dynmap/configuration.txt

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# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/
# How often a tile gets rendered (in seconds).
renderinterval: 1
# The path where the tile-files are placed.
tilespath: web/tiles
# The path where the web-files are located.
webpath: web
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
webserver-bindaddress: 0.0.0.0
# The TCP-port the webserver will listen on.
webserver-port: 8123
# Disables Webserver portion of Dynmap (Advanced users only)
disable-webserver: false
# Writes JSON to file in the webpath
jsonfile: false
# How often the json file gets written to(in seconds)
jsonfile-interval: 1
# The maptypes Dynmap will use to render.
worlds:
- name: world
maps:
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
prefix: t
maximumheight: 127
- class: org.dynmap.kzedmap.CaveTileRenderer
prefix: ct
maximumheight: 127
- name: nether
maps:
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
prefix: nt
maximumheight: 64
web:
# Handles the clientside updates differently only enable if using jsonfile
jsonfile: false
# Interval the browser should poll for updates.
updaterate: 2000
# showchat: modal/balloons
showchat: modal
messagettl: 15000
showplayerfacesonmap: true
showplayerfacesinmenu: true
focuschatballoons: false
joinmessage: "%playername% joined"
quitmessage: "%playername% quit"
defaultworld: world
worlds:
- title: World
name: world
maps:
- type: KzedMapType
title: Surface
name: surface
prefix: t
- type: KzedMapType
title: Cave
name: cave
prefix: ct
- title: Nether
name: nether
maps:
- type: KzedMapType
title: Surface
name: nether
prefix: nt
# Example:
#- title: Other World # With what name the world is displayed.
# name: world_other # The actual name of the world (equal to your directory-name).
# maps:
# - type: KzedMapType # The type (or perspective) of the map. At the moment, there are no others than KzedMapType.
# title: Surface # The name of the map that will be displayed.
# name: surface # The actual name of the map (should be unique for this world).
# prefix: t # The prefix of the tile-files that are generated.
# icon: block_other.png # Sets a custom icon for the map. (optional)
# - type: KzedMapType
# title: Cave
# name: cave
# prefix: ct
# Enables debugging.
#debuggers:
# - class: org.dynmap.debug.LogDebugger
# - class: org.dynmap.debug.BukkitPlayerDebugger