dynmap/forge-1.14.4/src/main/java/org/dynmap/forge_1_14_4/ForgeMapChunkCache.java

1530 lines
45 KiB
Java

package org.dynmap.forge_1_14_4;
import java.io.DataInputStream;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.ListIterator;
import java.util.Map;
import java.util.Set;
import net.minecraft.nbt.ByteArrayNBT;
import net.minecraft.nbt.ByteNBT;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.DoubleNBT;
import net.minecraft.nbt.FloatNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.nbt.IntArrayNBT;
import net.minecraft.nbt.IntNBT;
import net.minecraft.nbt.ListNBT;
import net.minecraft.nbt.LongNBT;
import net.minecraft.nbt.ShortNBT;
import net.minecraft.nbt.StringNBT;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.chunk.AbstractChunkProvider;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkStatus;
import net.minecraft.world.chunk.storage.ChunkSerializer;
import net.minecraft.world.chunk.storage.RegionFileCache;
import net.minecraft.world.server.ChunkManager;
import net.minecraft.world.server.ServerChunkProvider;
import net.minecraft.world.server.ServerWorld;
import org.dynmap.DynmapChunk;
import org.dynmap.DynmapCore;
import org.dynmap.DynmapWorld;
import org.dynmap.Log;
import org.dynmap.common.BiomeMap;
import org.dynmap.forge_1_14_4.SnapshotCache.SnapshotRec;
import org.dynmap.hdmap.HDBlockModels;
import org.dynmap.renderer.DynmapBlockState;
import org.dynmap.renderer.RenderPatchFactory;
import org.dynmap.utils.DynIntHashMap;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.MapIterator;
import org.dynmap.utils.BlockStep;
import org.dynmap.utils.VisibilityLimit;
/**
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
*/
public class ForgeMapChunkCache extends MapChunkCache
{
private static boolean init = false;
private static Field updateEntityTick = null;
/* ChunkManager fields */
private static Field chunksToRemove = null; // Map
/* ChunjManager Pending fields */
private static Field chunkCoord = null;
private static Field nbtTag = null;
private World w;
private DynmapWorld dw;
private ServerChunkProvider cps;
private int nsect;
private List<DynmapChunk> chunks;
private ListIterator<DynmapChunk> iterator;
private int x_min, x_max, z_min, z_max;
private int x_dim;
private boolean biome, biomeraw, highesty, blockdata;
private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
private List<VisibilityLimit> visible_limits = null;
private List<VisibilityLimit> hidden_limits = null;
private boolean isempty = true;
private int snapcnt;
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
private DynIntHashMap[] snaptile;
private byte[][] sameneighborbiomecnt;
private BiomeMap[][] biomemap;
private boolean[][] isSectionNotEmpty; /* Indexed by snapshot index, then by section index */
private static final BlockStep unstep[] = { BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS
};
private static BiomeMap[] biome_to_bmap;
private static final int getIndexInChunk(int cx, int cy, int cz) {
return (cy << 8) | (cz << 4) | cx;
}
/**
* Iterator for traversing map chunk cache (base is for non-snapshot)
*/
public class OurMapIterator implements MapIterator
{
private int x, y, z, chunkindex, bx, bz;
private ChunkSnapshot snap;
private BlockStep laststep;
private DynmapBlockState blk;
private final int worldheight;
private final int ymin;
private final int sealevel;
private final int x_base;
private final int z_base;
OurMapIterator(int x0, int y0, int z0)
{
x_base = x_min << 4;
z_base = z_min << 4;
if (biome)
{
