dynmap/DynmapCore/src/main/java/org/dynmap/hdmap/ChunkStatusHDShader.java

231 lines
7.0 KiB
Java

package org.dynmap.hdmap;
import static org.dynmap.JSONUtils.s;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import org.dynmap.Color;
import org.dynmap.ConfigurationNode;
import org.dynmap.DynmapCore;
import org.dynmap.Log;
import org.dynmap.MapManager;
import org.dynmap.common.DynmapCommandSender;
import org.dynmap.exporter.OBJExport;
import org.dynmap.renderer.DynmapBlockState;
import org.dynmap.utils.BlockStep;
import org.dynmap.utils.DynLongHashMap;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.MapIterator;
import org.json.simple.JSONObject;
// Shader for color coding by chunk data version
public class ChunkStatusHDShader implements HDShader {
private final String name;
private static class ChunkStatusMap {
Color defcolor;
ChunkStatusMap(String s, int c) {
defcolor = new Color((c>>16)&0xFF, (c>>8)&0xFF, c&0xFF);
statusmap.put(s, this);
}
};
private static HashMap<String, ChunkStatusMap> statusmap = new HashMap<String, ChunkStatusMap>();
static {
new ChunkStatusMap("empty", 0xFF0000);
new ChunkStatusMap("structure_starts", 0xFF1493);
new ChunkStatusMap("structure_references", 0xFF7F50);
new ChunkStatusMap("biomes", 0xFFA500);
new ChunkStatusMap("noise", 0xFFD700);
new ChunkStatusMap("surface", 0xFFFF00);
new ChunkStatusMap("carvers", 0xFFEFD5);
new ChunkStatusMap("liquid_carvers", 0xF0E68C);
new ChunkStatusMap("features", 0xBDB76B);
new ChunkStatusMap("light", 0xDDA0DD);
new ChunkStatusMap("spawn", 0xFF00FF);
new ChunkStatusMap("heightmaps", 0x9370DB);
new ChunkStatusMap("full", 0x32CD32);
}
final static Color unknown_color = new Color(255, 255, 255);
private ArrayList<String> unknown_state = new ArrayList<String>();
public ChunkStatusHDShader(DynmapCore core, ConfigurationNode configuration) {
name = (String) configuration.get("name");
}
@Override
public boolean isBiomeDataNeeded() {
return false;
}
@Override
public boolean isRawBiomeDataNeeded() {
return false;
}
@Override
public boolean isHightestBlockYDataNeeded() {
return false;
}
@Override
public boolean isBlockTypeDataNeeded() {
return true;
}
@Override
public boolean isSkyLightLevelNeeded() {
return false;
}
@Override
public boolean isEmittedLightLevelNeeded() {
return false;
}
@Override
public String getName() {
return name;
}
private class OurShaderState implements HDShaderState {
private Color color[];
private Color c;
protected HDMap map;
private HDLighting lighting;
final int[] lightingTable;
private OurShaderState(MapIterator mapiter, HDMap map, MapChunkCache cache, int scale) {
this.map = map;
this.lighting = map.getLighting();
if(lighting.isNightAndDayEnabled()) {
color = new Color[] { new Color(), new Color() };
}
else {
color = new Color[] { new Color() };
}
c = new Color();
if (MapManager.mapman.useBrightnessTable()) {
lightingTable = cache.getWorld().getBrightnessTable();
}
else {
lightingTable = null;
}
}
/**
* Get our shader
*/
public HDShader getShader() {
return ChunkStatusHDShader.this;
}
/**
* Get our map
*/
public HDMap getMap() {
return map;
}
/**
* Get our lighting
*/
public HDLighting getLighting() {
return lighting;
}
/**
* Reset renderer state for new ray
*/
public void reset(HDPerspectiveState ps) {
for(int i = 0; i < color.length; i++)
color[i].setTransparent();
}
/**
* Process next ray step - called for each block on route
* @return true if ray is done, false if ray needs to continue
*/
public boolean processBlock(HDPerspectiveState ps) {
if (ps.getBlockState().isAir()) {
return false;
}
String cs = ps.getMapIterator().getChunkStatus(); // Get data version
ChunkStatusMap csm = statusmap.get(cs);
if (csm != null) {
c.setColor(csm.defcolor);
}
else {
c.setColor(unknown_color);
if (!unknown_state.contains(cs)) {
Log.warning("Unknown chunk status: " + cs);
unknown_state.add(cs);
}
}
/* Handle light level, if needed */
lighting.applyLighting(ps, this, c, color);
return true;
}
/**
* Ray ended - used to report that ray has exited map (called if renderer has not reported complete)
*/
public void rayFinished(HDPerspectiveState ps) {
}
/**
* Get result color - get resulting color for ray
* @param c - object to store color value in
* @param index - index of color to request (renderer specific - 0=default, 1=day for night/day renderer
*/
public void getRayColor(Color c, int index) {
c.setColor(color[index]);
}
/**
* Clean up state object - called after last ray completed
*/
public void cleanup() {
}
@Override
public DynLongHashMap getCTMTextureCache() {
return null;
}
@Override
public int[] getLightingTable() {
return lightingTable;
}
@Override
public void setLastBlockState(DynmapBlockState new_lastbs) {
}
}
/**
* Get renderer state object for use rendering a tile
* @param map - map being rendered
* @param cache - chunk cache containing data for tile to be rendered
* @param mapiter - iterator used when traversing rays in tile
* @param scale - scale of perspecitve
* @return state object to use for all rays in tile
*/
@Override
public HDShaderState getStateInstance(HDMap map, MapChunkCache cache, MapIterator mapiter, int scale) {
return new OurShaderState(mapiter, map, cache, scale);
}
/* Add shader's contributions to JSON for map object */
public void addClientConfiguration(JSONObject mapObject) {
s(mapObject, "shader", name);
}
@Override
public void exportAsMaterialLibrary(DynmapCommandSender sender, OBJExport out) throws IOException {
throw new IOException("Export unsupported");
}
private static final String[] nulllist = new String[0];
@Override
public String[] getCurrentBlockMaterials(DynmapBlockState blk, MapIterator mapiter, int[] txtidx, BlockStep[] steps) {
return nulllist;
}
}