A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
Go to file
2011-01-15 00:02:03 +01:00
src/main Tiles will now also generate when destroying blocks. 2011-01-14 23:41:13 +01:00
web Enabled hack for faster rendering when zoomed in, which also fixed a bug that was annoying to fix. 2011-01-15 00:02:03 +01:00
build_parameters.xml Added seperate file for ant build parameters. 2011-01-05 21:17:27 +01:00
build.xml Made colors load from jar when not found in filesystem. 2011-01-13 11:18:54 +01:00
pom.xml Added maven build file 2011-01-06 01:50:45 +01:00
readme.txt Changed variable names to reflect others. 2010-12-29 03:22:14 +01:00

Commands
--------------------------------------------------
/map_wait [wait] - set wait between tile renders (ms)
/map_stat - query number of tiles in render queue
/map_regen - regenerate entire map (currently buggy)
/map_debug - send map debugging messages
/map_nodebug - disable map debugging messages
/map_regenzoom - regenerates zoom-out tiles

/addsign [name] - adds a named sign to the map
/removesign [name] - removes a named sign to the map
/listsigns - list all named signs
/tpsign [name] - teleport to a named sign

server.properties
--------------------------------------------------
map-colorsetpath - point to colors.txt
map-tilepath - point to web/tiles folder
map-signspath - point to signs.txt file (do not need to create the file, one will be created when you create a sign)
map-serverport - the port the web server runs on (default is 8123)
map-showmarkers - a list of which markers to show on the map, comma separated if multiple (spawn, homes, warps, signs, players, all, none)
map-generateportraits - whether player-portraits are generated by the server (0, 1, default: 0)