biomePrep();
}
initialize(x0, y0, z0);
worldheight = w.getHeight();
ymin = 0;
sealevel = w.getSeaLevel();
}
@Override
public final void initialize(int x0, int y0, int z0)
{
this.x = x0;
this.y = y0;
this.z = z0;
this.chunkindex = ((x >> 4) - x_min) + (((z >> 4) - z_min) * x_dim);
this.bx = x & 0xF;
this.bz = z & 0xF;
if((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
laststep = BlockStep.Y_MINUS;
if ((y >= 0) && (y < worldheight))
{
blk = null;
}
else
{
blk = DynmapBlockState.AIR;
}
}
@Override
public int getBlockSkyLight()
{
try
{
return snap.getBlockSkyLight(bx, y, bz);
}
catch (ArrayIndexOutOfBoundsException aioobx)
{
return 15;
}
}
@Override
public final int getBlockEmittedLight()
{
try
{
return snap.getBlockEmittedLight(bx, y, bz);
}
catch (ArrayIndexOutOfBoundsException aioobx)
{
return 0;
}
}
@Override
/**
* Get block sky and emitted light, relative to current coordinate
* @return (emitted light * 256) + sky light
*/
public final int getBlockLight(BlockStep step) {
int emit = 0, sky = 15;
if (step.yoff != 0) { // Y coord - snap is valid already
int ny = y + step.yoff;
emit = snap.getBlockEmittedLight(x, ny, z);
sky = snap.getBlockSkyLight(x, ny, z);
}
else {
int nx = x + step.xoff;
int nz = z + step.zoff;
int nchunkindex = ((nx >> 4) - x_min) + (((nz >> 4) - z_min) * x_dim);
if ((nchunkindex < snapcnt) && (nchunkindex >= 0)) {
emit = snaparray[nchunkindex].getBlockEmittedLight(nx, y, nz);
sky = snaparray[nchunkindex].getBlockSkyLight(nx, y, nz);
}
}
return (emit << 8) + sky;
}
@Override
/**
* Get block sky and emitted light, relative to current coordinate
* @return (emitted light * 256) + sky light
*/
public final int getBlockLight(int xoff, int yoff, int zoff) {
int emit = 0, sky = 15;
int nx = x + xoff;
int ny = y + yoff;
int nz = z + zoff;
int nchunkindex = ((nx >> 4) - x_min) + (((nz >> 4) - z_min) * x_dim);
if ((nchunkindex < snapcnt) && (nchunkindex >= 0)) {
emit = snaparray[nchunkindex].getBlockEmittedLight(nx, ny, nz);
sky = snaparray[nchunkindex].getBlockSkyLight(nx, ny, nz);
}
return (emit << 8) + sky;
}
private void biomePrep()
{
if (sameneighborbiomecnt != null)
{
return;
}
int x_size = x_dim << 4;
int z_size = (z_max - z_min + 1) << 4;
sameneighborbiomecnt = new byte[x_size][];
biomemap = new BiomeMap[x_size][];
for (int i = 0; i < x_size; i++)
{
sameneighborbiomecnt[i] = new byte[z_size];
biomemap[i] = new BiomeMap[z_size];
}
for (int i = 0; i < x_size; i++)
{
for (int j = 0; j < z_size; j++)
{
if (j == 0)
initialize(i + x_base, 64, z_base);
else
stepPosition(BlockStep.Z_PLUS);
int bb = snap.getBiome(bx, bz);
BiomeMap bm = BiomeMap.byBiomeID(bb);
biomemap[i][j] = bm;
int cnt = 0;
if (i > 0)
{
if (bm == biomemap[i - 1][j]) /* Same as one to left */
{
cnt++;
sameneighborbiomecnt[i - 1][j]++;
}
if ((j > 0) && (bm == biomemap[i - 1][j - 1]))
{
cnt++;
sameneighborbiomecnt[i - 1][j - 1]++;
}
if ((j < (z_size - 1)) && (bm == biomemap[i - 1][j + 1]))
{
cnt++;
sameneighborbiomecnt[i - 1][j + 1]++;
}
}
if ((j > 0) && (biomemap[i][j] == biomemap[i][j - 1])) /* Same as one to above */
{
cnt++;
sameneighborbiomecnt[i][j - 1]++;
}
sameneighborbiomecnt[i][j] = (byte)cnt;
}
}
}
@Override
public final BiomeMap getBiome()
{
try
{
return biomemap[x - x_base][z - z_base];
}
catch (Exception ex)
{
return BiomeMap.NULL;
}
}
@Override
public final int getSmoothGrassColorMultiplier(int[] colormap)
{
int mult = 0xFFFFFF;
try
{
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if (sameneighborbiomecnt[rx][rz] >= (byte)8) /* All neighbors same? */
