dynmap/configuration.txt
Mike Primm 0a1de1b18e Add option to run incremental renders on sync thread, using same chunk
logic as timesliced full render, in order to handle cases where
assumption that all chunks needed for incremental render are already
resident (which can be false if player telepots, move quickly,
multiple players are active, etc).
2011-05-10 12:26:11 +02:00

172 lines
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# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/
# Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false)
display-whitelist: false
# How often a tile gets rendered (in seconds).
renderinterval: 1
# Do render on main thread - may generate more server load, but safer and fixes broken tiles
renderonsync: true
render-triggers:
# - playermove
# - playerjoin
- blockplaced
- blockbreak
# The path where the tile-files are placed.
tilespath: web/tiles
# The path where the web-files are located.
webpath: web
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
webserver-bindaddress: 0.0.0.0
# The TCP-port the webserver will listen on.
webserver-port: 8123
# Disables Webserver portion of Dynmap (Advanced users only)
disable-webserver: false
# Writes JSON to file in the webpath
jsonfile: false
# How often the json file gets written to(in seconds)
jsonfile-interval: 1
# Use timesliced fullrender - takes a bit longer, but much more polite for server
timeslicerender: true
# Period between tile renders for timesliced fullrender, in seconds
timesliceinterval: 0.5
# The maptypes Dynmap will use to render.
worlds:
- name: world
maps:
- class: org.dynmap.flat.FlatMap
prefix: flat
colorscheme: default
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
prefix: t
maximumheight: 127
colorscheme: default
#- class: org.dynmap.kzedmap.HighlightTileRenderer
# prefix: ht
# maximumheight: 127
# colorscheme: default
# highlight: # For highlighting multiple block-types.
# - 56 # Highlight diamond-ore
# - 66 # Highlight minecart track
# highlight: 56 # For highlighting a single block-type.
- class: org.dynmap.kzedmap.CaveTileRenderer
prefix: ct
maximumheight: 127
- name: nether
maps:
- class: org.dynmap.flat.FlatMap
prefix: flat
colorscheme: default
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
prefix: nt
maximumheight: 64
colorscheme: default
web:
# Handles the clientside updates differently only enable if using jsonfile
jsonfile: false
# Interval the browser should poll for updates.
updaterate: 2000
allowchat: true
allowwebchat: true
webchat-interval: 5
showplayerfacesinmenu: true
joinmessage: "%playername% joined"
quitmessage: "%playername% quit"
spammessage: "You may only chat once every %interval% seconds."
components:
- type: chat
- type: chatballoon
focuschatballoons: false
- type: chatbox
showplayerfaces: true
messagettl: 5
- type: playermarkers
showplayerfaces: true
#- type: digitalclock
- type: timeofdayclock
showdigitalclock: true
#- type: regions
# name: WorldGuard
# useworldpath: true
# filename: regions.yml
# basenode: regions
# use3dregions: true
# infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname% - %priority% (%parent%)</span><br /> Owners <span style="font-weight:bold;">%playerowners% %groupowners%</span><br />Members <span style="font-weight:bold;">%playermembers% %groupmembers%</span><br />Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
# regionstyle:
# strokeColor: "#FF0000"
# strokeOpacity: 0.8
# strokeWeight: 3
# fillColor: "#FF0000"
# fillOpacity: 0.35
defaultworld: world
worlds:
- title: World
name: world
maps:
- type: FlatMapType
title: Flat
name: flat
prefix: flat
- type: KzedMapType
title: Surface
name: surface
prefix: t
#- type: KzedMapType
# title: Highlighted Map
# name: highlight
# prefix: ht
- type: KzedMapType
title: Cave
name: cave
prefix: ct
- title: Nether
name: nether
maps:
- type: FlatMapType
title: Flat
name: flat
prefix: flat
- type: KzedMapType
title: Surface
name: nether
prefix: nt
# Example:
#- title: Other World # With what name the world is displayed.
# name: world_other # The actual name of the world (equal to your directory-name).
# maps:
# - type: KzedMapType # The type (or perspective) of the map. At the moment, there are no others than KzedMapType.
# title: Surface # The name of the map that will be displayed.
# name: surface # The actual name of the map (should be unique for this world).
# prefix: t # The prefix of the tile-files that are generated.
# icon: images/block_other.png # Sets a custom icon for the map. (optional)
# - type: KzedMapType
# title: Cave
# name: cave
# prefix: ct
# Enables debugging.
#debuggers:
# - class: org.dynmap.debug.LogDebugger