dynmap/MapManager.java
fescen9 7a2b1598eb - Markers are now known as "Signs"
- map-markerpath is now map-signspath (YOU MUST SET THIS TO YOUR CURRENT FILE IF YOU HAVE ONE)
 - Commands have been renamed to: /addsign, /removesign, /listsigns, /tpsign (Update groups.txt if required)
 - New map-showmarkers server.property (comma separated list of options spawn,homes,warps,signs,players or you can set it to all or none; yes, can even hide players but still show warps, spawns, etc...)
 - map-showmarkers directly affects what output via the "up" directory so what you include in your options is included in the data, and ultimately the map
 - Internally, signs are now Warp based so no longer owner based
 - index.html updated to add divs around checkboxes
 - map.js updated to consolidate both players and markers into a single if statement
 - checkboxes dynamically show/hide from the map based on the number of items on the map (will hide if there are none, especially based on map-showmarkers)
 - Player list shows/hides based on number of players (or map-showmarkers setting)
2010-12-11 04:56:06 +00:00

836 lines
19 KiB
Java

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.awt.image.WritableRaster;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStreamWriter;
import java.io.UnsupportedEncodingException;
import java.io.Writer;
import java.util.Collection;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.ListIterator;
import java.util.NoSuchElementException;
import java.util.Scanner;
import java.util.Vector;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.imageio.ImageIO;
public class MapManager extends Thread {
protected static final Logger log = Logger.getLogger("Minecraft");
/* dimensions of a map tile */
public static final int tileWidth = 128;
public static final int tileHeight = 128;
/* (logical!) dimensions of a zoomed out map tile
* must be twice the size of the normal tile */
public static final int zTileWidth = 256;
public static final int zTileHeight = 256;
/* lock for our data structures */
public static final Object lock = new Object();
/* a hash table of known MapTiles, by their key (projection coords) */
private HashMap<Long, MapTile> tileStore;
/* a list of MapTiles to be updated */
private LinkedList<MapTile> staleTiles;
/* whether the worker thread should be running now */
private boolean running = false;
/* map x, y, z for projection origin */
public static final int anchorx = 0;
public static final int anchory = 127;
public static final int anchorz = 0;
/* color database: id -> Color */
public HashMap<Integer, Color[]> colors = null;
/* path to colors.txt */
private String colorsetpath = "colors.txt";
/* path to image tile directory */
public String tilepath = "tiles/";
/* path to signs file */
public String signspath = "signs.txt";
/* port to run web server on */
public int serverport = 8123;
/* time to pause between rendering tiles (ms) */
public int renderWait = 500;
/* remember up to this old tile updates (ms) */
private static final int maxTileAge = 60000;
/* this list stores the tile updates */
public LinkedList<TileUpdate> tileUpdates = null;
/* map debugging mode (send debugging messages to this player) */
public String debugPlayer = null;
/* hashmap of signs */
public HashMap<String, Warp> signs = null;
/* cache this many zoomed-out tiles */
public static final int zoomCacheSize = 64;
/* zoomed-out tile cache */
public Cache<String, BufferedImage> zoomCache;
/* data source */
public String datasource = "flatfile";
/* which markers to show (spawn,homes,warps,signs,players,all,none) */
public String showmarkers = "all";
/* booleans designating what to show on the map */
public Boolean showSpawn = false;