{
mult = bm.getModifiedGrassMultiplier(colormap[bm.biomeLookup()]);
}
else
{
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for (int xoff = -1; xoff < 2; xoff++)
{
for (int zoff = -1; zoff < 2; zoff++)
{
bm = biomemap[rx + xoff][rz + zoff];
int rmult = bm.getModifiedGrassMultiplier(colormap[bm.biomeLookup()]);
raccum += (rmult >> 16) & 0xFF;
gaccum += (rmult >> 8) & 0xFF;
baccum += rmult & 0xFF;
}
}
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
}
catch (Exception x)
{
mult = 0xFFFFFF;
}
return mult;
}
@Override
public final int getSmoothFoliageColorMultiplier(int[] colormap)
{
int mult = 0xFFFFFF;
try
{
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if (sameneighborbiomecnt[rx][rz] >= (byte)8) /* All neighbors same? */
{
mult = bm.getModifiedFoliageMultiplier(colormap[bm.biomeLookup()]);
}
else
{
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for (int xoff = -1; xoff < 2; xoff++)
{
for (int zoff = -1; zoff < 2; zoff++)
{
bm = biomemap[rx + xoff][rz + zoff];
int rmult = bm.getModifiedFoliageMultiplier(colormap[bm.biomeLookup()]);
raccum += (rmult >> 16) & 0xFF;
gaccum += (rmult >> 8) & 0xFF;
baccum += rmult & 0xFF;
}
}
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
}
catch (Exception x)
{
mult = 0xFFFFFF;
}
return mult;
}
@Override
public final int getSmoothColorMultiplier(int[] colormap, int[] swampmap)
{
int mult = 0xFFFFFF;
try
{
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if (sameneighborbiomecnt[rx][rz] >= (byte)8) /* All neighbors same? */
{
if (bm == BiomeMap.SWAMPLAND)
{
mult = swampmap[bm.biomeLookup()];
}
else
{
mult = colormap[bm.biomeLookup()];
}
}
else
{
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for (int xoff = -1; xoff < 2; xoff++)
{
for (int zoff = -1; zoff < 2; zoff++)
{
bm = biomemap[rx + xoff][rz + zoff];
int rmult;
if (bm == BiomeMap.SWAMPLAND)
{
rmult = swampmap[bm.biomeLookup()];
}
else
{
rmult = colormap[bm.biomeLookup()];
}
raccum += (rmult >> 16) & 0xFF;
gaccum += (rmult >> 8) & 0xFF;
baccum += rmult & 0xFF;
}
}
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
}
catch (Exception x)
{
mult = 0xFFFFFF;
}
return mult;
}
@Override
public final int getSmoothWaterColorMultiplier()
{
try
{
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if (sameneighborbiomecnt[rx][rz] >= (byte)8) /* All neighbors same? */
{
return bm.getWaterColorMult();
}
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for (int xoff = -1; xoff < 2; xoff++)
{
for (int zoff = -1; zoff < 2; zoff++)
{
bm = biomemap[rx + xoff][rz + zoff];
int mult = bm.getWaterColorMult();
raccum += (mult >> 16) & 0xFF;
gaccum += (mult >> 8) & 0xFF;
baccum += mult & 0xFF;
}
}
return ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
catch (Exception x)
{
return 0xFFFFFF;
}
}
@Override
public final int getSmoothWaterColorMultiplier(int[] colormap)
{
int mult = 0xFFFFFF;
try
{
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if (sameneighborbiomecnt[rx][rz] >= (byte)8) /* All neighbors same? */
{
mult = colormap[bm.biomeLookup()];
}
else
{
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for (int xoff = -1; xoff < 2; xoff++)
{
for (int zoff = -1; zoff < 2; zoff++)
{
bm = biomemap[rx + xoff][rz + zoff];
int rmult = colormap[bm.biomeLookup()];
raccum += (rmult >> 16) & 0xFF;
gaccum += (rmult >> 8) & 0xFF;
baccum += rmult & 0xFF;
}
}
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
}
catch (Exception x)
{
mult = 0xFFFFFF;
}
return mult;
}
/**
* Step current position in given direction
*/
@Override
