mirror of
https://github.com/webbukkit/dynmap.git
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54 lines
1.5 KiB
JavaScript
54 lines
1.5 KiB
JavaScript
function createMinecraftHead(player,size,completed,failed) {
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var faceImage = new Image();
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faceImage.onload = function() {
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completed(faceImage);
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};
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faceImage.onerror = function() {
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failed();
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};
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faceImage.src = dynmap.options.tileUrl + 'faces/' + size + 'x' + size + '/' + player + '.png';
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}
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function getMinecraftHead(player,size,completed) {
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createMinecraftHead(player, size, completed, function() {
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console.error('Failed to retrieve face of "', player, '" with size "', size, '"!')
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});
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}
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function getMinecraftTime(servertime) {
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servertime = parseInt(servertime);
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var day = servertime >= 0 && servertime < 13700;
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return {
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servertime: servertime,
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days: parseInt((servertime+8000) / 24000),
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// Assuming it is day at 8:00
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hours: (parseInt(servertime / 1000)+8) % 24,
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minutes: parseInt(((servertime / 1000) % 1) * 60),
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seconds: parseInt(((((servertime / 1000) % 1) * 60) % 1) * 60),
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day: day,
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night: !day
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};
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}
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function chat_encoder(message) {
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if (dynmap.options.cyrillic) {
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if(message.source === 'player') {
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var utftext = "";
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for (var n = 0; n < message.text.length; n++) {
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var c = message.text.charCodeAt(n);
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if (c >= 192) {
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var c = message.text.charCodeAt(n);
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utftext += String.fromCharCode(c+848);
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}
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else if (c == 184) { utftext += String.fromCharCode(1105); }
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else {
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utftext += String.fromCharCode(c);
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}
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}
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return utftext
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}
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}
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return message.text;
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} |