbt, dw.worldheight);
|
|
DynIntHashMap tileData = new DynIntHashMap();
|
|
|
|
ListTag tiles = nbt.getList("TileEntities", 10);
|
|
if (tiles == null) tiles = new ListTag();
|
|
/* Get tile entity data */
|
|
List<Object> vals = new ArrayList<Object>();
|
|
for (int tid = 0; tid < tiles.size(); tid++) {
|
|
CompoundTag tc = tiles.getCompound(tid);
|
|
int tx = tc.getInt("x");
|
|
int ty = tc.getInt("y");
|
|
int tz = tc.getInt("z");
|
|
int cx = tx & 0xF;
|
|
int cz = tz & 0xF;
|
|
DynmapBlockState blk = ss.getBlockType(cx, ty, cz);
|
|
String[] te_fields = HDBlockModels.getTileEntityFieldsNeeded(blk);
|
|
if (te_fields != null) {
|
|
vals.clear();
|
|
for (String id : te_fields) {
|
|
Tag v = tc.get(id); /* Get field */
|
|
if (v != null) {
|
|
Object val = getNBTValue(v);
|
|
if (val != null) {
|
|
vals.add(id);
|
|
vals.add(val);
|
|
}
|
|
}
|
|
}
|
|
if (vals.size() > 0) {
|
|
Object[] vlist = vals.toArray(new Object[vals.size()]);
|
|
tileData.put(getIndexInChunk(cx, ty, cz), vlist);
|
|
}
|
|
}
|
|
}
|
|
SnapshotCache.SnapshotRec ssr = new SnapshotCache.SnapshotRec();
|
|
ssr.ss = ss;
|
|
ssr.tileData = tileData;
|
|
DynmapPlugin.plugin.sscache.putSnapshot(dw.getName(), chunk.x, chunk.z, ssr, blockdata, biome, biomeraw, highesty);
|
|
|
|
return ssr;
|
|
}
|
|
|
|
/**
|
|
* Read NBT data from loaded chunks - needs to be called from server/world thread to be safe
|
|
*
|
|
* @returns number loaded
|
|
*/
|
|
public int getLoadedChunks() {
|
|
int cnt = 0;
|
|
if (!dw.isLoaded()) {
|
|
isempty = true;
|
|
unloadChunks();
|
|
return 0;
|
|
}
|
|
ListIterator<DynmapChunk> iter = chunks.listIterator();
|
|
while (iter.hasNext()) {
|
|
long startTime = System.nanoTime();
|
|
DynmapChunk chunk = iter.next();
|
|
int chunkindex = (chunk.x - x_min) + (chunk.z - z_min) * x_dim;
|
|
if (snaparray[chunkindex] != null) continue; // Skip if already processed
|
|
|
|
boolean vis = isChunkVisible(chunk);
|
|
|
|
/* Check if cached chunk snapshot found */
|
|
if (tryChunkCache(chunk, vis)) {
|
|
endChunkLoad(startTime, ChunkStats.CACHED_SNAPSHOT_HIT);
|
|
cnt++;
|
|
}
|
|
// If chunk is loaded and not being unloaded, we're grabbing its NBT data
|
|
else if (cps.isChunkLoaded(chunk.x, chunk.z)) {
|
|
ChunkSnapshot ss;
|
|
DynIntHashMap tileData;
|
|
if (vis) { // If visible
|
|
CompoundTag nbt = null;
|
|
try {
|
|
nbt = ChunkSerializer.serialize((ServerWorld) w, cps.getWorldChunk(chunk.x, chunk.z, false));
|
|
} catch (NullPointerException e) {
|
|
// TODO: find out why this is happening and why it only seems to happen since 1.16.2
|
|
Log.severe("ChunkSerializer.serialize threw a NullPointerException", e);
|
|
continue;
|
|
}
|
|
if (nbt != null) nbt = nbt.getCompound("Level");
|
|
try {
|
|
SnapshotCache.SnapshotRec ssr = prepChunkSnapshot(chunk, nbt);
|
|
ss = ssr.ss;
|
|
tileData = ssr.tileData;
|
|
} catch (ChunkSnapshot.StateListException e) {
|
|
continue;
|
|
}
|
|
} else {
|
|
if (hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN) {
|
|
ss = STONE;
|
|
} else if (hidestyle == HiddenChunkStyle.FILL_OCEAN) {
|
|
ss = OCEAN;
|
|
} else {
|
|
ss = EMPTY;
|
|
}
|
|
tileData = new DynIntHashMap();
|
|
}
|
|
snaparray[chunkindex] = ss;
|
|
snaptile[chunkindex] = tileData;
|
|
endChunkLoad(startTime, ChunkStats.LOADED_CHUNKS);
|
|
cnt++;
|
|
}
|
|
}
|
|
return cnt;
|
|
}
|
|
|
|
@Override
|
|
public int loadChunks(int max_to_load) {
|
|
return getLoadedChunks() + readChunks(max_to_load);
|
|
|
|
}
|
|
|
|
public int readChunks(int max_to_load) {
|
|
if (!dw.isLoaded()) {
|
|
isempty = true;
|
|
unloadChunks();
|
|
return 0;
|
|
}
|
|
|
|
int cnt = 0;
|
|
|
|
if (iterator == null) {
|
|
iterator = chunks.listIterator();
|
|
}
|
|
|
|
DynmapCore.setIgnoreChunkLoads(true);
|
|
|
|
// Load the required chunks.