public final void stepPosition(BlockStep step)
{
blk = null;
switch (step.ordinal())
{
case 0:
x++;
bx++;
if (bx == 16) /* Next chunk? */
{
bx = 0;
chunkindex++;
if((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
}
break;
case 1:
y++;
if (y >= worldheight)
{
blk = DynmapBlockState.AIR;
}
break;
case 2:
z++;
bz++;
if (bz == 16) /* Next chunk? */
{
bz = 0;
chunkindex += x_dim;
if((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
}
break;
case 3:
x--;
bx--;
if (bx == -1) /* Next chunk? */
{
bx = 15;
chunkindex--;
if((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
}
break;
case 4:
y--;
if (y < 0)
{
blk = DynmapBlockState.AIR;
}
break;
case 5:
z--;
bz--;
if (bz == -1) /* Next chunk? */
{
bz = 15;
chunkindex -= x_dim;
if((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
}
break;
}
laststep = step;
}
/**
* Unstep current position to previous position
*/
@Override
public BlockStep unstepPosition()
{
BlockStep ls = laststep;
stepPosition(unstep[ls.ordinal()]);
return ls;
}
/**
* Unstep current position in oppisite director of given step
*/
@Override
public void unstepPosition(BlockStep s)
{
stepPosition(unstep[s.ordinal()]);
}
@Override
public final void setY(int y)
{
if (y > this.y)
{
laststep = BlockStep.Y_PLUS;
}
else
{
laststep = BlockStep.Y_MINUS;
}
this.y = y;
if ((y < 0) || (y >= worldheight))
{
blk = DynmapBlockState.AIR;
}
else
{
blk = null;
}
}
@Override
public final int getX()
{
return x;
}
@Override
public final int getY()
{
return y;
}
@Override
public final int getZ()
{
return z;
}
@Override
public final DynmapBlockState getBlockTypeAt(BlockStep s)
{
if (s == BlockStep.Y_MINUS)
{
if (y > 0)
{
return snap.getBlockType(bx, y - 1, bz);
}
}
else if (s == BlockStep.Y_PLUS)
{
if (y < (worldheight - 1))
{
return snap.getBlockType(bx, y + 1, bz);
}
}
else
{
BlockStep ls = laststep;
stepPosition(s);
DynmapBlockState tid = snap.getBlockType(bx, y, bz);
unstepPosition();
laststep = ls;
return tid;
}
return DynmapBlockState.AIR;
}
@Override
public BlockStep getLastStep()
{
return laststep;
}
@Override
public int getWorldHeight()
{
return worldheight;
}
@Override
public int getWorldYMin() {
return ymin;
}
@Override
public int getWorldSeaLevel() {
return sealevel;
}
@Override
public long getBlockKey()
{
return (((chunkindex * worldheight) + y) << 8) | (bx << 4) | bz;
}
@Override
public RenderPatchFactory getPatchFactory() {
return HDBlockModels.getPatchDefinitionFactory();
}
@Override
public Object getBlockTileEntityField(String fieldId) {
try {
int idx = getIndexInChunk(bx,y,bz);
Object[] vals = (Object[])snaptile[chunkindex].get(idx);
for (int i = 0; i < vals.length; i += 2) {
if (vals[i].equals(fieldId)) {
return vals[i+1];
}
}
} catch (Exception x) {
}
return null;
}
@Override
public DynmapBlockState getBlockTypeAt(int xoff, int yoff, int zoff) {
int xx = this.x + xoff;
int yy = this.y + yoff;
int zz = this.z + zoff;
int idx = ((xx >> 4) - x_min) + (((zz >> 4) - z_min) * x_dim);
try {
return snaparray[idx].getBlockType(xx & 0xF, yy, zz & 0xF);
} catch (Exception x) {
return DynmapBlockState.AIR;
}
}
@Override
public Object getBlockTileEntityFieldAt(String fieldId, int xoff,
int yoff, int zoff) {
return null;
}
@Override
public long getInhabitedTicks() {
try {
return snap.getInhabitedTicks();
} catch (Exception x) {
return 0;
}
}
@Override
public DynmapBlockState getBlockType() {
if (blk == null) {
blk = snap.getBlockType(bx, y, bz);
}
return blk;
}
}
private class OurEndMapIterator extends OurMapIterator
{