public Boolean showHomes = false;
public Boolean showWarps = false;
public Boolean showSigns = false;
public Boolean showPlayers = false;
public void debug(String msg)
{
if(debugPlayer == null) return;
Server s = etc.getServer();
Player p = s.getPlayer(debugPlayer);
if(p == null) return;
p.sendMessage("Map> " + Colors.Red + msg);
}
public MapManager()
{
/* load configuration */
PropertiesFile properties;
properties = new PropertiesFile("server.properties");
try {
tilepath = properties.getString("map-tilepath", "tiles/");
colorsetpath = properties.getString("map-colorsetpath", "colors.txt");
signspath = properties.getString("map-signspath", "signs.txt");
serverport = Integer.parseInt(properties.getString("map-serverport", "8123"));
datasource = properties.getString("data-source", "flatfile");
showmarkers = properties.getString("map-showmarkers", "all");
} catch(Exception ex) {
log.log(Level.SEVERE, "Exception while reading properties for dynamic map", ex);
}
tileStore = new HashMap<Long, MapTile>();
staleTiles = new LinkedList<MapTile>();
tileUpdates = new LinkedList<TileUpdate>();
zoomCache = new Cache<String, BufferedImage>(zoomCacheSize);
signs = new HashMap<String, Warp>();
loadShowOptions();
}
/* tile X for position x */
static int tilex(int x)
{
if(x < 0)
return x - (tileWidth + (x % tileWidth));
else
return x - (x % tileWidth);
}
/* tile Y for position y */
static int tiley(int y)
{
if(y < 0)
return y - (tileHeight + (y % tileHeight));
else
return y - (y % tileHeight);
}
/* zoomed-out tile X for tile position x */
static int ztilex(int x)
{
if(x < 0)
return x + x % zTileWidth;
else
return x - (x % zTileWidth);
}
/* zoomed-out tile Y for tile position y */
static int ztiley(int y)
{
if(y < 0)
return y + y % zTileHeight;
//return y - (zTileHeight + (y % zTileHeight));
else
return y - (y % zTileHeight);
}
/* initialize and start map manager */
public void startManager()
{
colors = new HashMap<Integer, Color[]>();
/* load colorset */
File cfile = new File(colorsetpath);
loadSigns();
try {
Scanner scanner = new Scanner(cfile);
int nc = 0;
while(scanner.hasNextLine()) {
String line = scanner.nextLine();
if (line.startsWith("#") || line.equals("")) {
continue;
}
String[] split = line.split("\t");
if (split.length < 17) {
continue;
}
Integer id = new Integer(split[0]);
Color[] c = new Color[4];
/* store colors by raycast sequence number */
c[0] = new Color(Integer.parseInt(split[1]), Integer.parseInt(split[2]), Integer.parseInt(split[3]), Integer.parseInt(split[4]));
c[3] = new Color(Integer.parseInt(split[5]), Integer.parseInt(split[6]), Integer.parseInt(split[7]), Integer.parseInt(split[8]));
c[1] = new Color(Integer.parseInt(split[9]), Integer.parseInt(split[10]), Integer.parseInt(split[11]), Integer.parseInt(split[12]));
c[2] = new Color(Integer.parseInt(split[13]), Integer.parseInt(split[14]), Integer.parseInt(split[15]), Integer.parseInt(split[16]));
colors.put(id, c);
nc += 1;
}
scanner.close();
log.info(nc + " colors loaded from " + colorsetpath);
} catch(Exception e) {
log.log(Level.SEVERE, "Failed to load colorset: " + colorsetpath, e);
return;
}
running = true;
this.start();
try {
this.setPriority(MIN_PRIORITY);
log.info("Set minimum priority for worker thread");
} catch(SecurityException e) {
log.info("Failed to set minimum priority for worker thread!");
}
}
/* stop map manager */
public void stopManager()
{
if(!running)
return;
log.info("Stopping map renderer...");
running = false;
try {
this.join();
} catch(InterruptedException e) {
log.info("Waiting for map renderer to stop is interrupted");
}
}
/* the worker/renderer thread */
public void run()
{
log.info("Map renderer has started.");
while(running) {
MapTile t = this.popStaleTile();