|
|
while ((cnt < max_to_load) && iterator.hasNext()) {
|
|
long startTime = System.nanoTime();
|
|
|
|
DynmapChunk chunk = iterator.next();
|
|
|
|
int chunkindex = (chunk.x - x_min) + (chunk.z - z_min) * x_dim;
|
|
|
|
if (snaparray[chunkindex] != null) continue; // Skip if already processed
|
|
|
|
boolean vis = isChunkVisible(chunk);
|
|
|
|
/* Check if cached chunk snapshot found */
|
|
if (tryChunkCache(chunk, vis)) {
|
|
endChunkLoad(startTime, ChunkStats.CACHED_SNAPSHOT_HIT);
|
|
} else {
|
|
CompoundTag nbt = readChunk(chunk.x, chunk.z);
|
|
// If read was good
|
|
if (nbt != null) {
|
|
ChunkSnapshot ss;
|
|
DynIntHashMap tileData;
|
|
// If hidden
|
|
if (!vis) {
|
|
if (hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN) {
|
|
ss = STONE;
|
|
} else if (hidestyle == HiddenChunkStyle.FILL_OCEAN) {
|
|
ss = OCEAN;
|
|
} else {
|
|
ss = EMPTY;
|
|
}
|
|
tileData = new DynIntHashMap();
|
|
} else {
|
|
// Prep snapshot
|
|
try {
|
|
SnapshotCache.SnapshotRec ssr = prepChunkSnapshot(chunk, nbt);
|
|
ss = ssr.ss;
|
|
tileData = ssr.tileData;
|
|
} catch (ChunkSnapshot.StateListException e) {
|
|
continue;
|
|
}
|
|
}
|
|
snaparray[chunkindex] = ss;
|
|
snaptile[chunkindex] = tileData;
|
|
endChunkLoad(startTime, ChunkStats.UNLOADED_CHUNKS);
|
|
} else {
|
|
endChunkLoad(startTime, ChunkStats.UNGENERATED_CHUNKS);
|
|
}
|
|
}
|
|
cnt++;
|
|
}
|
|
|
|
DynmapCore.setIgnoreChunkLoads(false);
|
|
|
|
if (iterator.hasNext() == false) /* If we're done */ {
|
|
isempty = true;
|
|
|
|
/* Fill missing chunks with empty dummy chunk */
|
|
for (int i = 0; i < snaparray.length; i++) {
|
|
if (snaparray[i] == null) {
|
|
snaparray[i] = EMPTY;
|
|
} else if (snaparray[i] != EMPTY) {
|
|
isempty = false;
|
|
}
|
|
}
|
|
}
|
|
return cnt;
|
|
}
|
|
|
|
/**
|
|
* Test if done loading
|
|
*/
|
|
public boolean isDoneLoading() {
|
|
if (!dw.isLoaded()) {
|
|
return true;
|
|
}
|
|
if (iterator != null) {
|
|
return !iterator.hasNext();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Test if all empty blocks
|
|
*/
|
|
public boolean isEmpty() {
|
|
return isempty;
|
|
}
|
|
|
|
/**
|
|
* Unload chunks
|
|
*/
|
|
public void unloadChunks() {
|
|
if (snaparray != null) {
|
|
for (int i = 0; i < snaparray.length; i++) {
|
|
snaparray[i] = null;
|
|
}
|
|
|
|
snaparray = null;
|
|
}
|
|
}
|
|
|
|
private void initSectionData(int idx) {
|
|
isSectionNotEmpty[idx] = new boolean[nsect + 1];
|
|
|
|
if (snaparray[idx] != EMPTY) {
|
|
for (int i = 0; i < nsect; i++) {
|
|
if (snaparray[idx].isSectionEmpty(i) == false) {
|
|
isSectionNotEmpty[idx][i] = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean isEmptySection(int sx, int sy, int sz) {
|
|
int idx = (sx - x_min) + (sz - z_min) * x_dim;
|
|
|
|
if (isSectionNotEmpty[idx] == null) {
|
|
initSectionData(idx);
|
|
}
|
|
|
|
return !isSectionNotEmpty[idx][sy];
|
|
}
|
|
|
|
/**
|
|
* Get cache iterator
|
|
*/
|
|
public MapIterator getIterator(int x, int y, int z) {
|
|
if (dw.getEnvironment().equals("the_end")) {
|
|
return new OurEndMapIterator(x, y, z);
|
|
}
|
|
|
|
return new OurMapIterator(x, y, z);
|
|
}
|
|
|
|
/**
|
|
* Set hidden chunk style (default is FILL_AIR)
|
|
*/
|
|
public void setHiddenFillStyle(HiddenChunkStyle style) {
|
|
this.hidestyle = style;
|
|
}
|
|
|
|
/**
|
|
* Add visible area limit - can be called more than once
|
|
* Needs to be set before chunks are loaded
|
|
* Coordinates are block coordinates
|
|
*/
|
|
public void setVisibleRange(VisibilityLimit lim) {
|
|
if (visible_limits == null)
|
|
visible_limits = new ArrayList<VisibilityLimit>();
|
|
visible_limits.add(lim);
|
|
}
|
|
|
|
/**
|
|
* Add hidden area limit - can be called more than once
|
|
* Needs to be set before chunks are loaded
|
|
* Coordinates are block coordinates
|
|
*/
|
|
public void setHiddenRange(VisibilityLimit lim) {
|
|
if (hidden_limits == null)
|
|
hidden_limits = new ArrayList<VisibilityLimit>();
|
|
hidden_limits.add(lim);
|
|
}
|
|
|
|
@Override
|
|
public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome) {
|
|
this.biome = biome;
|
|
this.biomeraw = rawbiome;
|
|
this.highesty = highestblocky;
|
|
this.blockdata = blockdata;
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public DynmapWorld getWorld() {
|
|
return dw;
|
|
}
|
|
}
|