OurEndMapIterator(int x0, int y0, int z0)
{
super(x0, y0, z0);
}
@Override
public final int getBlockSkyLight()
{
return 15;
}
}
/**
* Chunk cache for representing unloaded chunk (or air)
*/
private static class EmptyChunk extends ChunkSnapshot
{
public EmptyChunk()
{
super(256, 0, 0, 0, 0);
}
/* Need these for interface, but not used */
@Override
public int getX()
{
return 0;
}
@Override
public int getZ()
{
return 0;
}
@Override
public final DynmapBlockState getBlockType(int x, int y, int z)
{
return DynmapBlockState.AIR;
}
@Override
public final int getBlockSkyLight(int x, int y, int z)
{
return 15;
}
@Override
public final int getBlockEmittedLight(int x, int y, int z)
{
return 0;
}
@Override
public final int getHighestBlockYAt(int x, int z)
{
return 0;
}
@Override
public int getBiome(int x, int z)
{
return -1;
}
@Override
public boolean isSectionEmpty(int sy)
{
return true;
}
}
/**
* Chunk cache for representing generic stone chunk
*/
private static class PlainChunk extends ChunkSnapshot
{
private DynmapBlockState fill;
PlainChunk(String fill)
{
super(256, 0, 0, 0, 0);
this.fill = DynmapBlockState.getBaseStateByName(fill);
}
/* Need these for interface, but not used */
@Override
public int getX()
{
return 0;
}
@Override
public int getZ()
{
return 0;
}
@Override
public int getBiome(int x, int z)
{
return -1;
}
@Override
public final DynmapBlockState getBlockType(int x, int y, int z)
{
if (y < 64)
{
return fill;
}
return DynmapBlockState.AIR;
}
@Override
public final int getBlockSkyLight(int x, int y, int z)
{
if (y < 64)
{
return 0;
}
return 15;
}
@Override
public final int getBlockEmittedLight(int x, int y, int z)
{
return 0;
}
@Override
public final int getHighestBlockYAt(int x, int z)
{
return 64;
}
@Override
public boolean isSectionEmpty(int sy)
{
return (sy < 4);
}
}
private static final EmptyChunk EMPTY = new EmptyChunk();
private static final PlainChunk STONE = new PlainChunk(DynmapBlockState.STONE_BLOCK);
private static final PlainChunk OCEAN = new PlainChunk(DynmapBlockState.WATER_BLOCK);
public static void init() {
if (!init)
{
Field[] f = ServerChunkProvider.class.getDeclaredFields();
f = ServerWorld.class.getDeclaredFields();
for(int i = 0; i < f.length; i++) {
if((updateEntityTick == null) && f[i].getType().isAssignableFrom(int.class)) {
updateEntityTick = f[i];
//Log.info("Found updateEntityTick - " + f[i].getName());
updateEntityTick.setAccessible(true);
}
}
f = ChunkManager.class.getDeclaredFields();
for(int i = 0; i < f.length; i++) {
if((chunksToRemove == null) && (f[i].getType().equals(Map.class))) {
chunksToRemove = f[i];
//Log.info("Found chunksToRemove - " + f[i].getName());
chunksToRemove.setAccessible(true);
}
// else if((pendingAnvilChunksCoordinates == null) && (f[i].getType().equals(it.unimi.dsi.fastutil.longs.LongSet.class))) {
// //Log.info("Found pendingAnvilChunksCoordinates - " + f[i].getName());
// pendingAnvilChunksCoordinates = f[i];
// pendingAnvilChunksCoordinates.setAccessible(true);
// }
}
if (updateEntityTick == null) {
Log.severe("ERROR: cannot find updateEntityTick - dynmap cannot drive entity cleanup when no players are active");
}
init = true;
}
}
/**
* Construct empty cache
*/
public ForgeMapChunkCache()
{
init();
}
public void setChunks(ForgeWorld dw, List<DynmapChunk> chunks)
{
this.dw = dw;
this.w = dw.getWorld();
if(dw.isLoaded()) {
/* Check if world's provider is ServerChunkProvider */
AbstractChunkProvider cp = this.w.getChunkProvider();
if (cp instanceof ServerChunkProvider)
{
cps = (ServerChunkProvider)cp;
