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ad07d68d7e
Milliseconds! 15seconds: messagettl: 15000
89 lines
2.7 KiB
Plaintext
89 lines
2.7 KiB
Plaintext
# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/
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# How often a tile gets rendered (in seconds).
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renderinterval: 1
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# The path where the tile-files are placed.
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tilespath: web/tiles
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# The path where the web-files are located.
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webpath: web
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# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
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webserver-bindaddress: 0.0.0.0
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# The TCP-port the webserver will listen on.
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webserver-port: 8123
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disabledcommands:
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- fullrender
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# The maptypes Dynmap will use to render.
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maps:
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- class: org.dynmap.kzedmap.KzedMap
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renderers:
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- class: org.dynmap.kzedmap.DefaultTileRenderer
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prefix: t
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maximumheight: 127
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- class: org.dynmap.kzedmap.CaveTileRenderer
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prefix: ct
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maximumheight: 127
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- class: org.dynmap.kzedmap.DefaultTileRenderer
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prefix: nt
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maximumheight: 64
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web:
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# Interval the browser should poll for updates.
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updaterate: 2000
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# showchat: modal/balloons
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showchat: modal
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messagettl: 15000
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showplayerfacesonmap: true
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showplayerfacesinmenu: true
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focuschatballoons: false
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joinmessage: "%playername% joined"
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quitmessage: "%playername% quit"
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# The clock that is shown alongside the map.
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clock: timeofday
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#clock: digital
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defaultworld: world
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worlds:
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- title: World
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name: world
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maps:
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- type: KzedMapType
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title: Surface
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name: surface
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prefix: t
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- type: KzedMapType
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title: Cave
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name: cave
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prefix: ct
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- title: Nether
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name: nether
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maps:
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- type: KzedMapType
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title: Surface
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name: nether
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prefix: nt
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# Example:
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#- title: Other World # Under what name the world is displayed.
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# name: world_other # The actual name of the world (equal to your directory-name).
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# maps:
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# - type: KzedMapType # The type (or perspective) of the map. At the moment, there are no others than KzedMapType.
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# title: Surface # The name of the map that will be displayed.
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# name: surface # The actual name of the map (should be unique for this world).
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# prefix: t # The prefix of the tile-files that are generated.
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# icon: block_other.png # Sets the icon of the map. (optional)
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# - type: KzedMapType
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# title: Cave
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# name: cave
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# prefix: ct
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# Enables debugging.
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#debuggers:
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# - class: org.dynmap.debug.LogDebugger
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# - class: org.dynmap.debug.BukkitPlayerDebugger |