dynmap/web/js/playermarkers.js

37 lines
1.3 KiB
JavaScript

componentconstructors['playermarkers'] = function(dynmap, configuration) {
var me = this;
$(dynmap).bind('playeradded', function(event, player) {
// Create the player-marker.
var markerPosition = dynmap.map.getProjection().fromWorldToLatLng(player.location.x, player.location.y, player.location.z);
player.marker = new CustomMarker(markerPosition, dynmap.map, function(div) {
var playerImage;
$(div)
.addClass('Marker')
.addClass('playerMarker')
.append(playerImage = $('<img/>')
.attr({ src: 'images/player.png' }))
.append($('<span/>')
.addClass('playerName')
.text(player.name));
if (configuration.showplayerfaces) {
getMinecraftHead(player.name, 32, function(head) {
$(head)
.addClass('playericon')
.prependTo(div);
playerImage.remove();
});
}
});
});
$(dynmap).bind('playerremoved', function(event, player) {
// Remove the marker.
player.marker.remove();
});
$(dynmap).bind('playerupdated', function(event, player) {
// Update the marker.
var markerPosition = dynmap.map.getProjection().fromWorldToLatLng(player.location.x, player.location.y, player.location.z);
player.marker.toggle(dynmap.world === player.location.world);
player.marker.setPosition(markerPosition);
});
};