}
else
{
Log.severe("Error: world " + dw.getName() + " has unsupported chunk provider");
}
}
else {
chunks = new ArrayList<DynmapChunk>();
}
nsect = dw.worldheight >> 4;
this.chunks = chunks;
/* Compute range */
if (chunks.size() == 0)
{
this.x_min = 0;
this.x_max = 0;
this.z_min = 0;
this.z_max = 0;
x_dim = 1;
}
else
{
x_min = x_max = chunks.get(0).x;
z_min = z_max = chunks.get(0).z;
for (DynmapChunk c : chunks)
{
if (c.x > x_max)
{
x_max = c.x;
}
if (c.x < x_min)
{
x_min = c.x;
}
if (c.z > z_max)
{
z_max = c.z;
}
if (c.z < z_min)
{
z_min = c.z;
}
}
x_dim = x_max - x_min + 1;
}
snapcnt = x_dim * (z_max-z_min+1);
snaparray = new ChunkSnapshot[snapcnt];
snaptile = new DynIntHashMap[snapcnt];
isSectionNotEmpty = new boolean[snapcnt][];
}
private static boolean didError = false;
public CompoundNBT readChunk(int x, int z) {
try {
ChunkManager acl = cps.chunkManager;
ChunkPos coord = new ChunkPos(x, z);
CompoundNBT rslt = acl.readChunk(coord);
if(rslt != null) {
rslt = rslt.getCompound("Level");
// Don't load uncooked chunks
String stat = rslt.getString("Status");
ChunkStatus cs = ChunkStatus.byName(stat);
if ((stat == null) ||
// Needs to be at least lighted
(!cs.isAtLeast(ChunkStatus.LIGHT))) {
rslt = null;
}
}
//Log.info(String.format("loadChunk(%d,%d)=%s", x, z, (rslt != null) ? rslt.toString() : "null"));
return rslt;
} catch (Exception exc) {
Log.severe(String.format("Error reading chunk: %s,%d,%d", dw.getName(), x, z), exc);
return null;
}
}
private Object getNBTValue(INBT v) {
Object val = null;
switch(v.getId()) {
case 1: // Byte
val = Byte.valueOf(((ByteNBT)v).getByte());
break;
case 2: // Short
val = Short.valueOf(((ShortNBT)v).getShort());
break;
case 3: // Int
val = Integer.valueOf(((IntNBT)v).getInt());
break;
case 4: // Long
val = Long.valueOf(((LongNBT)v).getLong());
break;
case 5: // Float
val = Float.valueOf(((FloatNBT)v).getFloat());
break;
case 6: // Double
val = Double.valueOf(((DoubleNBT)v).getDouble());
break;
case 7: // Byte[]
val = ((ByteArrayNBT)v).getByteArray();
break;
case 8: // String
val = ((StringNBT)v).getString();
break;
case 9: // List
ListNBT tl = (ListNBT) v;
ArrayList<Object> vlist = new ArrayList<Object>();
int type = tl.getTagType();
for (int i = 0; i < tl.size(); i++) {
switch (type) {
case 5:
float fv = tl.getFloat(i);
vlist.add(fv);
break;
case 6:
double dv = tl.getDouble(i);
vlist.add(dv);
break;
case 8:
String sv = tl.getString(i);
vlist.add(sv);
break;
case 10:
CompoundNBT tc = tl.getCompound(i);
vlist.add(getNBTValue(tc));
break;
case 11:
int[] ia = tl.getIntArray(i);
vlist.add(ia);
break;
}
}
val = vlist;
break;
case 10: // Map
CompoundNBT tc = (CompoundNBT) v;
HashMap<String, Object> vmap = new HashMap<String, Object>();
for (Object t : tc.keySet()) {
String st = (String) t;
INBT tg = tc.get(st);
vmap.put(st, getNBTValue(tg));
}
val = vmap;
break;
case 11: // Int[]
val = ((IntArrayNBT)v).getIntArray();
break;
}
return val;
}
private boolean isChunkVisible(DynmapChunk chunk) {
boolean vis = true;
if(visible_limits != null) {
vis = false;
for(VisibilityLimit limit : visible_limits) {
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
vis = true;
break;
}
}
}
if(vis && (hidden_limits != null)) {
for(VisibilityLimit limit : hidden_limits) {
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
vis = false;
break;
}
}
}
return vis;
}
private boolean tryChunkCache(DynmapChunk chunk, boolean vis) {
/* Check if cached chunk snapshot found */
ChunkSnapshot ss = null;
