dynmap/fabric-1.20.4/src/main/java/org/dynmap/fabric_1_20_4/FabricMapChunkCache.java

117 lines
4.2 KiB
Java

package org.dynmap.fabric_1_20_4;
import net.minecraft.nbt.*;
import net.minecraft.server.world.ServerChunkManager;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.server.world.ThreadedAnvilChunkStorage;
import net.minecraft.util.collection.PackedIntegerArray;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.WordPackedArray;
import net.minecraft.world.ChunkSerializer;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.BiomeEffects;
import net.minecraft.world.chunk.ChunkManager;
import net.minecraft.world.chunk.ChunkStatus;
import org.dynmap.DynmapChunk;
import org.dynmap.DynmapCore;
import org.dynmap.DynmapWorld;
import org.dynmap.Log;
import org.dynmap.common.BiomeMap;
import org.dynmap.common.chunk.GenericChunk;
import org.dynmap.common.chunk.GenericChunkSection;
import org.dynmap.common.chunk.GenericMapChunkCache;
import org.dynmap.hdmap.HDBlockModels;
import org.dynmap.renderer.DynmapBlockState;
import org.dynmap.renderer.RenderPatchFactory;
import org.dynmap.utils.*;
import java.lang.reflect.Field;
import java.util.*;
/**
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
*/
public class FabricMapChunkCache extends GenericMapChunkCache {
private World w;
private ServerChunkManager cps;
/**
* Construct empty cache
*/
public FabricMapChunkCache(DynmapPlugin plugin) {
super(plugin.sscache);
}
public void setChunks(FabricWorld dw, List<DynmapChunk> chunks) {
this.w = dw.getWorld();
if (dw.isLoaded()) {
/* Check if world's provider is ServerChunkManager */
ChunkManager cp = this.w.getChunkManager();
if (cp instanceof ServerChunkManager) {
cps = (ServerChunkManager) cp;
} else {
Log.severe("Error: world " + dw.getName() + " has unsupported chunk provider");
}
}
super.setChunks(dw, chunks);
}
// Load generic chunk from existing and already loaded chunk
protected GenericChunk getLoadedChunk(DynmapChunk chunk) {
GenericChunk gc = null;
if (cps.isChunkLoaded(chunk.x, chunk.z)) {
NbtCompound nbt = null;
try {
nbt = ChunkSerializer.serialize((ServerWorld) w, cps.getWorldChunk(chunk.x, chunk.z, false));
} catch (NullPointerException e) {
// TODO: find out why this is happening and why it only seems to happen since 1.16.2
Log.severe("ChunkSerializer.serialize threw a NullPointerException", e);
}
if (nbt != null) {
gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
}
}
return gc;
}
private NbtCompound readChunk(int x, int z) {
try {
ThreadedAnvilChunkStorage acl = cps.threadedAnvilChunkStorage;
ChunkPos coord = new ChunkPos(x, z);
// Async chunk reading is synchronized here. Perhaps we can do async and improve performance?
return acl.getNbt(coord).join().orElse(null);
} catch (Exception exc) {
Log.severe(String.format("Error reading chunk: %s,%d,%d", dw.getName(), x, z), exc);
return null;
}
}
// Load generic chunk from unloaded chunk
protected GenericChunk loadChunk(DynmapChunk chunk) {
GenericChunk gc = null;
NbtCompound nbt = readChunk(chunk.x, chunk.z);
// If read was good
if (nbt != null) {
gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
}
return gc;
}
@Override
public int getFoliageColor(BiomeMap bm, int[] colormap, int x, int z) {
return bm.<Biome>getBiomeObject().map(Biome::getEffects).flatMap(BiomeEffects::getFoliageColor).orElse(colormap[bm.biomeLookup()]);
}
@Override
public int getGrassColor(BiomeMap bm, int[] colormap, int x, int z) {
BiomeEffects effects = bm.<Biome>getBiomeObject().map(Biome::getEffects).orElse(null);
if (effects == null) return colormap[bm.biomeLookup()];
return effects.getGrassColorModifier().getModifiedGrassColor(x, z, effects.getGrassColor().orElse(colormap[bm.biomeLookup()]));
}
}