if(t != null) {
t.render(this);
long now = System.currentTimeMillis();
long deadline = now - maxTileAge;
/* update the tileupdate list */
synchronized(lock) {
ListIterator<TileUpdate> it = tileUpdates.listIterator(0);
while(it.hasNext()) {
TileUpdate tu = it.next();
if(tu.at < deadline || tu.tile == t)
it.remove();
}
tileUpdates.addLast(new TileUpdate(now, t));
}
try {
this.sleep(renderWait);
} catch(InterruptedException e) {
}
} else {
try {
this.sleep(1000);
} catch(InterruptedException e) {
}
}
}
log.info("Map renderer has stopped.");
}
/* "touch" a block - its map tile will be regenerated */
public boolean touch(int x, int y, int z)
{
int dx = x - anchorx;
int dy = y - anchory;
int dz = z - anchorz;
int px = dx + dz;
int py = dx - dz - dy;
int tx = tilex(px);
int ty = tiley(py);
boolean r;
r = pushStaleTile(tx, ty);
boolean ledge = tilex(px - 4) != tx;
boolean tedge = tiley(py - 4) != ty;
boolean redge = tilex(px + 4) != tx;
boolean bedge = tiley(py + 4) != ty;
if(ledge)
r = pushStaleTile(tx - tileWidth, ty) || r;
if(redge)
r = pushStaleTile(tx + tileWidth, ty) || r;
if(tedge)
r = pushStaleTile(tx, ty - tileHeight) || r;
if(bedge)
r = pushStaleTile(tx, ty + tileHeight) || r;
if(ledge && tedge)
r = pushStaleTile(tx - tileWidth, ty - tileHeight) || r;
if(ledge && bedge)
r = pushStaleTile(tx - tileWidth, ty + tileHeight) || r;
if(redge && tedge)
r = pushStaleTile(tx + tileWidth, ty - tileHeight) || r;
if(redge && bedge)
r = pushStaleTile(tx + tileWidth, ty + tileHeight) || r;
return r;
}
/* get next MapTile that needs to be regenerated, or null
* the mapTile is removed from the list of stale tiles! */
public MapTile popStaleTile()
{
synchronized(lock) {
try {
MapTile t = staleTiles.removeFirst();
t.stale = false;
return t;
} catch(NoSuchElementException e) {
return null;
}
}
}
/* put a MapTile that needs to be regenerated on the list of stale tiles */
public boolean pushStaleTile(MapTile m)
{
synchronized(lock) {
if(m.stale) return false;
m.stale = true;
staleTiles.addLast(m);
debug(m.toString() + " is now stale");
return true;
}
}
/* make a MapTile stale by projection position */
public boolean pushStaleTile(int tx, int ty)
{
return pushStaleTile(getTileByPosition(tx, ty));
}
/* get (or create) MapTile by projection position */
private MapTile getTileByPosition(int px, int py)
{
Long key = MapTile.key(px, py);
synchronized(lock) {
MapTile t = tileStore.get(key);
if(t == null) {
/* no maptile exists, need to create one */
t = new MapTile(px, py, ztilex(px), ztiley(py));
tileStore.put(key, t);
return t;
} else {
return t;
}
}
}
/* return number of stale tiles */
public int getStaleCount()
{
synchronized(lock) {
return staleTiles.size();
}
}
/* return number of recently updated tiles */
public int getRecentUpdateCount()
{
synchronized(lock) {
return tileUpdates.size();
}
}
/* regenerate the entire map, starting at position */
public void regenerate(int x, int y, int z)
{
int dx = x - anchorx;
int dy = y - anchory;
int dz = z - anchorz;
int px = dx + dz;
int py = dx - dz - dy;
int tx = tilex(px);
int ty = tiley(py);
MapTile first = getTileByPosition(tx, ty);
Vector<MapTile> open = new Vector<MapTile>();
open.add(first);
Server s = etc.getServer();
while(open.size() > 0) {
MapTile t = open.remove(open.size() - 1);
if(t.stale) continue;
int h = s.getHighestBlockY(t.mx, t.mz);
log.info("walking: " + t.mx + ", " + t.mz + ", h = " + h);
if(h < 1)
continue;
pushStaleTile(t);
open.add(getTileByPosition(t.px + tileWidth, t.py));
open.add(getTileByPosition(t.px - tileWidth, t.py));
open.add(getTileByPosition(t.px, t.py + tileHeight));
open.add(getTileByPosition(t.px, t.py - tileHeight));
}
}
/* regenerate all zoom tiles, starting at position */
