dynmap/DynmapCore/src/main/java/org/dynmap/hdmap
Mike Primm dacd51aabb Fix handling of flipped texture offsets 2022-02-15 22:39:01 -06:00
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colormult Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
renderer General warning cleanup in DynmapCore 2022-02-05 15:16:08 -06:00
CTMTexturePack.java Force lower case on tiles and matchTiles references in CTM 2019-12-08 01:55:39 -06:00
CaveHDShader.java Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
ChunkStatusHDShader.java General warning cleanup in DynmapCore 2022-02-05 15:16:08 -06:00
ChunkVersionHDShader.java General warning cleanup in DynmapCore 2022-02-05 15:16:08 -06:00
CustomBlockModel.java Make state sensitive custom models cache more efficient (save memory) 2021-12-29 18:41:54 -06:00
DefaultHDLighting.java Add blackandwhite mode with threshold for two tone 2020-05-16 17:26:16 -05:00
DefaultHDShader.java Update ColorSchemes, support block state based lookup 2021-12-28 16:27:01 -06:00
HDBlockModel.java Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
HDBlockModels.java Fix handling of flipped texture offsets 2022-02-15 22:39:01 -06:00
HDBlockPatchModel.java Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
HDBlockStateTextureMap.java General warning cleanup in DynmapCore 2022-02-05 15:16:08 -06:00
HDBlockVolumetricModel.java Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
HDLighting.java Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
HDMap.java Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
HDMapManager.java Finish fixing new water 2018-09-01 19:16:55 -05:00
HDMapTile.java Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
HDPerspective.java Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
HDPerspectiveState.java Add support for shade=false models, switch light/fire blocks over to use 2022-02-05 18:24:38 -06:00
HDScaledBlockModels.java Make state sensitive custom models cache more efficient (save memory) 2021-12-29 18:41:54 -06:00
HDShader.java Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
HDShaderState.java Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
InhabitedHDShader.java Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
IsoHDPerspective.java Fix handling of flipped texture offsets 2022-02-15 22:39:01 -06:00
LightLevelHDLighting.java General warning cleanup in DynmapCore 2022-02-05 15:16:08 -06:00
ShadowHDLighting.java Add support for shade=false models, switch light/fire blocks over to use 2022-02-05 18:24:38 -06:00
TexturePack.java Add state= mapping for replacing data= in models and textures 2022-02-01 23:50:58 -06:00
TexturePackHDCaveShader.java Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
TexturePackHDShader.java Add support for shade=false models, switch light/fire blocks over to use 2022-02-05 18:24:38 -06:00
TexturePackHDUnderwaterShader.java Add hide-land option for Underwater view shader (default = true) 2018-09-05 19:03:29 -05:00
TexturePackLoader.java Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
TopoHDShader.java Handle negative Y in topo shader 2021-12-12 01:42:39 -06:00