mirror of https://github.com/webbukkit/dynmap.git
231 lines
7.0 KiB
Java
231 lines
7.0 KiB
Java
package org.dynmap.hdmap;
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import static org.dynmap.JSONUtils.s;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import org.dynmap.Color;
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import org.dynmap.ConfigurationNode;
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import org.dynmap.DynmapCore;
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import org.dynmap.Log;
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import org.dynmap.MapManager;
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import org.dynmap.common.DynmapCommandSender;
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import org.dynmap.exporter.OBJExport;
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import org.dynmap.renderer.DynmapBlockState;
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import org.dynmap.utils.BlockStep;
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import org.dynmap.utils.DynLongHashMap;
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import org.dynmap.utils.MapChunkCache;
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import org.dynmap.utils.MapIterator;
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import org.json.simple.JSONObject;
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// Shader for color coding by chunk data version
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public class ChunkStatusHDShader implements HDShader {
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private final String name;
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private static class ChunkStatusMap {
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Color defcolor;
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ChunkStatusMap(String s, int c) {
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defcolor = new Color((c>>16)&0xFF, (c>>8)&0xFF, c&0xFF);
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statusmap.put(s, this);
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}
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};
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private static HashMap<String, ChunkStatusMap> statusmap = new HashMap<String, ChunkStatusMap>();
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static {
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new ChunkStatusMap("empty", 0xFF0000);
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new ChunkStatusMap("structure_starts", 0xFF1493);
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new ChunkStatusMap("structure_references", 0xFF7F50);
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new ChunkStatusMap("biomes", 0xFFA500);
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new ChunkStatusMap("noise", 0xFFD700);
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new ChunkStatusMap("surface", 0xFFFF00);
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new ChunkStatusMap("carvers", 0xFFEFD5);
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new ChunkStatusMap("liquid_carvers", 0xF0E68C);
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new ChunkStatusMap("features", 0xBDB76B);
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new ChunkStatusMap("light", 0xDDA0DD);
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new ChunkStatusMap("spawn", 0xFF00FF);
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new ChunkStatusMap("heightmaps", 0x9370DB);
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new ChunkStatusMap("full", 0x32CD32);
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}
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final static Color unknown_color = new Color(255, 255, 255);
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private ArrayList<String> unknown_state = new ArrayList<String>();
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public ChunkStatusHDShader(DynmapCore core, ConfigurationNode configuration) {
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name = (String) configuration.get("name");
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}
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@Override
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public boolean isBiomeDataNeeded() {
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return false;
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}
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@Override
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public boolean isRawBiomeDataNeeded() {
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return false;
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}
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@Override
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public boolean isHightestBlockYDataNeeded() {
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return false;
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}
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@Override
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public boolean isBlockTypeDataNeeded() {
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return true;
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}
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@Override
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public boolean isSkyLightLevelNeeded() {
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return false;
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}
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@Override
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public boolean isEmittedLightLevelNeeded() {
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return false;
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}
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@Override
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public String getName() {
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return name;
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}
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private class OurShaderState implements HDShaderState {
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private Color color[];
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private Color c;
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protected HDMap map;
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private HDLighting lighting;
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final int[] lightingTable;
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private OurShaderState(MapIterator mapiter, HDMap map, MapChunkCache cache, int scale) {
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this.map = map;
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this.lighting = map.getLighting();
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if(lighting.isNightAndDayEnabled()) {
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color = new Color[] { new Color(), new Color() };
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}
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else {
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color = new Color[] { new Color() };
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}
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c = new Color();
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if (MapManager.mapman.useBrightnessTable()) {
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lightingTable = cache.getWorld().getBrightnessTable();
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}
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else {
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lightingTable = null;
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}
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}
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/**
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* Get our shader
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*/
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public HDShader getShader() {
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return ChunkStatusHDShader.this;
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}
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/**
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* Get our map
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*/
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public HDMap getMap() {
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return map;
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}
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/**
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* Get our lighting
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*/
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public HDLighting getLighting() {
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return lighting;
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}
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/**
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* Reset renderer state for new ray
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*/
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public void reset(HDPerspectiveState ps) {
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for(int i = 0; i < color.length; i++)
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color[i].setTransparent();
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}
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/**
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* Process next ray step - called for each block on route
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* @return true if ray is done, false if ray needs to continue
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*/
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public boolean processBlock(HDPerspectiveState ps) {
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if (ps.getBlockState().isAir()) {
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return false;
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}
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String cs = ps.getMapIterator().getChunkStatus(); // Get data version
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ChunkStatusMap csm = statusmap.get(cs);
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if (csm != null) {
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c.setColor(csm.defcolor);
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}
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else {
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c.setColor(unknown_color);
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if (!unknown_state.contains(cs)) {
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Log.warning("Unknown chunk status: " + cs);
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unknown_state.add(cs);
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}
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}
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/* Handle light level, if needed */
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lighting.applyLighting(ps, this, c, color);
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return true;
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}
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/**
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* Ray ended - used to report that ray has exited map (called if renderer has not reported complete)
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*/
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public void rayFinished(HDPerspectiveState ps) {
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}
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/**
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* Get result color - get resulting color for ray
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* @param c - object to store color value in
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* @param index - index of color to request (renderer specific - 0=default, 1=day for night/day renderer
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*/
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public void getRayColor(Color c, int index) {
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c.setColor(color[index]);
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}
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/**
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* Clean up state object - called after last ray completed
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*/
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public void cleanup() {
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}
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@Override
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public DynLongHashMap getCTMTextureCache() {
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return null;
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}
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@Override
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public int[] getLightingTable() {
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return lightingTable;
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}
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@Override
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public void setLastBlockState(DynmapBlockState new_lastbs) {
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}
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}
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/**
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* Get renderer state object for use rendering a tile
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* @param map - map being rendered
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* @param cache - chunk cache containing data for tile to be rendered
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* @param mapiter - iterator used when traversing rays in tile
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* @param scale - scale of perspecitve
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* @return state object to use for all rays in tile
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*/
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@Override
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public HDShaderState getStateInstance(HDMap map, MapChunkCache cache, MapIterator mapiter, int scale) {
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return new OurShaderState(mapiter, map, cache, scale);
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}
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/* Add shader's contributions to JSON for map object */
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public void addClientConfiguration(JSONObject mapObject) {
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s(mapObject, "shader", name);
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}
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@Override
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public void exportAsMaterialLibrary(DynmapCommandSender sender, OBJExport out) throws IOException {
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throw new IOException("Export unsupported");
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}
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private static final String[] nulllist = new String[0];
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@Override
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public String[] getCurrentBlockMaterials(DynmapBlockState blk, MapIterator mapiter, int[] txtidx, BlockStep[] steps) {
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return nulllist;
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}
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}
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