public void regenerateZoom(int x, int y, int z)
{
int dx = x - anchorx;
int dy = y - anchory;
int dz = z - anchorz;
int px = dx + dz;
int py = dx - dz - dy;
int fzpx = ztilex(tilex(px));
int fzpy = ztiley(tiley(py));
class Pair implements Comparator {
public int x;
public int y;
public Pair(int x, int y)
{
this.x = x;
this.y = y;
}
public int hashCode()
{
return (x << 16) ^ y;
}
public boolean equals(Object o)
{
Pair p = (Pair) o;
return x == p.x && y == p.y;
}
public int compare(Object o1, Object o2)
{
Pair p1 = (Pair) o1;
Pair p2 = (Pair) o2;
if(p1.x < p1.x) return -1;
if(p1.x > p1.x) return 1;
if(p1.y < p1.y) return -1;
if(p1.y > p1.y) return 1;
return 0;
}
}
HashSet<Pair> visited = new HashSet<Pair>();
Vector<Pair> open = new Vector<Pair>();
Pair fp = new Pair(fzpx, fzpy);
open.add(fp);
visited.add(fp);
while(open.size() > 0) {
Pair p = open.remove(open.size() - 1);
int zpx = p.x;
int zpy = p.y;
log.info("Regenerating zoom tile " + zpx + "," + zpy);
int g = regenZoomTile(zpx, zpy);
if(g > 0) {
Pair[] np = new Pair[4];
np[0] = new Pair(zpx-zTileWidth, zpy);
np[1] = new Pair(zpx+zTileWidth, zpy);
np[2] = new Pair(zpx, zpy-zTileHeight);
np[3] = new Pair(zpx, zpy+zTileHeight);
for(int i=0; i<4; i++) {
if(!visited.contains(np[i])) {
visited.add(np[i]);
open.add(np[i]);
}
}
}
}
}
/* regenerate zoom-out tile
* returns number of valid subtiles */
public int regenZoomTile(int zpx, int zpy)
{
int px1 = zpx + tileWidth;
int py1 = zpy;
int px2 = zpx;
int py2 = py1 + tileHeight;
MapTile t1 = getTileByPosition(px1, py1);
MapTile t2 = getTileByPosition(px2, py1);
MapTile t3 = getTileByPosition(px1, py2);
MapTile t4 = getTileByPosition(px2, py2);
BufferedImage im1 = t1.loadTile(this);
BufferedImage im2 = t2.loadTile(this);
BufferedImage im3 = t3.loadTile(this);
BufferedImage im4 = t4.loadTile(this);
BufferedImage zIm = new BufferedImage(MapManager.tileWidth, MapManager.tileHeight, BufferedImage.TYPE_INT_RGB);
WritableRaster zr = zIm.getRaster();
Graphics2D g2 = zIm.createGraphics();
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
int scw = tileWidth / 2;
int sch = tileHeight / 2;
int good = 0;
if(im1 != null) {
g2.drawImage(im1, 0, 0, scw, sch, null);
good ++;
}
if(im2 != null) {
g2.drawImage(im2, scw, 0, scw, sch, null);
good ++;
}
if(im3 != null) {
g2.drawImage(im3, 0, sch, scw, sch, null);
good ++;
}
if(im4 != null) {
g2.drawImage(im4, scw, sch, scw, sch, null);
good ++;
}
if(good == 0) {
return 0;
}
String zPath = t1.getZoomPath(this);
/* save zoom-out tile */
try {
File file = new File(zPath);
ImageIO.write(zIm, "png", file);
log.info("regenZoomTile saved zoom-out tile at " + zPath);
} catch(IOException e) {
log.log(Level.SEVERE, "Failed to save zoom-out tile: " + zPath, e);
} catch(java.lang.NullPointerException e) {
log.log(Level.SEVERE, "Failed to save zoom-out tile (NullPointerException): " + zPath, e);
}
return good;
}
/* adds a sign to the map */
public boolean addSign(Player player, String name, double px, double py, double pz)
{
if (signs.containsKey(name))
{
player.sendMessage("Map> " + Colors.Red + "Sign \"" + name + "\" already exists.");
return false;
}
Warp sign = new Warp();
sign.Name = name;
sign.Location = new Location(px,py,pz);
signs.put(name, sign);
try
{
saveSigns();
return true;
}
catch(IOException e)
{
log.log(Level.SEVERE, "Failed to save signs.txt", e);
}
return false;
}
/* removes a sign from the map */
public boolean removeSign(Player player, String name)
{
if (signs.containsKey(name))
{
Warp sign = signs.get(name);
signs.remove(name);
try
{
saveSigns();
return true;
}
catch(IOException e)
{
log.log(Level.SEVERE, "Failed to save signs.txt", e);
}
}
else
{
player.sendMessage("Map> " + Colors.Red + "Sign \"" + name + "\" does not exist.");
