A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
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2010-12-29 02:44:30 +01:00
src Reworked directory structure. 2010-12-29 02:44:30 +01:00
web Added client-side portrait generation. 2010-12-28 14:41:44 +01:00
build.bat Updated distribution file name to make it more clear to users which one they are downloading. 2010-12-17 02:29:35 +00:00
build.sh added fescen9 branch 2010-12-04 13:24:32 +00:00
clean.bat Keep a copy of the latest distribution for users looking for a pre-compiled jar. 2010-12-10 06:49:56 +00:00
clean.sh added fescen9 branch 2010-12-04 13:24:32 +00:00
colors.txt added fescen9 branch 2010-12-04 13:24:32 +00:00
readme.txt - Markers are now known as "Signs" 2010-12-11 04:56:06 +00:00

Commands
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/map_wait [wait] - set wait between tile renders (ms)
/map_stat - query number of tiles in render queue
/map_regen - regenerate entire map (currently buggy)
/map_debug - send map debugging messages
/map_nodebug - disable map debugging messages
/map_regenzoom - regenerates zoom-out tiles

/addsign [name] - adds a named sign to the map
/removesign [name] - removes a named sign to the map
/listsigns - list all named signs
/tpsign [name] - teleport to a named sign

server.properties
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map-colorsetpath - point to colors.txt
map-tilepath - point to web/tiles folder
map-signspath - point to signs.txt file (do not need to create the file, one will be created when you create a sign)
map-serverport - the port the web server runs on (default is 8123)
map-showmarkers - a list of which markers to show on the map, comma separated if multiple (spawn, homes, warps, signs, players, all, none)