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51 lines
1.5 KiB
Plaintext
Executable File
51 lines
1.5 KiB
Plaintext
Executable File
# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/
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# How often a tile gets rendered (in seconds).
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renderinterval: 1
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# When enabled Dynmap will preload chunks before rendering a tile. This will avoid Dynmap rendering unloaded (=partially blue) tiles.
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# This WILL impact memory and diskio.
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loadChunks: false
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# The path where the tile-files are placed.
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tilepath: web/tiles
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# The path where the web-files are located.
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webpath: web
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# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
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webserver-bindaddress: 0.0.0.0
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# The TCP-port the webserver will listen on.
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webserver-port: 8123
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# The maptypes Dynmap will use to render.
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maps:
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- class: org.dynmap.kzedmap.KzedMap
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renderers:
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- class: org.dynmap.kzedmap.DefaultTileRenderer
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prefix: t
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- class: org.dynmap.kzedmap.CaveTileRenderer
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prefix: ct
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web:
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# Interval the browser should poll for updates.
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updaterate: 2000
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showchatballoons: true
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showplayerfacesonmap: true
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showplayerfacesinmenu: true
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focuschatballoons: false
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# The name of the map shown when opening Dynmap's page (must be in menu).
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defaultmap: defaultmap
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# The maps shown in the menu.
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shownmaps:
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- type: KzedMapType
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name: defaultmap
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prefix: t
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- type: KzedMapType
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name: cavemap
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prefix: ct
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