}
return false;
}
/* teleports a user to a sign */
public boolean teleportToSign(Player player, String name)
{
if (signs.containsKey(name))
{
Warp sign = signs.get(name);
player.teleportTo(sign.Location.x, sign.Location.y, sign.Location.z, 0, 0);
}
else
{
player.sendMessage("Map> " + Colors.Red + "Sign \"" + name + "\" does not exist.");
}
return false;
}
/* load the map sign file */
private void loadSigns()
{
Scanner scanner = null;
try
{
scanner = new Scanner(new FileInputStream(signspath), "UTF-8");
while (scanner.hasNextLine())
{
String line = scanner.nextLine();
String[] values = line.split(":");
String name = "";
Double x = 0.0,y = 0.0,z = 0.0;
// If user has old style of file (CSV)
if (values.length == 1)
{
values = line.split(",");
}
// If user has old style of file (owners)
if (values.length == 5)
{
name = values[0];
x = Double.parseDouble(values[2]);
y = Double.parseDouble(values[3]);
z = Double.parseDouble(values[4]);
}
else if (values.length == 4)
{
name = values[0];
x = Double.parseDouble(values[1]);
y = Double.parseDouble(values[2]);
z = Double.parseDouble(values[3]);
}
else
{
log.log(Level.INFO, "Failed to load sign: " + values[0]);
}
// If a sign was loaded, add it to the hash
if (name.isEmpty() == false && x != 0.0 && y != 0.0 && z != 0.0)
{
Warp sign = new Warp();
sign.Name = name;
sign.Location = new Location(x, y, z);
signs.put(sign.Name, sign);
}
}
}
catch(FileNotFoundException e)
{
// No need to log FileNotFoundException
}
finally
{
if (scanner != null) scanner.close();
}
}
/* save the map sign file */
private void saveSigns() throws IOException
{
Writer out = null;
try
{
out = new OutputStreamWriter(new FileOutputStream(signspath), "UTF-8");
Collection<Warp> values = signs.values();
Iterator<Warp> it = values.iterator();
while(it.hasNext())
{
Warp sign = it.next();
String line = sign.Name + ":" + sign.Location.x + ":" + sign.Location.y + ":" + sign.Location.z + "\n";
out.write(line);
}
}
catch(UnsupportedEncodingException e)
{
log.log(Level.SEVERE, "Unsupported encoding", e);
}
catch(FileNotFoundException e)
{
log.log(Level.SEVERE, "signs.txt not found", e);
}
finally
{
if (out != null) out.close();
}
}
/* TODO: Is there a cleaner way to get warps/homes than using custom DataSource classes to expose the protected properties? */
protected List<Warp> loadWarps()
{
List<Warp> warps = null;
if (datasource.equals("flatfile")) {
DMFlatFileSource ds = new DMFlatFileSource();
ds.initialize();
ds.loadWarps();
warps = ds.getAllWarps();
}
else if (datasource.equals("mysql")) {
DMMySQLSource ds = new DMMySQLSource();
ds.initialize();
ds.loadWarps();
warps = ds.getAllWarps();
}
return warps;
}
protected List<Warp> loadHomes()
{
List<Warp> homes = null;
if (datasource.equals("flatfile")) {
DMFlatFileSource ds = new DMFlatFileSource();
ds.initialize();
ds.loadHomes();
homes = ds.getAllHomes();
}
else if (datasource.equals("mysql")) {
DMMySQLSource ds = new DMMySQLSource();
ds.initialize();
ds.loadHomes();
homes = ds.getAllHomes();
}
return homes;
}
private void loadShowOptions()
{
String[] values = showmarkers.split(",");
for (int i = 0; i < values.length; i++)
{
String opt = values[i];
if (opt.equals("all"))
{
showSpawn = true;
showHomes = true;
showWarps = true;
showSigns = true;
showPlayers = true;
}
else if (opt.equals("none"))
{
showSpawn = false;
showHomes = false;
showWarps = false;
showSigns = false;
showPlayers = false;
}
else if (opt.equals("spawn"))
{
showSpawn = true;
}
else if (opt.equals("homes"))
{
showHomes = true;
}
else if (opt.equals("warps"))
{
showWarps = true;
}
else if (opt.equals("signs"))
{
showSigns = true;
}
else if (opt.equals("players"))
{
showPlayers = true;
}
}
}
}