dynmap/configuration.txt

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# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/
# Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false)
display-whitelist: false
# How often a tile gets rendered (in seconds).
renderinterval: 1
# Do render on main thread - may generate more server load, but safer and fixes broken tiles
renderonsync: true
render-triggers:
# - playermove
# - playerjoin
- blockplaced
- blockbreak
# The path where the tile-files are placed.
tilespath: web/tiles
# The path where the web-files are located.
webpath: web
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
webserver-bindaddress: 0.0.0.0
# The TCP-port the webserver will listen on.
webserver-port: 8123
# Disables Webserver portion of Dynmap (Advanced users only)
disable-webserver: false
# Writes JSON to file in the webpath
jsonfile: false
# How often the json file gets written to(in seconds)
jsonfile-interval: 1
# Use timesliced fullrender - takes a bit longer, but much more polite for server
timeslicerender: true
# Period between tile renders for timesliced fullrender, in seconds
timesliceinterval: 0.5
# The maptypes Dynmap will use to render.
worlds:
- name: world
maps:
- class: org.dynmap.flat.FlatMap
prefix: flat
colorscheme: default
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
prefix: t
maximumheight: 127
colorscheme: default
#- class: org.dynmap.kzedmap.HighlightTileRenderer
# prefix: ht
# maximumheight: 127
# colorscheme: default
# highlight: # For highlighting multiple block-types.
# - 56 # Highlight diamond-ore
# - 66 # Highlight minecart track
# highlight: 56 # For highlighting a single block-type.
- class: org.dynmap.kzedmap.CaveTileRenderer
prefix: ct
maximumheight: 127
- name: nether
maps:
- class: org.dynmap.flat.FlatMap
prefix: flat
colorscheme: default
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
prefix: nt
maximumheight: 64
colorscheme: default
web:
# Handles the clientside updates differently only enable if using jsonfile
jsonfile: false
# Interval the browser should poll for updates.
updaterate: 2000
allowchat: true
allowwebchat: true
webchat-interval: 5
showplayerfacesinmenu: true
joinmessage: "%playername% joined"
quitmessage: "%playername% quit"
spammessage: "You may only chat once every %interval% seconds."
components:
- type: chat
- type: chatballoon
focuschatballoons: false
- type: chatbox
showplayerfaces: true
messagettl: 5
- type: playermarkers
showplayerfaces: true
#- type: digitalclock
- type: timeofdayclock
showdigitalclock: true
#showweather: true
#- type: regions
# name: WorldGuard
# useworldpath: true
# filename: regions.yml
# basenode: regions
# use3dregions: true
# infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname% - %priority% (%parent%)</span><br /> Owners <span style="font-weight:bold;">%playerowners% %groupowners%</span><br />Members <span style="font-weight:bold;">%playermembers% %groupmembers%</span><br />Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
# regionstyle:
# strokeColor: "#FF0000"
# strokeOpacity: 0.8
# strokeWeight: 3
# fillColor: "#FF0000"
# fillOpacity: 0.35
defaultworld: world
worlds:
- title: World
name: world
maps:
- type: FlatMapType
title: Flat
name: flat
prefix: flat
- type: KzedMapType
title: Surface
name: surface
prefix: t
#- type: KzedMapType
# title: Highlighted Map
# name: highlight
# prefix: ht
- type: KzedMapType
title: Cave
name: cave
prefix: ct
- title: Nether
name: nether
maps:
- type: FlatMapType
title: Flat
name: flat
prefix: flat
- type: KzedMapType
title: Surface
name: nether
prefix: nt
# Example:
#- title: Other World # With what name the world is displayed.
# name: world_other # The actual name of the world (equal to your directory-name).
# maps:
# - type: KzedMapType # The type (or perspective) of the map. At the moment, there are no others than KzedMapType.
# title: Surface # The name of the map that will be displayed.
# name: surface # The actual name of the map (should be unique for this world).
# prefix: t # The prefix of the tile-files that are generated.
# icon: images/block_other.png # Sets a custom icon for the map. (optional)
# - type: KzedMapType
# title: Cave
# name: cave
# prefix: ct
# Enables debugging.
#debuggers:
# - class: org.dynmap.debug.LogDebugger