dynmap/web/style.css
fescen9 084c1a4925 - Map listens for player login and downloads, crops and resizes the players skin (face only)
- If the map fails to download a skin for the user, it downloads, crops and resizes the default skin (http://www.minecraft.net/img/char.png)
 - Images are saved to the tile directory so users aren't forced to map another directory, setup permissions, etc...
 - Added one more zoom level (thanks godsyn)
 - Added a map link so you can link people/friends to specific parts of the map (thanks godsyn)
2010-12-12 20:55:16 +00:00

72 lines
1.1 KiB
CSS

html { height: 100% }
body { height: 100%; margin: 0px; padding: 0px ; background-color: #000; }
#mcmap { width:100%; height: 100% }
#plist {
position: absolute;
top: 8px;
right: 8px;
border: 1px solid #808080;
background: #000;
opacity: 0.6;
padding: 2px;
}
#lst {
clear:both;
font-family: sans-serif;
font-size: 8pt;
color: white;
}
#plistbtn {
float:right;
cursor:pointer;
}
#link {
position: absolute;
bottom: 4px;
left: 80px;
border: 1px solid #808080;
background: #000;
opacity: 0.6;
padding: 2px;
font-size: 8pt;
color: #ddd;
}
#controls {
position: absolute;
top: 12px;
left: 45px;
border: 1px solid #808080;
background: #000;
opacity: 0.6;
padding: 2px;
font-size: 8pt;
color: #ddd;
text-align:right;
}
#controls img{
height:14px;
width:14px;
}
a, a:visited {
color: white;
text-decoration: none;
}
.labels {
font-size: 10pt;
font-family: sans-serif;
white-space: nowrap;
color: white;
display:none;
}
.gmnoprint{
margin-top:-75px;
margin-left:-20px
}
.plisthead{
margin-left:3px;
margin-right:3px;
display:inline-block;
height:14px;width:14px;
background-color:#000;
}