SnapshotRec ssr = DynmapPlugin.plugin.sscache.getSnapshot(dw.getName(), chunk.x, chunk.z, blockdata, biome, biomeraw, highesty);
if(ssr != null) {
ss = ssr.ss;
if (!vis)
{
if (hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
{
ss = STONE;
}
else if (hidestyle == HiddenChunkStyle.FILL_OCEAN)
{
ss = OCEAN;
}
else
{
ss = EMPTY;
}
}
int idx = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
snaparray[idx] = ss;
snaptile[idx] = ssr.tileData;
}
return (ssr != null);
}
// Prep snapshot and add to cache
private SnapshotRec prepChunkSnapshot(DynmapChunk chunk, CompoundNBT nbt) {
ChunkSnapshot ss = new ChunkSnapshot(nbt, dw.worldheight);
DynIntHashMap tileData = new DynIntHashMap();
ListNBT tiles = nbt.getList("TileEntities", 10);
if(tiles == null) tiles = new ListNBT();
/* Get tile entity data */
List<Object> vals = new ArrayList<Object>();
for(int tid = 0; tid < tiles.size(); tid++) {
CompoundNBT tc = tiles.getCompound(tid);
int tx = tc.getInt("x");
int ty = tc.getInt("y");
int tz = tc.getInt("z");
int cx = tx & 0xF;
int cz = tz & 0xF;
DynmapBlockState blk = ss.getBlockType(cx, ty, cz);
String[] te_fields = HDBlockModels.getTileEntityFieldsNeeded(blk);
if(te_fields != null) {
vals.clear();
for(String id: te_fields) {
INBT v = tc.get(id); /* Get field */
if(v != null) {
Object val = getNBTValue(v);
if(val != null) {
vals.add(id);
vals.add(val);
}
}
}
if(vals.size() > 0) {
Object[] vlist = vals.toArray(new Object[vals.size()]);
tileData.put(getIndexInChunk(cx, ty, cz), vlist);
}
}
}
SnapshotRec ssr = new SnapshotRec();
ssr.ss = ss;
ssr.tileData = tileData;
DynmapPlugin.plugin.sscache.putSnapshot(dw.getName(), chunk.x, chunk.z, ssr, blockdata, biome, biomeraw, highesty);
return ssr;
}
/**
* Read NBT data from loaded chunks - needs to be called from server/world thread to be safe
* @returns number loaded
*/
public int getLoadedChunks() {
int cnt = 0;
if(!dw.isLoaded()) {
isempty = true;
unloadChunks();
return 0;
}
ListIterator<DynmapChunk> iter = chunks.listIterator();
while (iter.hasNext()) {
long startTime = System.nanoTime();
DynmapChunk chunk = iter.next();
int chunkindex = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
if (snaparray[chunkindex] != null) continue; // Skip if already processed
boolean vis = isChunkVisible(chunk);
/* Check if cached chunk snapshot found */
if (tryChunkCache(chunk, vis)) {
endChunkLoad(startTime, ChunkStats.CACHED_SNAPSHOT_HIT);
cnt++;
}
// If chunk is loaded and not being unloaded, we're grabbing its NBT data
else if (cps.chunkExists(chunk.x, chunk.z)) {
ChunkSnapshot ss;
DynIntHashMap tileData;
if (vis) { // If visible
CompoundNBT nbt = ChunkSerializer.write((ServerWorld)w, cps.getChunk(chunk.x, chunk.z, false));
if (nbt != null) nbt = nbt.getCompound("Level");
SnapshotRec ssr = prepChunkSnapshot(chunk, nbt);
ss = ssr.ss;
tileData = ssr.tileData;
}
else {
if (hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN) {
ss = STONE;
}
else if (hidestyle == HiddenChunkStyle.FILL_OCEAN) {
ss = OCEAN;
}
else {
ss = EMPTY;
}
tileData = new DynIntHashMap();
}
snaparray[chunkindex] = ss;
snaptile[chunkindex] = tileData;
endChunkLoad(startTime, ChunkStats.LOADED_CHUNKS);
cnt++;
}
}
return cnt;
}
@Override
public int loadChunks(int max_to_load)
{
return getLoadedChunks() + readChunks(max_to_load);
}
public int readChunks(int max_to_load)
{
if(!dw.isLoaded()) {
isempty = true;
unloadChunks();
return 0;
}
int cnt = 0;
if (iterator == null)
{
iterator = chunks.listIterator();
}
DynmapCore.setIgnoreChunkLoads(true);
// Load the required chunks.
