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A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
dfbd69f64e
- Changed format of markers.txt to colon delimited instead of comma (no need to change anything, plugin will read both types and save in the new format) - Added support for warps/homes/spawn from data source (either flatfile or mysql) - Renamed images to be more specific to what they represent (marker = marker.png) for you customizers. - Added fix to mapUpdate to keep marker/player names from conflicting |
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doc | ||
misc | ||
web | ||
build.bat | ||
build.sh | ||
Cache.java | ||
clean.bat | ||
clean.sh | ||
colors.txt | ||
DMFlatFileSource.java | ||
DMMySQLSource.java | ||
map.java | ||
MapListener.java | ||
MapManager.java | ||
MapMarker.java | ||
MapTile.java | ||
readme.txt | ||
TileUpdate.java | ||
WebServer.java | ||
WebServerRequest.java |
Commands -------------------------------------------------- /map_wait [wait] - set wait between tile renders (ms) /map_stat - query number of tiles in render queue /map_regen - regenerate entire map (currently buggy) /map_debug - send map debugging messages /map_nodebug - disable map debugging messages /map_regenzoom - regenerates zoom-out tiles /addmarker [name] - adds a named marker to the map /removemarker [name] - removes a named marker to the map /listmarkers - list all named markers /tpmarker [name] - teleport to a named marker server.properties -------------------------------------------------- map-colorsetpath - point to colors.txt map-tilepath - point to web/tiles folder map-markerpath - point to markers.csv file (do not need to create the file, one will be created when you create a marker) map-serverport - the port the web server runs on (default is 8123)