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45 lines
1.1 KiB
Plaintext
45 lines
1.1 KiB
Plaintext
#
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# This file contains default standard shader definitions. The contents of this file are replaced and updated
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# during upgrades, so new or updated shader definitions should be done in the custom-shaders.txt file
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#
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shaders:
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- class: org.dynmap.hdmap.DefaultHDShader
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name: default
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colorscheme: default
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- class: org.dynmap.hdmap.DefaultHDShader
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name: ovocean
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colorscheme: ovocean
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- class: org.dynmap.hdmap.DefaultHDShader
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name: flames
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colorscheme: flames
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- class: org.dynmap.hdmap.DefaultHDShader
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name: sk89q
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colorscheme: sk89q
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- class: org.dynmap.hdmap.DefaultHDShader
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name: biome
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biomecolored: biome
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- class: org.dynmap.hdmap.DefaultHDShader
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name: temperature
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biomecolored: temperature
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- class: org.dynmap.hdmap.DefaultHDShader
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name: rainfall
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biomecolored: rainfall
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- class: org.dynmap.hdmap.DefaultHDShader
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name: no_transparency
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colorscheme: default
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transparency: false
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- class: org.dynmap.hdmap.CaveHDShader
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name: cave
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- class: org.dynmap.hdmap.TexturePackHDShader
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name: stdtexture
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texturepack: standard
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