while ((cnt < max_to_load) && iterator.hasNext())
{
long startTime = System.nanoTime();
DynmapChunk chunk = iterator.next();
int chunkindex = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
if (snaparray[chunkindex] != null) continue; // Skip if already processed
boolean vis = isChunkVisible(chunk);
/* Check if cached chunk snapshot found */
if (tryChunkCache(chunk, vis)) {
endChunkLoad(startTime, ChunkStats.CACHED_SNAPSHOT_HIT);
}
else {
CompoundNBT nbt = readChunk(chunk.x, chunk.z);
// If read was good
if (nbt != null) {
ChunkSnapshot ss;
DynIntHashMap tileData;
// If hidden
if (!vis) {
if (hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN) {
ss = STONE;
}
else if (hidestyle == HiddenChunkStyle.FILL_OCEAN) {
ss = OCEAN;
}
else {
ss = EMPTY;
}
tileData = new DynIntHashMap();
}
else {
// Prep snapshot
SnapshotRec ssr = prepChunkSnapshot(chunk, nbt);
ss = ssr.ss;
tileData = ssr.tileData;
}
snaparray[chunkindex] = ss;
snaptile[chunkindex] = tileData;
endChunkLoad(startTime, ChunkStats.UNLOADED_CHUNKS);
}
else {
endChunkLoad(startTime, ChunkStats.UNGENERATED_CHUNKS);
}
}
cnt++;
}
DynmapCore.setIgnoreChunkLoads(false);
if (iterator.hasNext() == false) /* If we're done */
{
isempty = true;
/* Fill missing chunks with empty dummy chunk */
for (int i = 0; i < snaparray.length; i++)
{
if (snaparray[i] == null)
{
snaparray[i] = EMPTY;
}
else if (snaparray[i] != EMPTY)
{
isempty = false;
}
}
}
return cnt;
}
/**
* Test if done loading
*/
public boolean isDoneLoading()
{
if(!dw.isLoaded()) {
return true;
}
if (iterator != null)
{
return !iterator.hasNext();
}
return false;
}
/**
* Test if all empty blocks
*/
public boolean isEmpty()
{
return isempty;
}
/**
* Unload chunks
*/
public void unloadChunks()
{
if (snaparray != null)
{
for (int i = 0; i < snaparray.length; i++)
{
snaparray[i] = null;
}
snaparray = null;
}
}
private void initSectionData(int idx)
{
isSectionNotEmpty[idx] = new boolean[nsect + 1];
if (snaparray[idx] != EMPTY)
{
for (int i = 0; i < nsect; i++)
{
if (snaparray[idx].isSectionEmpty(i) == false)
{
isSectionNotEmpty[idx][i] = true;
}
}
}
}
public boolean isEmptySection(int sx, int sy, int sz)
{
int idx = (sx - x_min) + (sz - z_min) * x_dim;
if (isSectionNotEmpty[idx] == null)
{
initSectionData(idx);
}
return !isSectionNotEmpty[idx][sy];
}
/**
* Get cache iterator
*/
public MapIterator getIterator(int x, int y, int z)
{
if (dw.getEnvironment().equals("the_end"))
{
return new OurEndMapIterator(x, y, z);
}
return new OurMapIterator(x, y, z);
}
/**
* Set hidden chunk style (default is FILL_AIR)
*/
public void setHiddenFillStyle(HiddenChunkStyle style)
{
this.hidestyle = style;
}
/**
* Add visible area limit - can be called more than once
* Needs to be set before chunks are loaded
* Coordinates are block coordinates
*/
public void setVisibleRange(VisibilityLimit lim) {
if(visible_limits == null)
visible_limits = new ArrayList<VisibilityLimit>();
visible_limits.add(lim);
}
/**
* Add hidden area limit - can be called more than once
* Needs to be set before chunks are loaded
* Coordinates are block coordinates
*/
public void setHiddenRange(VisibilityLimit lim) {
if(hidden_limits == null)
hidden_limits = new ArrayList<VisibilityLimit>();
hidden_limits.add(lim);
}
@Override
public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome)
{
this.biome = biome;
this.biomeraw = rawbiome;
this.highesty = highestblocky;
this.blockdata = blockdata;
return true;
}
@Override
public DynmapWorld getWorld()
{
return dw;
}
static
{
Biome b[] = DynmapPlugin.getBiomeList();
BiomeMap[] bm = BiomeMap.values();
biome_to_bmap = new BiomeMap[256];
for (int i = 0; i < biome_to_bmap.length; i++)
{
biome_to_bmap[i] = BiomeMap.NULL;
}
for (int i = 0; i < b.length; i++)
{
if(b[i] == null) continue;
String bs = b[i].getTranslationKey();
for (int j = 0; j < bm.length; j++)
{
if (bm[j].toString().equals(bs))
{
biome_to_bmap[i] = bm[j];
break;
}
}
}
}
}